
CRISIS CORE -FINAL FANTASY VII- REUNION is a remaster of CRISIS CORE featuring updated graphics, combat systems and soundtrack. Follow the tale of SOLDIER operative Zack Fair, as he discovers the secrets of Shinra's dark experiments.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−65% | 7Kreviews | 89% | — | $2.2M |
| $17.49−65% | 958ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not as peak as the Remake / Rebirth ones but still peak. Behemoth King sucks <3
my honor, my dreams they’re yours now
Perfekter Einstieg in die FF7-Saga mit einer nervigen Glücksspiel-Mahnung Wertung: 8/10 Crisis Core – Reunion war meine allererste Erfahrung mit einem Final Fantasy-Teil und ich bin absolut begeistert! Das gesamte Setting und die vielschichtigen Charaktere haben mir unglaublich gut gefallen. Da ich ohnehin vorhabe, als nächstes das Final Fantasy VII Remake zu spielen, ist dieser Teil als Vorgeschichte einfach perfekt, um in die Lore und die Welt einzutauchen. Die Story rund um Zack reißt einen wirklich mit. Das Einzige, was mich während des gesamten Spiels massiv gestört hat, war dieses Gacha-Automaten-System (die DMW-Leiste oben links im Bildschirm). Diese Mechanik bringt einen extremen Zufallsfaktor in die Kämpfe. Bei manchen Bosskämpfen hatte ich das Gefühl, dass es am Ende gar nicht auf mein spielerisches Können ankam, sondern mir schlichtweg das Glück fehlte, im richtigen Moment den passenden Buff oder den ersehnten Ultimate-Angriff ausgewürfelt zu bekommen. Das kann stellenweise echt frustrierend sein, wenn man eigentlich eine gute Strategie hat, aber das Spiel nicht "mitspielt". Fazit: Abgesehen von diesem etwas anstrengenden Zufallssystem ist das Spiel ein fantastisches Action-RPG. Wer neu in die Welt von Final Fantasy VII einsteigen will oder einfach eine packende Story sucht, macht hier absolut nichts falsch. Eine klare Empfehlung und für mich der perfekte Startschuss für die Remake-Reihe!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.89/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $34.99−30% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do I recommend "Crisis Core Reunion". I mean no, not really. The story is laughably bad. The combat is simplistic, the side content gets mind numbingly boring. Did I enjoy the game? Hell yes, I'm here for Zackie Daytona, regular human Solider 1st class, He's my best friend, he's my pal, he's my homeboy, my rotten Solider 1st class, my sweet cheese, my good time boy. The games story is just absolutely off the wall stupid, but let's not pretend you're not here for the exact same reasons as everyone else. You want more FF7 and it's world, so you're going to play it anyways. Basically everything about this game is just ok to serviceable. Nothing is FANTASTIC. Except Zach. So just wait until it's on sale and buy it then. Also join the Genesis hate train. Some weirdo who speaks in cryptic undecipherable messages for literally the entire game. Man I just cannot overstate how absolutely stupid the plot of this game is.
This is barely a luke warm recommendation. The new voicing frankly isn't that good and lots of opportunities with the script should have been taken to help make the story more coherent. The only saving grace is that on normal it's a short 10 hour experience clearing most of what you should clear to end the game comfortably. I can only recommend this to die hard fans of the 7th game and even with that I would highly suggest you play the psp original version instead.
人物建模上来有些不习惯,扎克斯换发型前面总感觉脸有点婴儿肥,换发型后感觉比原版帅;安吉尔脸部很怪,拉完了;西斯内眼睛大了点少了点特工干练的感觉变得更可爱了。 相比原版多了很多现代化改造,升1st之后这个战斗评分结算回复大大提高续航,用魔法前中期清怪非常快;破坏剑架势也有说法,加防加伤;战斗失败可以直接重新打或者换装备重打,比原版失败只能读档好多了,这游戏中期太容易暴毙;支线可以显示当前任务剩余宝箱数,这个原版有没有我记不清了。 战斗系统变化不大,老虎机系统真的是独一无二了。虽然是即时战斗,相比动作其实是rpg属性更强。这作数据软上限来得特别快,前中期堆一点魔力很容易就打出9999了,这各阶段其实是最坐牢的。这个时候基本还没开始准备HP999的魔石,总共两千血推支线很容易被秒,到拿到突破血上限的饰品还有一段时间。等突破血上限了,还要刮一段时间砂,才能拿到合出来舍身拳和突破伤害上限的饰品,之后基本才算是基本没什么难熬的时间。 打完女神可以拿到弑神者,加上另一个四属性加100的饰品,基本能全属性255,再清其他支线特别快。我建议还是血99999+拿到常驻护盾的那个源氏装备+伤害能打99999之后就直接去磨女神,先拿到饰品之后属性碾压清支线效率更高,不用担心暴毙。 现在回头看,感觉某种程度上这游戏数值是崩坏的,平滑性比较差,阶梯感很重。 剧情方面没话说,人物塑造非常好。当年玩一次哭一次,
Bueno, me lo pase en dificil y lo dificil fue sacar las ganas de terminar esta cosa horrorosa de juego. Si sos como yo que le daba curiosidad el juego porque solo podia ver las increibles cinematicas del juego por YT, debo decirte que como juego deja mucho que desear, Mecanicas horrendas como el OMD, que consiste en tres ruletas que van frenando aleatoreamente y si considen las 3 con la imagen de un personaje, este te da atributos en la pelea y basado en la historia y como zack (el prota) tenga sentimientos por ese personaje, este saldra mas fuerte en la bonificaciones, en si la idea es buena, el problema es cuando en medio de la pelea te muestran cinematicas randoms y te cortan cada rato el ritmo de la pelea con cinematicas que aveces son inentendibles, tambien pasa mucho que los enemigos cortan demasiado tus acciones y cuando lo jugas en dificil , literal el concepto de dificil de los programadores es que todo te tiene que matar de 1 golpe, entonces haciendo que seas una especie de cañon de cristal que mata o es matado de un golpe haciendo que el balance del juego sea nulo. El guion del juego es horrendo y solo safa las partes que ya fueron contadas en el FF7 original ya que da un poco mas de lore, pero esos momentos son 3 con mucha suerte. Conclusion, el juego es horrendo, repetitivo y aburrido, yo lo compraria en descuento y lo jugaria con poca expectativa, no aporta nada a la historia y lo que agrega queda en la nada misma, lo unico importante es el final y listo, porque los jefes y la historia en si, son horrendas.
I specifically am interested in FF7 because I can't get enough of Tetsuya Nomura's characters from this to Kingdom Hearts. I know this is just a remake of the PSP so it's trying to mimic that somewhat so can't fault it for that but the story I enjoyed. Gameplay is going to feel a little bit arcadey if you're fine with that. Definitely wait for a sale though. A nice little prequel before you play FF7 Remake.
Ofc, I recommend this. I love the Final Fantasy games, and FFVII probably the top. The only thing I am going to say is this: People often wonder where you start in FFVII, answer is a little bit skewed, but I will tell you the facts. You start with FFVII OG ONLY if you want to see what spawned everything, if you DO this...please play Crisis Core first, because it will make so much more sense if you do. If you wish, you CAN skip the OG, doing this, the order is as follows: Crisis Core, Remake, Rebirth and Revelation (not as of yet released). Now go have some fun :)
我活过的证据
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 52.9K | 87% | $9.99 | |
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $1.3M | 764 | 93% | $59.99 | |
| $1.2M | 669 | 84% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 5.1K | 76% | $24.99 | |
| $2.2M | 7.5K | 87% | $14.99 | |
| $2.2M | 3.2K | 82% | $29.99 | |
| $2.2M | 2.2K | 78% | $24.99 | |
| $2.2M | 2.2K | 70% | $19.99 | |
| $2.2M | 8.3K | 94% | $14.99 |