
Crop Rotation is a farming-theme card drafting game. Cards are played automatically so you can focus on the deck building and building synergies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Crop Rotation is an easy-to-pick-up but difficult-to-master roguelike game based around planting various crops and attempting to make the most money and gain the best efficiency from your "farm" (your playing field). This has both auto-battler elements (you put your chosen cards in a line up that plays itself) and deckbuilding elements (there are many different types of cards between the type of crop it is, what flavor it might have, what "mutation", etc and there are a lot of ways to find combos that make more money and crops). They don't explain a lot to start with, but you pick up what you should be doing pretty quickly. Every game I played, I learned a little more and got a little better. This is a great game to play in between other things or while you're watching TV, etc. It doesn't require an intense amount of focus and one whole game goes pretty quickly. In the 3 hours I've played I think I got 5 or 6 whole games in. Definitely a fun little game that you could invest quite a bit of time into!
The pixel art is very cute, and it's an interesting twist to manage vegetables instead of the typical themes of other roguelike deckbuilders
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Japanese, Korean, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's simple but it has depth to learn and master about cards synergies and strategies, but besides that the game basically plays by itself, it's good to pass the time since runs are short. I also wasn't expecting to unlock so many cards by winning runs, they change the gameplay quite a bit and will allow new ways to play, adding a lot of replayability.
Great roguelite card draw. Simple gui and great replay value. One of my favorites this year! I would strongly recommend this title.
Great
Bit of a learning curve, but mechanically brilliant
挺好的游戏,我又想种地又想打肉鸽,这不是困了有人送枕头吗。 机制和平衡性完全够玩,不过确实没有太多成就和解锁这些。
very good game to just sit down, and play
This was a real good time to relax with. Chill music, simple mechanics and the "watch number go up" feedback loop. I liked that the new decks/mechanics were spaced out, giving me a chance to learn first before adding complexity. For others who just want to dive right in, the game also gives you the option to just unlock everything. I couldn't quite get the truly game breaking combos set up in the time it took for me to 100% the game, but I think with a few more hours and on endless mode, I probably could find some whacky synergies. I think it's worth the full price, but if in doubt, give the demo a whirl.
At first I thought this game was too easy as I won my first run. However, its has the most interesting difficulty scaling system I think I have ever seen. Half auto battler, half deck builder it is a wonderful way to chill out after playing more taxing games. for 10$, easy recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.7K | 32 | 84% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $226.8K | 439 | 92% | $10.39 | |
| $210.1K | 762 | 85% | $8.99 | |
| $130K | 570 | 89% | $7.99 |
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|---|---|---|---|---|
| $157K | 393 | 82% | $19.99 | |
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| $157K | 259 | 81% | $29.99 | |
| $157.1K | 613 | 76% | $13.99 | |
| $157.2K | 745 | 91% | $9.99 | |
| $156.9K | 941 | 87% | $7.99 |