
Crazy Machines 3 is the latest, greatest, most amazing and craziest part of the series and fascinates once more with physic-based puzzles. Build your own crazy machines and share your awesomeness across the world thanks to the Steam® Workshop.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 29 → 0.86/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
decent enough puzzle game to waste some time with when you want something different.
好玩,游戏很有创意
игра прикольная, надо подумать даже на легком уровне
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 435.33/day in the week to Jul 17 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Безумные машинки 3
不知道为啥,玩这个就特别解压,开启运行开关后就像是我在上厕所一样,得到释放后那一种畅快的感觉荡然心间
I loved CM1&2. Played CM3 helped me during the lockdown, one of my best memories of that time
just fun
挺不错的,玩的还可以
Первая и вторая части были топ, но весьма короткие, тут же разрабы оттянулись прям на всю, такого количества контента хватит минимум на 10 часов, а если сильно тупить, то и на 20-30, это если не брать в расчёт Workshop, тогда просто бесконечное количество максимально всратых головоломок обеспечено часов на 100. В целом тут нету прям ультра сложных уровней, но баги делают некоторые из них жопоразрывательными, а баги тут.... как бы это сказать, отдельный вид искусства. Представьте, вы закончили собирать механизм, он работает, но последняя деталька не встаёт на своё место, хотя вроде как должна, или шарик укатился за пределы трассы, или лазер почему-то встал криво, сидишь и думаешь что ты сделал не так, а, в целом, ничего, ты вообще не при чём. Всё верно, просто перезайди на уровень, сделай тоже самое и бац, оно работает, или вообще возьми открепи деталь и прикрепи заново, НИЧЕГО не меняя, и вот уже инерция объекта другая. Почему? Зачем? Как? Да прост))1) Это прям сильно бесит, не ожидал что в такой игре словлю тильт, просто из-за того что надо перебирать всю цепочку по новой из-за где-то залагавшей детали. На уровнях с дорожками для шаров это особенно часто и особенно бесит. Но если никогда не встретите, то в целом и минусов нету, просто огромный набор головоломок про физику и механизмы.
9/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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