
Engage in fluid 2D pixel art swordplay, hunt down witches, fight monsters and experience the age of high adventure. Enter the guild of the Crimson Capes and explore a fantasy world of Sword and Sorcery.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Milon the Tempest, is a witch-hunter on a mission to take down a conspiracy of wizards. As the Left Hand of the King, he is responsible for doing the work that Knights and Emissaries of the King cannot be associated with.
He is leading the Crimson Capes, a guild of witch-hunters taking on missions throughout the kingdom of Amvros. During the events of the story you will discover that there are more sinister powers at play and you will come to understand the true meaning of power.
You can take control of any hero you want, at all times. Discover each unique fighting style and skill tree. Join in the asymmetrical multiplayer and hunt in online co-op with other Capes, or invade a hunt as a Deathblade.
Fight using moves and guards based on realistic fighting techniques. Perform feints, thrusts, cuts and spinning moves to open up your enemies for a fatal hit.
Each hero has magical abilities to compliment their fighting style. You can harness the winds and command thunder, raise flames or call upon darkness to engulf you. As you gain more experience you can expand on your physical and magical skills.
Take the heads of your opponents, bring them down to their knees for a finishing blow, or spill their insides out. Deliver the Law of the King and make an example out of your enemies.
Raid old ruins and magic towers, climb down dark caverns and explore mystical forests. Magical artifacts are waiting to be discovered in every corner of the world, which you can explore at your own pace and in any order you like.
Genres
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i'd give this a 7/10 - if you're a videogame addict constantly looking for a fix, it might tide you over until something comes on your radar. the gameplay is kinda indebted to sekiro, i.e., deflect heavy, and that's cool. it also has a cool flow mechanic, where you can attack more fluidly like a combo (it doesn't always work in practice because the pixelated animations can be kind of confusing, but when you land it it feels very, very cool and i'd love to see it other soulslikes) a couple problems: it's a little forgiving for a deflection game. you don't lose experience if you die, and there are a save spots everywhere. dying is not a problem at all, because there are no runbacks to speak of and again, you don't lose experience. some of the bosses are not very difficult, even if you flub your deflections. also, there's not much to do with your experience points. you can unlock other characters and you can get other weapon skills or 'stances', but they are all pretty extraneous; so far, i haven't seen much value in using anything other than the starting character and the basic skill set. you don't upgrade weapons or armor, as far as i can tell. still it has some really great ideas and i'm enjoying it overall. being able to cancel most of your attacks into deflects, and then go into an offensive flow-combo feels really good and unique in this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really good however I wish it was longer and the bosses where a bit harder, other than that its still really good.
Pretty good!
carino, ma manca di profondità. L'enfasi e l'impegno è tutto sulla simulazione di combattimento con spada, molto ben fatto grazie alle animazioni fluidissime col motion capture
Highly reccomended!
Cool/unique artstyle, good atmosphere, solid lore in a dark fantasy world! Pair this with skillful combat, a large array of items, and a decent amount of customization and you have a decent platformer soulslike entry! I only wish I could train with the other Capes to get their Flow timing down. Also, the bosses could have been a bit more difficult :) I'd give this a solid 8+
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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