
You are Nephilim: a human-angel hybrid forged to defend humanity with supernatural powers. Fight solo or with a friend to annihilate demons and challenge brutal bosses in relentless melée combat. Rise, violent one. The prophecy is yours to fulfill.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

The city of Gildenarch has fallen. Once a holy jewel, it is overrun by demons, undead, vampires, and Hellgrowth abominations. Humanity's last hope is the Order of the Crimson Moon, and its most feared weapon is you.
Whether you crusade alone or slay together in co-op, the prophecy is yours to fulfill.

Embody a Nephilim, a human-angel hybrid forged to defend the world from Hell. Master supernatural powers, weapons, melée combat, and angelic transformations to fight through brutal missions and survive boss encounters with the Dead Gods.

Blood-soaked Melée Combat - Fight hordes of abominations with relentless, visceral combat
Single Player or Co-Op - Crusade solo or slay together
High Risk, High Reward Missions - Every successful run presents new missions, modifiers, and skill achievements
Upgrade to Superhuman - Evolving Nephilim powers bestow temporary abilities for devastating attacks
Seek Sanctuary Between Runs - The Church is your home base for upgrades, NPC interactions, and War Table planning
Set Your Difficulty - Dynamic difficulty scaling allows every mission to match your skill - but with higher difficulties come greater rewards
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 701 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its meh. The loot pool leaves a lot to be desired. The game has a good charm to it that I can see myself just hopping on for 20 mins completing a level and getting off kind of like playing a mobile game that's what id akin it to. Something to pass the time that's it.
The game has an amazing art style and the game does have some potential if designed properly in certain areas. Example coop the team shares the loot, so you often times have to waste time deciding who gets what gear etc. causes the game to become very boring with all the stopping. Combat is the worse system in the game in my opinion. Example you perform a heavy attack on a target and begin to strike the target after, just for the target to return attacks has you are? This makes on sense, try this in actual real life and see how well you attack someone that engages you first with a heavy attack, the momentum and force, to include the weight of the weapon used would stagger you or knock you off balance allowing for continued hits, this game not the case you perform the attack on a target not expecting it and nope they return attacks has you are hitting them, so the game wants you to play hit tag I hit the enemy and then have to doge, block, or parry to avoid the enemy attack, while you are hitting and attacking them. this is a horrible design and can tell the devs have no clue of proper hand to hand combat. Every enemy is pretty boring they all have an AOE styled attack to hit you when not even in line of sight, example they will swing their sword in a circular motion to ensure a hit on you even though you attack from behind, this is very lazy coding on the devs part and makes the game very boring no thought in combat what so ever. Hopefully, these items will be addressed in the future and the game will be a better version of its self, but has of right now boring and horrible game play loop and the loot is bad same gear and weapons over and over just a few changes to the weapons abilities. Weapons do not feel good as well, no heaviness or real world mechanics to them they all fell the exact same, nothing really makes a weapon standout, no signature weapons either just same gear with some mediocre abilities added on to change them up very lazy design. Like I said I hope the game gets better cause it has potential and looks amazing! hope this helps others before you buy. Also, be prepared for numerous unreal engine crashes and disconnects when playing coop with friends.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #22, worst US #89 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Japanese, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $39.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 702 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Até que curti o game, jogabilidade leve, gráficos bem legais. Não chega a ser um Elden Ring, se assemelha muito a um soulslike mais fantasia. Valeu a pena comprar
Fun but definately let it cook a little more. Progress is jank with the game putting me on mission 3 but cant go back to mission 2, which is my main quest. Sometimes the loadout menu isn't available. And on a purely personal note, I cant fist bump, high five, hug and or make out with my homies. Why even bring a homie?!
Very fun with a friend.
Логалик
o fod4 é que a gameplay do jogo é gostosinha, mas atualmente o game está com alguns bugs muito chatos, o desempenho não é tão bom (isso levando em conta a parte gráfica do game, que é bonita, mas nada demais) o jogo da uns engasgos as vezes, mesmo tendo uma configuração consideravelmente superior a recomendada, esse jogo realmente precisa de um polimento inimigos te acertam através das paredes, a câmera é meio inconsistente e as vezes atrapalha muito, dependendo do cenário que você ta lutando, a esquiva e alguns comandos do jogo, passam a sensação de ter um ''atraso'' não sei explicar, mas parece que algumas coisas nesse jogo tem um delayzinho que é meio irritante, enfim, o jogo é bacana sim e tem muito potencial, mas vai depender se os desenvolvedores vão dar a devida atenção, por 73 reais, não recomendo, numa promoção bacana, ai acho que é uma boa, pq a gameplay é boa e desafiadora.
Fix your buggy game. It was worth 20 bucks if you can past all the dropped games at critical moments. Namely right before the last boss at hellish level and all my buffs were gone and partners were halved Lame cameras too. Can not keep up with gameplay
I beat it with a friend on hard in 5.5 hours. It's surprisingly short and easy (granted we play souls like and rogue likes frequently) It was fun... i guess.
GAME GOOD. DO NOT play with keyboard and mouse or you will write a bad review. All bad reviews i have seen only seem to talk about how the game is bad BECAUSE they can't use keyboard and mouse and thus is nothing like Dork Souls or Souls-like games (the only game these chuds play) and so they HAVE to leave a bad review within 20 minutes instead of just plugging in a controller like Steam says to do before the game even starts. Long story short: this game is actually really fun in CO-OP and very challenging solo but either way its still fun and enjoyable. DO NOT let the bad reviews, especially anything mentioning KEYBOARDS AND MOUSES, change your mind. this well worth $20. Thank you for reading have a good day.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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