
CRYMACHINA is an action RPG where mechanical girls strive to survive in a post-apocalyptic world to become “Real Humans''. But what does it mean to be a “Real Human”?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About







Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 771reviews | 86% | — | $1.1M |
| $79.99 | 1.1Kratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CRYMACHINA is a Hit or Miss game are pretty personal prespective games where some might enjoy some might found it boring (in some case scenario) The story was surprisingly easy to follow despite all the philosophical and sci-fi themes. It balances emotional character moments with its bigger ideas about humanity, grief, and what it means to be “real” without becoming overly confusing. The cast carries a lot of the emotional weight, and by the end I was genuinely attached to several characters. It’s not groundbreaking, but it’s memorable story expriences **Story: 7.5/10** The combat is decent overall. It doesn’t have the depth of top-tier action RPGs, and battles can still feel repetitive after a while, but it stays fun enough throughout the game. **Gameplay: 5/10** World design are actually Great. The environments can still feel somewhat repetitive visually, but the game does a solid job creating a melancholic sci-fi atmosphere that fits the story well. Some areas genuinely look beautiful, and the overall aesthetic helps give the game its unique identity. **World Design: 7/10** Now for the absolute highlight: the music. Sakuzyo absolutely carried this soundtrack. The OST is phenomenal from start to finish, mixing emotional melodies with intense electronic tracks that perfectly match the game’s tone. There were multiple moments where the music elevated scenes far beyond what was happening on screen , and not to mention all the bosses music in this game are absolutely amazing **Music: 10/10** The voice acting is also excellent across the board. The cast delivers emotional scenes incredibly well, and the performances make the characters feel much more believable and human. Even quieter conversations feel engaging thanks to how strong the delivery is. **Voice Acting: 10/10** Overall, CRYMACHINA is one of those games that succeeds through its atmosphere, characters, and presentation more than pure gameplay depth. It definitely has flaws, but the emotional story, incredible soundtrack, and fantastic voice work made it a really worthwhile experience for me. It is a great exprience and keep in mind it will not be as amazing as other games with this price tag but still for me is an unforgetful exprience overall 6.5(or maybe 7)/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
机娘百合挺挑人的题材,但是人设和立绘夯爆了,个人还是很喜欢这种偏宗教风格的机娘元素,曲子也有点偏尼尔那种末世的风格,总之初印象还是很不错的 剧情是中规中矩的经典日式包饺子,但是演出表现实在是差强人意,有演出但大部分还是罚站对话,有些关键地方还挺影响观感的,主要乐子还是茶会过家家的对话互动剧情了,总之孩子吃饱了 玩法与其说是动作游戏不如说是数值游戏,能感受到不同角色的机能特色但是被稀烂的养成系统给拖累了,好在不怎么影响主线剧情的通关进度,只要刷级就可以不换装备打到关底boss(最终boss有不可避aoe),整体流程体验的话更像是游戏特色变成了两边都是玻璃大炮的激情互秒(倒也符合设定?),装备系统搭配绝对是有说法的,但是更多情况下是不知道有这个装备,纯靠探索式的搜刮装备也很有日式rpg的味道,总之翻墙去看日服wiki了也没整明白总之持保留态度 总之纯粹为了这碟醋包的这顿饺子,为了剧情其他都是无关痛痒的小问题,有点瑕疵但是xp对了就是好游戏
战斗数值用脚填的,不过我又不是为了打架来的
神ゲー ストーリー音楽イラストデザインどれも良い そこが売りだろうからアクション部分は主題じゃないし、それでもアクションはクライスタからかなり進化していたので、あまり気になりませんでした。
遊戲性就那樣 不是重點 就是看劇情吃百合的 吃糖吃到要打胰島素
아쉬운것도 많긴하나...그래도 자신이 백합덕후다!면 꼭 해보시는걸 추천함. 다과회나 스토리 자체에서도 백합 퍼주니.
Great Game!!
8/10
نبدا بالايجابي المراحل قصيرة وتوصل للرئيس بسرعه يعني ماتتعب مع المتابيع وفي مستوى صعوبه جيد والقتال لاباس فيه والبنات حلوات السلبي هو اني ماهتميت بالقصة وخلصتها ولا ادري وش يبون الكثير من الهرج الممل وسالفة خويتنا راحت يلا تي بارتي؟ اقول خياس لاخر لحظه انتظر اهتم وليه بس بنات انا نسويه وماعجبتني السالفة ذي ماش
Good game but endgame grind sucks
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 18.3K | 87% | $59.99 | |
| $15.5M | 12.4K | 87% | $49.99 | |
| $14.9M | 5.2K | 48% | $69.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $3.2M | 10.7K | 92% | $19.99 | |
| $2.1M | 4.8K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 9.3K | 74% | $3.99 | |
| $1.1M | 2.1K | 98% | $19.99 | |
| $1.1M | 1.3K | 93% | $19.99 | |
| $1.1M | 1.9K | 73% | $19.99 | |
| $1.1M | 810 | 76% | $49.99 | |
| $1.1M | 1.9K | 93% | $7.99 |