
It’s About Time - the critically-acclaimed Crash Bandicoot™ 4: It's About Time is now on Steam!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 9 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 4.2Kreviews | 87% | — | $911.3K |
| $59.99 | 29.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра насиловала меня как могла, но мне почему-то нравилось и я просил продолжить...
Jogo sensacional, para quem é fã de Crash desde o Play 2 vai amar. ( A platina tirou toda a minha sanidade mental )
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #50, worst US #99 · 9 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Polish, Portuguese - Brazil*, Russian, Spanish - Latin America**languages with full audio support
| $17.99−70% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $11.99−70% | — | — | #40 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recordáis esa sensación de buah el Crash, que guay... Pues bien, quedaos en la trilogía remasterizada anterior a este juego... Este en cuestión es una autentica pesadilla. Ya no hablo de completarlo al 100%, que no se si lo conseguiré, ya simplemente el pasarte algunos niveles es un dolor de cabeza. Los desarrolladores han plasmado toda su mala hostia en el. Quizás es el juego idóneo para desarrollar toda tu paciencia antes de ser padre, la mejor de las practicas. A mi me esta empezando a parpadear un ojo...
Crash Bandicoot 4: It's About Time is a huge disappointment. After the N. Sane Trilogy, they had an easy task and still managed to get it wrong—this feels like a step backward in every way.
A pretty great Crash game. They kinda cheaped out on the boss fights (they were barely any and the ones that we had were kinda meh). Has some really fun and unique levels which I thoroughly enjoyed playing. Was fun to play with different characters also. Do recommend especially if you enjoy these types of games
might be my favourite crash game, but the hurdles you have to jump to 106% are a LITTLE insane, so i wouldn't ever recommend going for that
muito bom
This game is exactly what I was hoping for. It stays true to the classic formula while adding enough new ideas to make it feel fresh. The level design is fantastic, the different masks add fun mechanics, and the visuals are gorgeous from beginning to end. The difficulty is definitely higher than the older games, especially if you're aiming for 100% completion. Some levels can be frustrating, but finally getting through them feels incredibly rewarding. The controls are responsive, and most deaths feel like they come from your own mistakes rather than unfair design. The only thing that held it back for me was how demanding the completion requirements are. Collecting every gem, relic, and perfect run can become more exhausting than enjoyable. Even with that, it's one of the best platformers released in recent years. If you enjoy challenging platformers with creative level design and plenty of content, this is an easy recommendation.
really fun game but going for the 100%+ is a real draining grind which couldve been done better simply by not requiring the mirror / filter levels for full completion the game looks really beautiful and you can find alot of details, that other dev's probably wouldn't bother to implement (for example showing your active skin in cutscenes and much more) too bad because of greedy activision we probably wont get any further addition to this awesome series any time soon
Очень крутая игра, давным давно мечтал об ней но не было возможности поиграть, и вот недавно я прошел её, что могу сказать, игра реально стоит своих денег, сюжет немного затянут но в целом нормальный, а вот геймплей так вообще отличный вмеру сложный с разными интересными механиками та и вообще сам по себе ламповый для отдыха самое то, графика тоже на высоте, советую поиграть!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 22.3K | 92% | $11.99 | |
| $3.3M | 6.2K | 94% | $19.99 | |
| $398.3K | 915 | 95% | $29.99 | |
| $433.1K | 1K | 74% | $19.99 | |
| $24.7K | 48 | 98% | $19.99 | |
| $2.6M | 5K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $911.2K | 1.7K | 96% | $19.99 | |
| $911.7K | 1.6K | 87% | $19.99 | |
| $912.1K | 471 | 91% | $79.99 | |
| $909.2K | 2.2K | 75% | $19.99 | |
| $914.1K | 4.7K | 96% | $9.99 | |
| $914.1K | 963 | 71% | $24.99 |