
Crisis VRigade is a virtual reality action filled first person shooter that lets players take on the role of a SWAT trooper and deal with terrorist situations. Play solo or team with your friends with the coop multiplayer mode.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kinda fun but some rooms you advance too spawn you in a circle of enemies without cover and you just insta die before getting of more then 2 bullets. So stupid, whoever thought that was a good idea should reconsider. Though i like that you have to crouch IRL to get behind covers.
Have had this game for 3 years and only played 26 minutes, those minutes were amazingly fun though.
After purchasing Crisis VRigade 2 and extremely enjoying it, I purchased this. I was not disappointed. Extremely similar to the second game, but far more difficult.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's unironically the hardest vr game i've ever ♥♥♥♥♥♥♥ played but when you do it and you get past that section or you beat that level it feels so good. do yourself a favour and turn on auto reloading or you'll give yourself an aneurysm trying to reload under all the stress this game dishes out
Here are some tips: Actually focus on the front sight like you would on a real gun. The game is significantly easier, more playable, and more fun if you actually use your sights like they were intended. If you think this game is insanely hard, it's 100% because you're not focusing on your front sight. A good sight picture combined with an overwhelming volume of fire solves a lot of problems. Stick with the pistol. The other guns are not as good. Use two hands to hold the pistol. The left side of your gun shows how many bullets you have left. Peak at it periodically. Don't kneel. Instead spread your legs out wide and bend your knees. You can get better angles on the bad guys. Hiding behind the couch on the indoor balcony "level" is the only exception to that, you kind of just can't squat that low and have to kneel, but then stand up as soon as there is a lull and you'll smoke em all in short order. Slice the pie: meaning take cover and only work on a sliver of the room at a time, attacking slices of the room. You can watch tacti-cool dudes explain this concept more on YT. In the slice of the pie you're currently working, prioritize shooting at robbers that are shooting at you over ones that might be fully exposed but not shooting at you but come back to them immediately after killing the shooting robbers. Don't linger exposed when the robbers are actually shooting. Remember, "I'm up, they see me, I'm down." When there is a lull, get a really good front sight picture lined up and then you can expose more of your body and just wait for the robbers to pop up and snipe them. If you stand up and move laterally during a lull, you can often see and then shoot an otherwise hidden/obscured robber. During a lull, you can often snipe a sliver of the robber's body when they're crouched down so line up your sights and take slow controlled shots and pick them off. If you see that you are low on ammo during a lull or when you've gone back to cover, perform a tactical reload and top off the gun with a new magazine. No reason to pop out from cover and engage in a gun fight with less than a full magazine. Pop your head out for a peek before committing to engaging the robbers. Then mentally prioritize targets from there and then fully engage. Start each "level" with a full magazine and so end each level by dropping your partially empty magazine and putting in a new one (tactical reloads are a good thing but hang on to the partially used mag IRL). For Index users: Change the magazine drop button to the other option in the settings, it removes the problem of squeezing the controller causing the magazine to drop. The thumb slider thing will be your magazine release now. In the room before the vault, attack from the right side of the cement pillar rather than shooting down the center lane. Slice the pie from the right side of the pillar, slicing right to left across the room. That's all I can think of. Super fun game (thank you developers!) and I used muscles I didn't even know I had crouching so much. Now on to the sequel.
Le retour de Time Crisis mais en VR toujours aussi prenant et dur. Low Poly mais ça passe vraiment sans problèmes. Utilisé avec une veste bHaptics (X40).
I suck at this game, but it's great.
Rlly hard for the first level and there is no level up system so you are failing on the same thing over and over again and it gets repetitive .
If you're looking for something reminiscent of Time Crisis then this is the place to be. The game is by no means long but very fun difficulty matches other time crisis games on a non casual difficulty, the complaints are unwarranted. Worth the $10 or whatever sale it's on, I picked up extra copy for friends and we had a blast.
Its like Time Crisis, but more cartoony. Still fun
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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