
Cryptark is a 2D sci-fi shooter where you take on the role of a heavily armed privateer seeking to earn government contracts by boarding deadly alien space-hulks. It's up to you to strategize a plan of attack, pick an equipment loadout, and destroy the central core to be victorious.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2Kreviews | 82% | — | $721.6K |
| $14.99 | 404ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
xenomorph
Can't start the game, from the community hub it seems like i need to install XNA drivers. I'd rather not install anything extra if it doesn't come with the game. Just update the game to include all drivers needed.
There should be more games like this. The combination of resource management, active objective prioritization, and hectic combat made this game a blast.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es buen juego, no lo mejor que he jugado, pero, esta bien
super fun et pas difficile à 100%. Malheureusement le contenu est vite fait en entier quoi. Le mode multi par contre génial, et la da est folle ! Super bon jeu à prendre gratos
Annoying to play, really just a test of your willingness to endure unfun game design. I thought I was doing something wrong for a while but this game is just every annoying modern roguelite lazy idea put together. Limited time to beat every mission but you can't be thoughtful or strategic because there are locked doors and systems protecting other systems all over so you traverse most of the ship anyway. So you fight most enemies because they chase you and with doors you have to wait and fight anyway. Plus challenges that are extremely counter intuitive like beat a mission without destroying the repair module! Good the map is gigantic and there are two cores! By the time you destroy one and look at the map it's already 2% repaired in less than a second! Enjoy this impossible challenge! From the enemy design, to the level design, and map design everything just pissed me off. Super fast enemies that ram you that you have to kill, enemies that teleport you, enemies with reflecting shields. Oh and hit boxes for each that are about 4 pixels total even though they have massive bodies and tentacles. Pair that with guns that run out of ammo all the time with the default amount being absolutely no where near enough so you have to estimate it yourself and have no clue. Maybe instead of making a small game and squeezing out gameplay time with a stupid ramping difficulty, the devs could have instead actually tried to make the game more fun and progress naturally or thoughtful in the game design or ways to play smart. Even after you beat it nothing of meaning happens. Just a pat on the back with barely any meaningful progression or advancement. These lazy roguelites with barely any content wrapped around a stupid difficulty have got to stop. Don't play this play something enjoyable and thoughtfully crafted.
I can see the appeal. Sadly, this is absolutely not my cup of tea. Nor would I actually spend 15€ for that.
Its difficult to recommend this unless you're a big Roguelike fan, so buyer beware. It's a fun little twin-stick roguelike, but there's an *extremely* steep learning curve, and even with practice you'll take so much stray damage you didn't see coming, to the point where you'll be filling your loadout with medkits out of necessity. On top of that, I'd even recommend enabling the Low Detail setting, which effectively turns off the lighting, because between the visual effects and the shifting camera, it makes it really, really tricky to distinguish where dangerous projectiles, enemies, and even where YOU are on the screen most of the time. But, if you spend some time on it, you'll find a great collection of risk/reward systems, intense combat, and lots of toys to play with.
Action coinvolgente e divertente in TUTTE le sue modalità di gioco, che non è comune. Spara fortissimo, occhio alle munizioni, decidi che arma fa per te, crea esplosioni nucleari per distruggere cervelli alieni. Che vuoi di più.
游戏是老游戏,可玩性还是挺高的。 【最后一个成就,活的外星人,打战役和海盗模式是拿不到的,在首页有个撤离,要打撤离才可以获得最后一个成就】
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1K | 222 | 94% | $4.99 | |
| $3.5K | 20 | 85% | $5.99 | |
| $10.6K | 71 | 72% | $9.99 | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $437K | 4.9K | 97% | $4.99 | |
| $81.5K | 286 | 90% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $721.4K | 1.7K | 61% | $29.99 | |
| $721.9K | 1.2K | 79% | $19.99 | |
| $722K | 2.2K | 90% | $14.99 | |
| $722K | 1.6K | 66% | $24.99 | |
| $720.8K | 1.7K | 75% | $14.99 | |
| $722.4K | 1.4K | 71% | $24.99 |