
It’s About Time - the critically-acclaimed Crash Bandicoot™ 4: It's About Time is now on Steam!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 9 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 4.2Kreviews | 87% | — | $911.3K |
| $59.99 | 29.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No, proprio no... il gioco avrebbe anche del buono, le maschere quantiche sarebbero un'idea geniale, il problema è che il gameplay non è difficile, cioè si è più difficile degli altri crash ma non è impossibile, ma è inutilmente frustrante, ho mollato a circa metà storia perchè non mi stavo divertendo nè stavo effettivamente imparando o migliorando nel gioco... i livelli sono tutti molto vari e con novità continue, eppure dopo un paio d'ore ho iniziato a percepire una ripetitività assoluta data dal fatto che il gioco si riduce a: memorizza il passaggio, eseguilo, muori al passaggio successivo, ripeti... sembra di stare a scuola a imparare le poesie a memoria come trent'anni fa. I livelli sono tutti molto lunghi con parti di platforming da memorizzare ed eseguire alla perfezione, lasciamo stare le gemme perchè oltre che perfetti bisogna essere anche veloci, e le casse sono nascoste in modo che sembrano fatte apposta per farti sprecare vite buttandoti in giro per tutto il livello o costringerti a guardare tutorial su youtube. I livelli invertiti non hanno davvero senso se non allungare il brodo, così come i livelli retrò, a quel punto disegna un mondo in più tanto credo il lavoro per farlo non cambi molto e darebbe più varietà, e mi spiegate che senso ha avere vari personaggi se sono uguali a livello di gameplay oppure quelli diversi li usi solo come e quando vuole il gioco?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #50, worst US #99 · 9 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Polish, Portuguese - Brazil*, Russian, Spanish - Latin America**languages with full audio support
| $17.99−70% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $11.99−70% | — | — | #40 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a must play for anyone that likes platformers, the game is full of content and doesn't get boring at all.
good
If Twinsanity didn't exist I'd say this is the best crash
Really good game if you ignore the 101%. Runs like ♥♥♥♥ on my steam deck though.
Very fun and difficult crash bandicoot, probably my favorite one
just try it
One word to describe this game: FRUSTRATING At least WOC felt more like a crash game, even though it was a watered down version of Warped.
Good game
Me ha costado sangre sudor y lagrimas, pero despues de 1 año y 10 dias dejandolo y volviendo he conseguido el Platino, me cago en dios que infierno xD Es un juegazo que te enseña que puedes odiar a un calvo con pistola
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 22.3K | 92% | $11.99 | |
| $3.1M | 5.8K | 94% | $19.99 | |
| $398.3K | 915 | 95% | $29.99 | |
| $433.1K | 1K | 74% | $19.99 | |
| $24.7K | 48 | 98% | $19.99 | |
| $2.6M | 3.1K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $911.2K | 2.3K | 89% | $14.99 | |
| $911.7K | 288 | 90% | $79.99 | |
| $911.7K | 1.6K | 87% | $19.99 | |
| $910.8K | 1.3K | 88% | $14.39 | |
| $912.2K | 12.6K | 94% | $2.99 | |
| $913.8K | 889 | 92% | $24.99 |