
You are Nephilim: a human-angel hybrid forged to defend humanity with supernatural powers. Fight solo or with a friend to annihilate demons and challenge brutal bosses in relentless melée combat. Rise, violent one. The prophecy is yours to fulfill.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

The city of Gildenarch has fallen. Once a holy jewel, it is overrun by demons, undead, vampires, and Hellgrowth abominations. Humanity's last hope is the Order of the Crimson Moon, and its most feared weapon is you.
Whether you crusade alone or slay together in co-op, the prophecy is yours to fulfill.

Embody a Nephilim, a human-angel hybrid forged to defend the world from Hell. Master supernatural powers, weapons, melée combat, and angelic transformations to fight through brutal missions and survive boss encounters with the Dead Gods.

Blood-soaked Melée Combat - Fight hordes of abominations with relentless, visceral combat
Single Player or Co-Op - Crusade solo or slay together
High Risk, High Reward Missions - Every successful run presents new missions, modifiers, and skill achievements
Upgrade to Superhuman - Evolving Nephilim powers bestow temporary abilities for devastating attacks
Seek Sanctuary Between Runs - The Church is your home base for upgrades, NPC interactions, and War Table planning
Set Your Difficulty - Dynamic difficulty scaling allows every mission to match your skill - but with higher difficulties come greater rewards
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 701 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly its alright, not for me personally but pretty good. I only got this game because I kinda thought that people giving a negative review for something that the creators could make a simply patch for is a bit dumb, I would understand if its been a month or 3 though.
The Jankiest game ive ever played with a camera geeked up on crack. I rather refund and wishlist the damn thing so I can get it better for cheaper, do the same. The Game is obviously not as smooth as shown in the trailers thats been a thing 20 years but good lord I felt betrayed about how awful the technical gameplay turned out to be...This obviously wasnt ready for launch but like the whole entertainment industry....Everybody batshxt scared of GTA 6 which to me looked "meh..ok" but thats a story for another time. The idea is very interesting and the game is pretty with that xbox 360 charm but this is not a visual novel or walking simulator I came here to behead, slaughter and the eventual ragequit bosses but they fall short of that, atleast for now they have a roadmap with some promising changes and im still interested but not right now. In a nutshell, wait for fixes and polish if youre interested.. They atleast have a very good blueprint going on.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #22, worst US #89 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Japanese, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $39.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 702 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just no. Beyond jank can't recommend.
Necesita entre otras cosas una gran optimizacion
Well for starters I think this game has amazing potential and while i was skeptical of the negative reviews i gave it a go and im pleased to say it sold me pretty good. Definitely worth the 20 bucks for a game that looks as nice as it does with a good loop. Now onto the cons. I understand its a 1.0 and indie but the UI does need a bit of addressing. -The lore Scrolls need to not disappear when the host picks them up prior to the second player rather than only being attainable the other way around. -The Camera does really need fixed XD i can see why its annoying but me personally i just unlock it and back to relock but it does need fixed. -The boons need some sort of explanation Either in () on the ability for the weapon on what boons buff it or on the buffing boon itself to what weapons arts apply to it. -Boon stacking seems to work on and off in my opinion the flat physical dmg seems to stack fine and shows up as stacking despite the amount stacked glitching sometimes but the heal on kill either needs to be clarified that it doesn't stack or needs to stop overwriting one another visually or internally if its supposed to stack. -The parrying also does need work its very awkward to use and im not sure if thats supposed to be intentional but if it is i still suggest tweaking it because as it stands right now its just not fun to use even if its just a skill issue on my part. I currently just dodge everything in which case maybe add some dodging boons to balance the play style. -If you happen to clear a lot of player levels before ending your run the list of stuff unlocked at the end of your run gets covered up by the continue button, small but would be nice to see maybe a scroll function for it. -As for the crashing that keeps being reported i had no issues on my end or my friends but i will keep an eye out for what may be causing the issue. As for anything else im sure its been covered in other reviews and ill be adding to my own as i see more issues but otherwise its a wonderful game I hope the devs continue to update it and clear up these issues all together.
7 Hours and youve seen everything. 0 Replayvalue 10 Enemy Types. 7 Bosses? Last Boss is ♥♥♥♥♥♥♥♥ with oneshot Combos. Nothing deals Damage apart from Frost which oneshots everything. Nothing gets Explained. Story is whatever. All Weapons feel the same. Bad Soulslike, Bad Rougelike i dunno what this is supposed to be. Buying Gear is Pointless. Upgrading Gear is necessary but also forgetabble.
КРАЙНЕ ДЕРЬМОВАЯ АДОПТАЦИЯ К КЛАВИАТУРЕ С МЫШКОЙ!
I wish I could give a positive review but after 15 hours of playtime and getting to level 20 whilst also actually enjoying the game, my account has been set back to level 1 and I now have no motivation to continue playing the game. It may be a weird visual bug because I still have the health and mana flask carry capacity upgrade but I don't have the healing proficiency. I refuse to continue playing the game until this bug is fixed because having hours of time more or less striped away from you in damning. but aside all that the game is actually pretty fun
Game jas a good set of bones, I have a few issues. 1. camera spining when a enemy lunges at me 2. fighting the sluge boss camera got stuck looking at the ground 3. some placement of enemies fell out of place with large enemies being in a tiny room 4. the rate at which enemies attack is a bit much 5. ( this one could just be me being blind ) explaining that at level 10 you get another use out of the health flask would be great, because I was very confused at the end of a level it would say + health flask and I didn't know if it meant use or how powerful it was 6. weapons seem very limited to melee With all of these I'm enjoying the game so far. I'll keep playing till I beat the game just hope it gets a little more work.
I love the gameplay loop but they really need to fix some of the gear interaction/scaling and make different builds viable. Right now there's only a couple builds that really feel strong which is a shame because there's a ton of cool gear. In the near future I'd love to see buffs/fixes and a few new weapons such as greathammer/greatswords. Also please allow us to change gear at any time during runs, It's very frustrating that you have to end the run to swap gear. Overall i love this game and it's worth the price in my eyes. solid 7.5/10 with tons of room for improvement
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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