
Build a sprawling pirate haven, raise a fleet to explore the high seas, and take on the Crown to keep the Age of Piracy alive! From ale to flintlock pistols, and from scallywags to swashbucklers, you’ll need to manage complex production chains and govern a rowdy crew to reign supreme over the seas!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #67, worst DE #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Sep 18 → 16.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Golden Age of Piracy is coming to an end – as the high seas are commandeered by the Crown’s pirate hunters, an era of adventure and plunder comes to a close… unless you can save it.
Corsair Cove is a city builder that challenges you to think tall as you build without constraints on cliff-faces and hilltops and manage complex production chains that span across great lengths and heights. Manufacture everything from spyglasses to cannons, equip your crew, and build mighty ships to take to the seas and wage war against the Crown. Raid and pillage nearby islands to acquire what you can’t make for yourself, exploring uncharted lands to uncover great treasures and threats alike. Above all, keep your crew in high spirits as your numbers grow – it’ll take thousands of pirates to keep the Jolly Roger flying!

Starting on a deserted island with nothing but the wreckage of your ship and its surviving crew, you’ll need to use the ingenuity of pirate engineering and the power of precariously perched pathways to take full advantage of the opportunities that lay ahead! With the ability to truly build anywhere, the sheer cliffsides and scarce flat land will push you to new heights as you establish a safe harbor for all pirate-kind.
Growing from a humble haven to a formidable fortress, your island is not just a home for your crew, but the last bastion of your way of life. Build everything from living quarters and taverns to piers, cannon foundries, and defensive fortifications to create a truly safe harbor, taking advantage of every inch of flat surface – horizontal or otherwise – to expand your capabilities.
Use complex systems of bridges, ziplines, and contraptions of all kinds to efficiently move goods from place to place. Production buildings will need raw materials, and finished products need to be taken to distribution hubs – the efficient movement of goods across the chasms and cliffs of your cove can be the difference between life and death.
Spread your influence across the vast island to gain access to distant resource deposits of everything from iron and copper to lumber and fiber. But beware – as your buildings spread, travel between them becomes more challenging to keep efficient. The looming threat of the Crown’s lackeys requires an armada in response, and a growing population will send you chasing after advanced resources and production chains to meet their needs.

Bread and booze can only sustain a pirate for so long, and the more capable among your crew will demand the finer things in life if you expect them to stick around. What’s more, a fully-equipped armada has needs of its own, with more powerful ships requiring more advanced equipment and specialist crew with their own demands. It takes a lot to upset a population of pirates, but if their needs are ignored for too long, they won’t hesitate to abandon the cause, and leave you truly stranded.
From the drifters awaiting assignment to the fetchers, builders, and workers of varying skill levels operating your production buildings and keeping your supply chains operational, each population type will have its own needs.
At sea, while lowly pirates will happily crew a small ship with some stew, ale, and rum on hand, truly powerful ships need more. With specialists ranging from bombardiers and navigators to marauders and renegades, you’ll need a stockpile of spyglasses, medicine, sabers and more! The most formidable ships, meanwhile, need a crew of elite sailors ranging from the descendants of the first buccaneers to veteran corsairs who require a steady supply of tobacco, pistols, and eye-patches.
Fine-tune intricate, sprawling production chains to manufacture and distribute over 50 different types of goods – food from basic hard tack to turtle soup and roast bird, clothes from slops and boots to fancy attire and jewelry, and everything else ranging from peg-leg prosthetics to bottles of booze and guns of all sizes.
Take to the seas and explore nearby islands for the opportunities and treasures they hold – some vital resources can’t be produced on your island, and you’ll have to set sail and raid locations littered around the map to acquire everything from grain and coin to whale blubber, silver, and wine.

The seas beyond your island are vast, teeming with opportunities and dangers. Use the resources available to you to build ships, hiring and equipping crew and captains to set sail on expeditions around the map. Find and aid others as they aim to rebel against the Crown, uncover great treasures that can help further your cause, and witness pirate myths come to life as you take on monstrous whales, vicious krakens, and otherworldly threats as you seek out legendary pirates to join your motley crew.
Travel to distant lands in uncharted waters to unveil and engage with unique events happening throughout the archipelago. Help smugglers transport their wares, seek treasures hidden in ancient temples, and gamble, raid, and attack enemy forts and fleets to regain control of the seas. The outcome of these events will be determined by the mettle of your crew, and the resources you’re willing to sacrifice – will you pass on your black powder reserves to arm a distant rebellion while weakening your own defensive capabilities, or would you rather leave some sailors behind to train the locals at the cost of productivity at your camp?
Track down and intercept enemy ships as they sail towards your island, engaging them in turn-based combat where the choice of ship, crew, and captain, combined with your tactical prowess, determines the victor.
Erect defensive fortifications in strategic locations around your island to eliminate enemy ships that sail too close in a hail of cannon fire. If your own ships are away, these military fortresses and gun towers are your last line of defense, standing guard as long as you can provide them with a steady supply of cannonballs and black powder.

Corsair Cove will give you the freedom of choice that every self-respecting pirate expects! Pursue quests at your own pace, develop your society along four distinct dimensions, and chase the advancements that best suit your playstyle and priorities as you face off against the Crown.
As you pursue Notoriety, Empire, Seafaring, and Wealth, you’ll unlock new tools of the trade under each category, granting you access to additional buildings, the production chains that come with them, and more powerful ships to take on increasingly dangerous challenges. Chase after the Entertainers’ Guildhall to boost productivity within an area, or pursue ziplines to hurry your pirates along their routes! Build society as you see fit, and take on challenges in your own unique way.
Engage with unique questlines to defeat the Crown, taking on beasts from legend and powerful strongholds alike, and pursuing your quarry through treacherous waters. These quests will take great preparation as they ask you to batten down the hatches and go full-sail into danger, presenting unique combat scenarios and engagements that rely on your ship, its crew, the captain on deck, and your own tactical temperament to see success.
Build a great pirate society and govern over your band of buccaneers to keep the Golden Age of Piracy alive!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−25% | 3.5Kreviews | 85% | — | $5.8M |
| $39.99 | 311ratings | 70% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, looks beautful and gameplay is great, with tons of things to do due to possibility to send ships on missions. One thing I did not like is the "card" mini-game which is required while doing those missions. I feel it's not explained well enough and the dice throw effect is not clearly communicated to the player. Nevertheless a solid title in which I can see myself spending many hours
玩到后期了,只想发出感叹,怎么能这么累。简直是在给游戏打工,到后期各种资源,生产线吃紧,根本没有停下下来欣赏自己的帝国的时间,这种经营建造类游戏最大的乐趣,在这个游戏玩到后期完全体验不到,累的要死。还有各种奇奇怪怪的突发事件,会对后期本就捉襟见肘的资源带来二次打击,以及部分不动产资源,分布的极为零散,导致运输效率大大降低,致使资源进一步吃紧。前期多惊艳,后期多拉胯,建议只玩前期,然后极速退款,因为你已经体验完了这个游戏最精彩的部分。
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Related
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| $5.8M | 31.5K | 86% | $7.49 | |
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| $5.8M | 23.6K | 92% | $9.99 | |
| $5.8M | 10.4K | 89% | $24.99 | |
| $5.8M | 9.7K | 95% | $24.99 | |
| $5.8M | 9.4K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.4M | 24.8K | 91% | $39.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $3.6M | 3.8K | 92% | $29.99 | |
| $2.5M | 2.1K | 92% | $29.99 | |
| $2.5M | 2.1K | 93% | $29.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| — |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🏴☠️7/10 🏴☠️ Muy divertido y entretenido. La ambientación pirata está genial, la exploración engancha y la jugabilidad es muy entretenida. Es de esos juegos que empiezas un rato y acabas jugando mucho más de lo previsto. 🏴☠️ A veces es un poco lío la isla con tantos puentes, cornisas y tirolinas. Para hacer que las cadenas de producción sean rápidas. No es juego para novatos debes a ver jugado a juegos sencillos de producción y cadenas de montaje. Luego los eventos con los dados está bien pero a veces hay que guardar y repetirlos para poder ganarlos con una táctica.
stellar
TLDR: Within the 2 hour refund window I'm beyond impressed with a game I was very excited for, only taking a break to write this because the game deserves it. AMAZING SO FAR! Thought I'd leave a review from the POV of someone who played 1hr 18 mins, just inside the refund window, and I'm pleased to say that not only is this game fun right off the bat, but it's not at all hard to learn or understand what to do so far. In fact, I'm still in the tutorial, and it's still super engaging and fun!!! I had big expectations for this game (I love pirate themes), but admittedly, while I love the City Builder/Colony Sim genres, I fall off of a lot of them due to their lack of onboarding or overcomplexity in general. This game solves that problem in ways that my favorites in the genre do, it's intuitive, got plenty of tips early on, and most of all fun through that process. I can't tell you how many times I've returned a game because a single ounce of fun wasn't had in the return window offered on Steam, meanwhile I just happened to notice my playtime during a save and was having SO MUCH FUN, I decided the game deserved me pausing for a moment to come provide this feedback. To anyone who is considering this game, as a gamer who normally struggles to find 'just the right game' in this genre that works for me personally (Timberborn, Farthest Frontier, Frostpunk, to name a few recent ones), I absolutely adore this so far, and can already kind of see that it's heading for even more fun. It's hard to really compare this one to anything, but I will say that the storytelling vibes are very Frostpunk to me, however, the way you build in this game is really more awesome than I thought, and totally unique to itself because of the way verticality works. Instead of the challenge of this game coming from keeping track of a thousand items and/or mechanics, it does a solid handful of things very well, and the challenge instead comes the way it ought to in these types of games, keep your crew happy (clear indicators in what they want), keep pathing efficient (there's a lot of uniqueness to this part in this game), and keep a steady supply of goods that balance crew life/happiness and ability to take on sea battles and defend your territory. The colors and graphics are rich and vibrant, while the level of detail is also immaculate. A fully built town looks amazing to look around through, especially when you zoom in and see that all the taverns and social hubs are booming and full of animation and life. P.S. If you came for the 'Hook vibes' they absolutely nail it here. I have always wanted the ability to build a pirate town that reminded me aesthetically of the one from the movie Hook. They still make it their own though, while totally carrying that spirit.
上手简单,喜欢海盗题材的可以尝试
도시 건설이랑 다르게 묘하게 빠져듭니다 처음엔 데모 버전으로 했고, 시간 가는지 모르고 해서 게임 사서 틈 날 때 마다 하고 있네요 업데이트 많이 해주세요~ 용량은 큰 편 인거 같아요
Mal was Neues (Spielmechanik = nicht flach). Und bisher funktioniert es super auch mit nicht Super teurer Hardwareausstattung. Top!
感觉大地图上岛屿地名的图标缩放有问题。不管是放大还是缩小,所占的显示面积是一样的,会造成缩小大地图后岛屿文字以及文字背景遮挡岛屿模型。
I really enjoyed this game for a bit and from some of the videos it would make it seem like you are in control of sailing and fighting but it is a card game for any interactions with outside groups. The rules of which can be a bit weird. The first couple of hours were a nice city building experience if you take away the disappointment of not being able to control or fight or anything with regards to your pirates exploration. That being said I get the way Limbic developed this as they were behind Might and Magic which I also enjoyed but for different reasons. All said this was probably a 6/10 and now I will continue to look for a new game to get my pirate fix.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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