
Noble Rulers — grow your realm and expand your castle in this short incremental game! Manage resources, discover foreign lands and build up an army to lay siege to your enemies.
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About
Crownhold is a beautiful incremental game that doesn't overstay its welcome. Start with a small castle and expand your realm.
Conquer your foes and grow the kingdom beyond its borders.
Find trading partners, friends… and enemies. Prosperity attracts all kinds of company.
Lead your kingdom and forge the most powerful empire the world has ever known!
Start over stronger. Unlock a powerful meta-progression system and carry bonuses into your next run.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 430 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
starts off as a decent incremental until you get to the military part. military part is just all over, unnecessarily complicated and at the same time boring. sound effects are incredibly bad. TLDR has potental but isnt there yet
Played the demo and had fun. The demo was good enough for me to justify the couple bucks the game was. I bought it while on sale. Definitely fun to play while I watch tv and do other stuff. I can click around and have fun while studying and stuff.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $136K | 481 | 90% | $14.99 | |
| $136.1K | 536 | 87% | $14.99 | |
| $135.9K | 4.6K | 89% | $2.09 | |
| $136.2K | 183 | 69% | $13.29 | |
| $136.2K | 83 | 69% | $49.99 | |
| $135.8K | 515 | 87% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $22.8K | 103 | 84% | $4.99 | |
| $1.5K | 19 | 37% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $2.99 | |
| — | 0 | — | — |
Languages: English*, German**languages with full audio support
Hours played at review time, across 431 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A nice blend of idler with some management. Just long enough and engaging enough to come back or do while completing other tasks.
I've played about 2 hours and feel like I've seen everything the game has. I hoped for more to do and am a little disappointed. The art style is pretty and I did enjoy what there was.
Great game, was a fun idler with some active elements. It isn't a game that really went above my expectations, but I still got a lot more from it than what I was expecting. For the price, well worth it.
A fun, short incremental game that kept surprising me with how much there actually was to do in it :D
game good
7 hours, didnt get bugs
good game. needs more adversarial/limited-time mechanics and time speedup, otherwise can get into situation when only thing you can do is wait.
I played the demo and loved it. But for some reason the final product has worse graphics and worse pixel art, more than half of the game is gray for me, no trees, no grass, no houses, nothing. It's an ugly game, with potential, and lots and lots of bugs. I spent almost an hour trying to run it.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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