
Build a sprawling pirate haven, raise a fleet to explore the high seas, and take on the Crown to keep the Age of Piracy alive! From ale to flintlock pistols, and from scallywags to swashbucklers, you’ll need to manage complex production chains and govern a rowdy crew to reign supreme over the seas!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #67, worst FR #87 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Golden Age of Piracy is coming to an end – as the high seas are commandeered by the Crown’s pirate hunters, an era of adventure and plunder comes to a close… unless you can save it.
Corsair Cove is a city builder that challenges you to think tall as you build without constraints on cliff-faces and hilltops and manage complex production chains that span across great lengths and heights. Manufacture everything from spyglasses to cannons, equip your crew, and build mighty ships to take to the seas and wage war against the Crown. Raid and pillage nearby islands to acquire what you can’t make for yourself, exploring uncharted lands to uncover great treasures and threats alike. Above all, keep your crew in high spirits as your numbers grow – it’ll take thousands of pirates to keep the Jolly Roger flying!

Starting on a deserted island with nothing but the wreckage of your ship and its surviving crew, you’ll need to use the ingenuity of pirate engineering and the power of precariously perched pathways to take full advantage of the opportunities that lay ahead! With the ability to truly build anywhere, the sheer cliffsides and scarce flat land will push you to new heights as you establish a safe harbor for all pirate-kind.
Growing from a humble haven to a formidable fortress, your island is not just a home for your crew, but the last bastion of your way of life. Build everything from living quarters and taverns to piers, cannon foundries, and defensive fortifications to create a truly safe harbor, taking advantage of every inch of flat surface – horizontal or otherwise – to expand your capabilities.
Use complex systems of bridges, ziplines, and contraptions of all kinds to efficiently move goods from place to place. Production buildings will need raw materials, and finished products need to be taken to distribution hubs – the efficient movement of goods across the chasms and cliffs of your cove can be the difference between life and death.
Spread your influence across the vast island to gain access to distant resource deposits of everything from iron and copper to lumber and fiber. But beware – as your buildings spread, travel between them becomes more challenging to keep efficient. The looming threat of the Crown’s lackeys requires an armada in response, and a growing population will send you chasing after advanced resources and production chains to meet their needs.

Bread and booze can only sustain a pirate for so long, and the more capable among your crew will demand the finer things in life if you expect them to stick around. What’s more, a fully-equipped armada has needs of its own, with more powerful ships requiring more advanced equipment and specialist crew with their own demands. It takes a lot to upset a population of pirates, but if their needs are ignored for too long, they won’t hesitate to abandon the cause, and leave you truly stranded.
From the drifters awaiting assignment to the fetchers, builders, and workers of varying skill levels operating your production buildings and keeping your supply chains operational, each population type will have its own needs.
At sea, while lowly pirates will happily crew a small ship with some stew, ale, and rum on hand, truly powerful ships need more. With specialists ranging from bombardiers and navigators to marauders and renegades, you’ll need a stockpile of spyglasses, medicine, sabers and more! The most formidable ships, meanwhile, need a crew of elite sailors ranging from the descendants of the first buccaneers to veteran corsairs who require a steady supply of tobacco, pistols, and eye-patches.
Fine-tune intricate, sprawling production chains to manufacture and distribute over 50 different types of goods – food from basic hard tack to turtle soup and roast bird, clothes from slops and boots to fancy attire and jewelry, and everything else ranging from peg-leg prosthetics to bottles of booze and guns of all sizes.
Take to the seas and explore nearby islands for the opportunities and treasures they hold – some vital resources can’t be produced on your island, and you’ll have to set sail and raid locations littered around the map to acquire everything from grain and coin to whale blubber, silver, and wine.

The seas beyond your island are vast, teeming with opportunities and dangers. Use the resources available to you to build ships, hiring and equipping crew and captains to set sail on expeditions around the map. Find and aid others as they aim to rebel against the Crown, uncover great treasures that can help further your cause, and witness pirate myths come to life as you take on monstrous whales, vicious krakens, and otherworldly threats as you seek out legendary pirates to join your motley crew.
Travel to distant lands in uncharted waters to unveil and engage with unique events happening throughout the archipelago. Help smugglers transport their wares, seek treasures hidden in ancient temples, and gamble, raid, and attack enemy forts and fleets to regain control of the seas. The outcome of these events will be determined by the mettle of your crew, and the resources you’re willing to sacrifice – will you pass on your black powder reserves to arm a distant rebellion while weakening your own defensive capabilities, or would you rather leave some sailors behind to train the locals at the cost of productivity at your camp?
Track down and intercept enemy ships as they sail towards your island, engaging them in turn-based combat where the choice of ship, crew, and captain, combined with your tactical prowess, determines the victor.
Erect defensive fortifications in strategic locations around your island to eliminate enemy ships that sail too close in a hail of cannon fire. If your own ships are away, these military fortresses and gun towers are your last line of defense, standing guard as long as you can provide them with a steady supply of cannonballs and black powder.

Corsair Cove will give you the freedom of choice that every self-respecting pirate expects! Pursue quests at your own pace, develop your society along four distinct dimensions, and chase the advancements that best suit your playstyle and priorities as you face off against the Crown.
As you pursue Notoriety, Empire, Seafaring, and Wealth, you’ll unlock new tools of the trade under each category, granting you access to additional buildings, the production chains that come with them, and more powerful ships to take on increasingly dangerous challenges. Chase after the Entertainers’ Guildhall to boost productivity within an area, or pursue ziplines to hurry your pirates along their routes! Build society as you see fit, and take on challenges in your own unique way.
Engage with unique questlines to defeat the Crown, taking on beasts from legend and powerful strongholds alike, and pursuing your quarry through treacherous waters. These quests will take great preparation as they ask you to batten down the hatches and go full-sail into danger, presenting unique combat scenarios and engagements that rely on your ship, its crew, the captain on deck, and your own tactical temperament to see success.
Build a great pirate society and govern over your band of buccaneers to keep the Golden Age of Piracy alive!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−25% | 3.4Kreviews | 86% | — | $5.7M |
| $39.99 | 308ratings | 70% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра принесла огромное удовольствие! Из плюсов: 1. Весьма казульный градостроитель с приятной сложностью без лишней душноты 2. Понравилось в моменте выбирать геймплей который интересен, это развитие острова и экономики, или посылать корабли на исследования и читать истории и приключения 3. Баланс максимально выстроен под игрока и облажаться нереально, вроде как даже с любого здания ресурсы возвращаются в полном объеме 4. Великолепная атмосфера и музыка Из минусов: 1. Гриндвол по Золоту или проще говоря Монетам, самый востребованный и утомительно добываемый ресурс, если его убрать станет меньше челенджа, но игра принесет еще больше удовольствия 2. Под 12 час игры когда на острове все соединяет 1000 тросов, становится сложно рапсределять экономику из-за зон ответственности разных лагерей и необходимости искать оптимальный путь доставки ресурсов 3. Очень нужна кнопка автоназначения потребляемых ресурсов для производственных зданий, потому что ситуация когда например строишь новый лагерь, и ставишь лесопилку и производство досок, и доски достаиваются раньше, они автоматом попытаются брать ресурсы из ближайшего источника даже если лесопилка с другого конца острова, потому что та что рядом не успела достроиться и нужно все переназначать 4. Ну и иногда камера прилипает на низком уровне и никак не получается заставить ее отдалиться, быстро кроме как кнопками "-" и "+" 5. Ачивки, есть 4 ачивки чтобы закончить игру на 1 из 4 веток пиратства, но если выбрать выполнять одну остальные автоматом блокируется для этого твоего прохождения, даже если ты закончил всю ветку полностью и тебе предлагают в бесконечной игре сидеть
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| — |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall fun game but it lacks a solid tutorial and feels empty late game. To explain the tutorial is mostly pointless. I think they need to spend a bit more time to explain things in it, I found myself almost stuck because I had no drifters. Thankfully I got out of that, but a more in depth tutorial would be great. Late game feels like I'm just building the same set up at a new pirate outpost over and over and I don't find it engaging. Also, most of my buildings ended up being full and I ignored the old locations. I found building at first great but then it just became tedious late game to satisfy the same requirements in 5 locations. The quest log could also use an option to decrease the size or somehow make it less intrusive on my screen. While I state a lot of negatives the game is still fun. I think they can redeem themselves with a bit of work. The graphics are gorgeous and the building is so unique I love the way it looks. The quests are plenty and although confusing to navigate at first they are engaging. Overall, I would recommend it, but maybe wait a little for a few updates.
纪念董宇轩
Estou gostando muito do jogo ,mas eu ja vou direto aos problemas dele q ta facil arrumar ! Ele é aquele jogo q vc erra muitas vezes pq vc nao entende oq ta rolando ,é MUITA informação para vc ligar na cabeça,um erro e ja era ,e depois vc ja esta puxando o salve de uns minutos atras pra desfazer a merda kkkk Mas ai q ta ,vc aprende a mecanica depois do erro,o jogo nao consegue prevenir vc daquela situação te ensinando ,vai ter fator replay ate vc estar afiado ... Principalmente quando vc cria uma segunda base ,fica mais confuso ainda ! Mas tirando isso ,q jogo delicioso ,papo de jogar com um cafézin do lado e ficar relaxando vendo a paisagem e vendo a galera trampar ,do genero um dos melhores q ja joguei e q tematica foda ! E pelo valor ,achei otimo ,surpreendente lançamento por 60 reais.
Unfortunately after 6 or so hours the novelty has worn off and I'm ready to move on. The city builder part of the game feels more at times like trying to move your mouse around guessing or hoping that it will "fit" in a nearby cliff, the points system for tiered gains is boring and even duplicates perks if you go through two different paths. The battle system is not the main point of the game, however it gains really boring really fast.
En commençant Corsair Cove j'étais très enthousiaste. En effet les graphismes sont chouettes, l'ambiance super sympa, le doublage VF nickel. Mais j'ai très vite déchanté car je trouve que le gameplay laisse vraiment à désirer, surtout la partie exploration-combats qui se joue avec des cartes et des dés à lancer. C'est vraiment pas dynamique et complètement dépassé à notre époque. Si vous espériez des batailles à la Anno 1800 passez votre chemin, vous allez être déçus. Autre point négatif pour ma part, c'est la difficulté à distinguer les différents bâtiments, Au bout de 35h dans mon cas c'est devenu un joyeux bordel ou il est bien difficile de s'y retrouver. Au final je m'attendais vraiment à beaucoup mieux, d'autant plus que ce jeu a une moyenne d'évaluations très positive sur Steam.
음 처음엔 너무 신기하고 잼있음. 근데 반복되는 노가다에, 난이도가 쉽고 출항해서 하는 주사위 게임은 운이 많이 작용함. 결국 환불엔딩 이거 보다 비버가 마을 건설하는게 훨씬 잼있음.
На море в этом году я съездил только тут, очень рекомендую
Gameplay repetitifs, pas de lisibilités car tous les batiments se ressemble. la partie "combat" avec jeux de carte n'a pas d'interêt,
正式版还不如试玩的demo,demo起码没有报错,结果正式版不停的报错,简直无语
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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