
Enter 'Creation of the Gods' saga as Huang Feihu, loyal pillar of Shang. Experience this classic pixel JRPG with deep worldbuilding and vibrant art. Command mythical mounts, wield legendary artifacts, master tactical turn-based combat. Where divine fate clashes with human will, only one prevails.
Modeled estimate, not a reported figure. How we estimate →
About
· Classic single-narrative gameplay blending strategy and exploration!
· Fully handcrafted pixel art featuring characters, mythical beasts, divine artifacts, and immersive scenes!
◆ Multi-faceted Narrative: In-Scene & World Map Storytelling, Plus Combat Integration
We deliver a complete and cohesive story through various narrative approaches. Within the game, plot development is advanced via rich character dialogue and pivotal events. Additionally, the combat itself serves as a narrative element, incorporating performance sequences during key battles. These sequences utilize lively animations and dynamic camera work to convey story progression and characters' emotional states.
◆ Explore Levels Freely:
Discover chests, search environments, and converse with NPCs for clues.
◆ Gain Levels Through Combat:
Fight side by side as a trio of brothers. Defeat beasts and monsters to earn experience and unlock new skills.
◆ Craft Useful Items:
Collect items to synthesize useful combat gear.
◆ Challenge Boss Guardians!
When outmatched, immortal allies come to your aid. Adjust formation to face guardian bosses.
◆ Wield Powerful Artifacts!
Master potent magical artifacts to deliver decisive blows.
◆ Wu Xing: Generation and Overcoming
Elemental system based on the cycle of creation and destruction.

"CREATION OF THE GODS" stands as a masterpiece of Chinese mythological literature, a widely beloved classical novel set against the Shang-Zhou dynastic war. It paints a grand celestial tapestry through Jiang Ziya's divine mission, intertwining the fates of immortals and mortal warriors. Blending profound Daoist philosophy with dazzling fantasy—magical artifacts, divine formations, and mythical creatures—the novel's romantic imagination endows it with timeless legendary appeal.

A selection of highlights from the original novel:
Chapter 30: INCIDENTS LEADING TO A REBELLION; Chapter 31: FLIGHT AND PURSUIT; Chapter 32: HUANG TIANHUA MEETS HIS FATHER; Chapter 33: THE BATTLE AT SISHUI PASS; Chapter 34: HUANG FEIHU MEETS THE PRIME MINISTER…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
像素画风虽然很复古,但满满的童年回忆,这种复古RPG才有曾经的味道
游戏的风格很对我胃口,一下回想起小时候窝在电视机旁看老版封神的日子,手绘的封神像素风q版小人非常生动可爱,很想通过这游戏重温一下封神经典哈哈
内容相当少,打架也非常无聊,从头到尾都是刷小怪打boss的模式,剧情也没什么特别的,总之就是超级没劲
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Hours played at review time, across 242 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
精致像素美术看着很舒服,Q版角色生动有趣,黄飞虎闯关剧情很还原,就是战斗机制可以再丰富些
很难得见到以黄飞虎作为主角的封神题材游戏,跳出了姜子牙、杨戬这类常客的叙事视角,剧情大体忠于原著,台词带着古朴的文言味道,角色个性鲜明,实际玩的时候确实能感受到人物身上的挣扎与义气!
谁买谁吃屎,还不让退款,要啥没啥,从小时候玩卡带游戏,到后来玩盗版游戏,再后来玩正版从STEAM上买了几百款游戏了,第一次玩到让我反感的游戏
这古早像素画风给我一种回到小时候打街机的满满回忆感,相当怀旧,不错不错。
玩了一会儿,感觉还挺不错的,没评论中的那么差,当然也别想太好,毕竟独游1个人做的,不可能面面俱到。
游戏很好玩,像素小人的画风也很对我胃口,喜欢怀旧游戏的值得尝试一番
[h1]《封神演義之黃飛虎歸周》:用復古形式,讓封神原著靈動起來[/h1] 話說這《封神演義》,將道家玄理與法寶神獸熔於一爐,這部書至今仍令無數讀者心嚮往之。今日咱們不表那昆侖山上的薑子牙,也不提那東海畔的哪吒三太子,單說那朝歌城中一位頂天立地的豪傑——武成王黃飛虎。他本是商紂王駕下鎮國武成王,功高蓋世,爵祿無雙。可恨那昏君無道,寵信妲己,害他夫人在摘星樓墜樓而亡。武成王怒從心頭起,反出朝歌,五關闖蕩,終投西岐。 要說這段跌宕往事,原著從《第三十回 周紀激反武成王》講至《第三十四回 飛虎歸周見子牙》,而今被有心人做成遊戲,名喚《封神演義之黃飛虎歸周》,倒要看看它怎生演繹。 [h2]好就好在穩紮原著,且具可玩性[/h2] 要說這遊戲最難得的就是穩紮原著,可若光念書本,又嫌寡淡,製作組便在裏頭添了不少遊戲化的新門道,比如在道旁林間添了寶箱,可以拾取,這山野也有很多人物,湊上前搭話,興許能聽到些有用的消息。再往那深山老林裏走,免不了撞上些攔路的精怪,只見武成王手提兵器上前廝殺一番,為民除害,又得了經驗,這法力也跟著水漲船高。更有那散天地間散落奇珍異材,搜羅入囊,能合成趁手法寶,武成王這才有那底氣去叫陣那鎮關的強敵,闖關破陣,頗有那披巾斬棘的快意。 [h2]真有那底蘊,爽感頗多[/h2] 再瞧這皮相,本作復古的像素美術搭配水墨風韻的介面,但切莫要小瞧了這像素小人的身段,他們在大地圖與戰鬥中舉手投足皆有細節,演出效果頗為用心,在復古框架下硬是撐起了一股不落俗套的張力,氛圍十足。尤其那戰鬥場面——表面上是火光迸濺的回合制對壘,骨子裏卻有一套五行生克的相生相剋之道。要說那武成王那得審時度勢,依據敵我情況選擇克敵法寶,一步錯不得,打得真叫個昏天黑地,痛快淋漓。再說戰役那叫一個多,汜水關東郊挑戰山野精怪、朝歌無門討伐戰等等,展現真就有中國文化底蘊,武成王的這套成長迴圈做得完完整整,作為遊戲可玩性頗高。 只可惜,世間萬事難求十全。比如那部分地圖跑起來未免顯得空曠了些,能探索互動的物件不夠豐盈;待到後期,那敵將不止何處尋到靈丹妙藥,那功力陡增,那強度曲線頗有些不近人情,逼得人不得不原地踏踏實實刷上幾輪,好似那“十裏坡劍神”,難免消磨幾分興致。 總之,今天咱說的這部“書”好在製作足夠用心,的確是通過復古畫風,讓那原本停留在紙面上的神仙凡人,都添了幾分靈動鮮活的氣韻。只是那機制也很復古,不適應現代遊戲的節奏,還望後續多多優化。總體的確是不錯的作品,值得好評! [h2]欲知後事如何,且看遊戲內容分解。[/h2] [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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