
Raid destructible compounds using explosive gadgets and tactical weaponry in VR! Breach, clear, and dominate in high-intensity raids where destruction is your greatest weapon. Whether you're leading a squad or taking on the challenge solo, precision, strategy, and firepower will decide your victory.
Modeled estimate, not a reported figure. How we estimate →
About
Crunch Element is a tactical VR shooter where you breach, blast, and clear destructible compounds using explosive gadgets, high-powered weapons, and precision tactics.
Play solo or co-op with up to 4 players. Plan your raid, choose your loadout, and enter enemy compounds where no wall is safe and every mission plays out in destructible environments.

After nearly a year of rebuilding, Crunch Element has been fully reworked with new systems, enemies, and gear based on reviews and feedback. The foundation is set for continuous updates, new contracts, and new missions.
The old version of the game has been moved to the “legacy” branch. To access it: Steam Library → Right-click Crunch Element → Properties → Betas → Select legacy from the dropdown.
Breach walls, blast doors, and reshape the battlefield.
Gunfire, explosives, and even melee tools carve through enemy defenses.
Use realistic weapons and physics-driven interactions.
Choose between loud and aggressive or quiet and stealthy.
Join friends or go solo on contracts.
Synchronize breaches, watch each other’s backs, or split up for multi-angle assaults.
Play structured multi-stage missions with objectives, side contracts, and unlock rewards.
Fight through fortified outposts, arctic labs, and underground bunkers controlled by a fanatical enemy faction.
Enemies investigate, coordinate, take cover, and call out threats.
Alert states shift dynamically between stealth and combat, changing enemy behavior and music in real-time.
Customize Your Loadout – Unlock and equip powerful gear, weapons, armor, and mods.
New Tools – Scanner attachments, missile headsets, remote turrets, keycards, and hacking stations.
New Explosives – Timer-activated charges, breaching hammers, and more.
Streamlined Ammo System – New pouch-based inventory with faster access and better management.
Security Cameras & Systems – Hack enemy tech or be spotted and hunted.
New UI, Sound, & Visual Effects – Full overhaul of the HUD, audio mix, and destruction visuals.
Dynamic Transmissions – NPCs communicate mission events and story through real-time voice transmissions.
Cosmetic Unlocks – Armor, helmets, and hats for operator flair.
Crunch Element is under active development with regular updates and new content. The Overhaul Update is just the beginning—with future contracts, enemy factions, and game modes already in the works.
🔹 Play now.
🔹 Blow things up.
🔹 And help shape the future of Crunch Element.

Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very great game wich is in fact NOT abandont even though it was for a very long time
No seated mode
Toller Shooter - wollte nur mal kurz reinschnuppern und starte es seitdem immer wieder ;) Im Prinzip befindet man sich in seiner Basis und nimmt dort Missionen an. Diese Missionen sind interessant gestaltet und man hat unterschiedliche Aufgaben zu erledigen. Das gesamte System wirkt durchdacht und die Missionen machen sehr viel Spaß. Manche Missionen sind durchaus komplex und umfangreich. Die Atmosphäre des Spiels ist gelungen. Das Spiel hat seinen eigenen, etwas einfachen Grafikstil, aber dies alles gefällt mir sehr gut. Das Gameplay ist richtig gut - die Waffen fühlen sich gut an, Wände durchschießen oder sprengen funktioniert sehr gut, durch Scheiben schießen ist einfach richtig cool! Man kann hören wo Gegner sich bewegen, wo Türen aufgehen etc. und man muss überlegen was man macht, taktisch vorgehen, gute Positionen suchen, abwarten usw., sonst hat man keine Chance - und dann muss man die gesamte Mission wieder von vorne probieren. Über Funk hat man mit der eigenen Basis Kontakt, man hört aber auch die Gegner, wo man dann auch abschätzen kann was die gerade vorhaben. Die AI ist ok - die Gegner können einen sehen, verfolgen, in Deckung gehen, andere alarmieren, gemeinsam Gebiete durchkämmen usw. Sie schießen auch recht gut und können herausfordernd sein! In manchen Punkten gehört die AI aber auf jeden Fall noch verbessert. Das Spiel funktioniert technisch einwandfrei, gute Performance. Ich spiele auf einer Meta Quest 3 über Virtual Desktop, NVIDIA GeForce RTX 4070 Super. Aktuell gibt es 9 Missionen, die sich allesamt in einer ähnlichen Umgebung abspielen - sowohl über der Erde (Winter), in den Gebäuden und auch unter der Erde. Ich wünsche mir, dass noch viele weitere Missionen dazu kommen, auch in anderen Umgebungen.
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Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, please add more missions!!! p.s. maybe add higher difficulties?
After a VERY long period of silence, the solo-dev has released a huge update completely overhauling the game, all the changes are good. This game in it's previous barebones state was still one of the more engaging VR Shooters out there, and with the overhaul, it is now in with the best.
Ohh baby this new update got me feeling like I'm playing Rainbow Six Vegas 2 all over again. Just needs something either terrorist hunt like or rogue like to make it perfect. *Too bad it seems to be dead again
It is fun, but I guess the devs are shaky
game is great but the gun handling and accidentally dropping gun midfight is really annoying. this game even with overhaul isnt very great atm and still needs more improvements as is, especially with gun handling department. Graphics vise its a low poly tactical shooter that just doesn't captivate people enough to keep playing as a product
2 minute TLDR: Crunch Element isn't for everyone, and there's definitely some rough bits you can snag yourself on per se but the general idea of fps vr combat and breaching (and it's previous iterations with roguelike mode and a Daggerfall-style "climb anything" mechanic especially) is good. The low-poly art style for the characters and weapons is really nice. There's a bunch of missions to do and XP to level up with, and it's not an easy game either - if anything, I'd kind of love it to have an "easy" mode for total noobs to get acquainted with. The main plus of this game is the breaching aspect - you can get pretty creative (even moreso in the previous versions) about how you approach walls and targets, busting stuff down with your hammer. If I could ask for anything more I would love to have the "climb anything" and roguelike modes re-implemented in the game, as I think those were some really standout features that would be a shame to lose.
a bit short(completed in 4 hours) but a nice experience, probably willl play it again with a friend
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $265.1K | 870 | 91% | $12.99 | |
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