
Program a crew of tiny robots to turn a frozen planet into a living world. Connect visual code blocks, automate crafting, and build a workforce that fuels itself. Keep the heat flowing, refine your machines, and watch your ideas come to life.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 4.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−30% | 666reviews | 84% | — | $346.2K |
| $10.49−30% | 14ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Robots randomly refuse to pick up resources, filtering in the 'find and pick' block sometimes doesn't work, context menu in the editor sometimes doesn't work. The editor itself is extremely clunky, even a simple while loop with branching creates spaghetti of connection lines going through everything. Steam refund worked flawlessly, though.
Release made it worse. Lots of things broke from early access: Functions wont save properly. Sometimes old deleted functions are still there when you make a new one. Some functions wont save properly at all and remain greyed out and unusable while also not having their name change from what you set it to what the display is in the list; meaning you create a function and add items, name it, and the list still shows "User Function" and cannot be used. Bots wont follow programs properly. Some Pick and Find options should ignore certain sources, but it is a crap-shoot of if they will actually follow it. I had a Pick and Find excluding chests, but one bot just continually picked a resource out of a chest and put it right back in despite it being disallowed. Bots just do weird things. Some were looking in unreachable places when the coordinates were somewhere else, making it just stand there and doing nothing. Honestly, DO NOT GET THIS GAME. They made it worse when they released it and added way, way too many bugs. Some of these should have easily been caught in testing.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Dutch, Korean, Polish, Portuguese - Portugal +20 more
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A bit too little content and a bit too much bugs at this point
looks cute on the surface, but descends into a programming simulator quite quickly, was very difficult to manage 8 bots and some basic tasks, I refunded before it became way more complex. Also it seriously crashed my PC 3 times (game descended into an FPS of like 1 frame per 5 seconds) in 2 hours, unable to force quit, had to do a hard reset each time.
Meh
I had bots making some of the basic resources but most things I made by hand. It was faster to hand make what I needed than to set up the bots and wait for them to do it. I beat with game with surprisingly little automation.
Very fun game with a lot of replay value. I’m always finding new ways to make my setup more efficient, and the different map seeds and map types keep each playthrough feeling fresh. I’ve been playing Craftomation 101 since it was a free browser game, and it’s been great seeing how much it has grown. I love the updates, the improvements, and the direction the game is heading. Easy recommendation for anyone who enjoys crafting, automation, or visual coding-style games. It’s an easy buy-in, quick to get into, and gets you from launch to actual gameplay fast.
Its not a bad game, theres nothing wrong with it. Its just very short and shallow. I knew going in it was going to be similar to autonauts, but I autonauts has way more depth. I hope they keep working on it as the foundation is strong. it just needs far more resources and items and a need for said items to expand on what you can do and what you need to do in the game.
decent game, not a lot of content... and of course, the lame a$$ furry "uwu" references... just quit already
ЦЕ РОСІЙСЬКА ГРА. Купуючи її (чи навіть просто додавши до бажаного), ви підтримуєте ворогів нашої країни.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.7M | 5K | 89% | $19.99 | |
| $65.1K | 152 | 69% | $14.99 | |
| $26.4K | 87 | 93% | $7.99 | |
| $22.3K | 89 | 76% | $6.99 | |
| $551 | 5 | 100% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $346.2K | 389 | 69% | $28.00 | |
| $346.1K | 760 | 92% | $19.99 | |
| $345.9K | 698 | 77% | $19.99 | |
| $345.8K | 573 | 27% | $34.99 | |
| $345.7K | 1.4K | 92% | $8.99 | |
| $345.7K | 624 | 83% | $19.99 |