
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.8M — a different platform, not this one.
Exactly one year after the original launch, Crossroads Inn officially becomes Anniversary Edition, which includes: Pests & Puppies DLC with lovely pets and malicious pests The Pit DLC - open an underground basement and run all kinds of illegal activities Hooves & Wagons DLC - guests now own horses and bring wagons with them Bath & Beauty DLC offering beautiful bathtubs and bathrooms Crops & Harvest DLC (new content!): time to gather crops and feast! Digital goodies pack: unique cookbook, soundtrack, all sketches and concepts that were used during development FLCs and event-related items New bard and a new adventurer Chinese language support! - Crossroads Inn turned out to be an indie hit on Chinese market and along with Anniversary Edition lands a Chinese (simplified) version of the game! : Among the most significant improvements to the base game Anniversary Edition will offer:: New Pathfinding & AI - no more blocking on stairs, no more horses trying to reach stables through Inn’s main hall;) Engine Performance - A lot of performance-related issues will be eliminated by upgrading the game’s Esenthel engine to its latest version. We have joined forces with Greg Slazinski, a creator of the engine. Big thanks, Greg! UI & Tutorial - Crossroads Inn is not an easy game, especially for beginners. This is why devs are now working on an extensive help system that includes better UI, loads of tips available through loading screens, innkeeper journal, and in-game tutorials. Crossroads Inn is a real-time management sim with RPG elements. The game consists of two unique modes offering totally different experiences. In Sandbox mode gamers will focus solely on managing their business and economy – to build their very own tavern, hire and oversee staff, manage the supply chains and create new dish recipes. In Campaign mode, micromanagement is just a prelude to a rich story as the kingdom is in turmoil and a shift of power is expected. Your Inn will soon attract the attention of important political and military figures, who are desperately trying to hold on to the reins of power. Gamers will become part of a large-scale drama full of political intrigues, vivid characters, treacherous NPC’s and dangerous quests inspired by RPG games – You will even have a damsel in distress to save! A List Of Features Includes: Real-time management sim and RPG in one! Two distinct game modes: an epic Campaign mode with a non-linear story (12 different endings!) and nearly endless Sandbox mode dedicated to hardcore sim fans A rich and detailed lore with feuding factions and powerful organizations – choose to forge alliances or work against others in an original low fantasy setting Once in a lifetime culinary adventure designed in cooperation with the experts from Nerds’ Kitchen! Discover recipes, create new dishes and serve varied menus to attract different social groups A complex tavern economy simulation with various groups of customers, special guests, unique and regular employees, dozens of resources and facilities to build and develop - all binded together with a network of reliances Original soundtrack composed by talented team including Marcin Przybyłowicz (The Witcher 3) and recorded with traditional folk instruments from various cultures and eras Expanded in-game culinary recipes along with a fully developed nutritional system created to influence relationships with different guests and fractions Extensive in-game editor that allows to fully modify game and to create your own campaigns, scenarios and adventures with access to all game assets
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best CN #246, worst US #282 · 7 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 34 | 76% | $24.99 | |
| — | 170 | 78% | $24.99 | |
| — | 110 | 86% | $24.99 | |
| — | 28 | 44% | $1.09 | |
| — | 7 | 66% | $2.55 | |
| — | 11 | 76% | $24.99 |