
A first-person Walking Simulator exploring the deeper meaning of family, life goals, and personal choices (with a bit of humor and old-school sci-fi homage mixed in) – set on beautiful and lonely alien worlds.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very unique game! If you like the works of Phillip K. Di*k, the Strugatzky brothers, or David Lynch, this is your game. If you are into the strange and unusual, I wholeheartedly recommend this game. However, you have to listen and examine everything very carefully, take your time, check for small details and do all the side objectives, otherwise I guess the story might simply be confusing... But if you do take your time and are attentive, there is alot to find and everything fits together like a puzzle to create a very immersive and profound experience. Pro: -Intriguing story -Lots and lots of cool details -Very unique -Atmospheric -Beautiful music -Great humor Con: -Not strictly a walking simulator -Simple platforming involved -Clunky controls (you will get used to it very quickly)
It's pretty good.
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow what a journey! I can understand why some people didn't like the game. I guess it has an auidience and I'm one of them! I love the little puzzles and tricks that I had to figure out, and all the message throughout was great. It definetely made me question some stuff in life. Thank you so much for a great game! ps: It is better to be played with mouse, the controller sensitivity is too high and when I tried to adjust it, the game got crashed. But all is well! :D
Mivel nem egy nagy összegről van szó és a játék úgy hangulatában azért nem annyira rossz, bár nekem nem sokat mondott, az angol szövegre nem nagyon figyeltem. Nem szavazom le pont ezért, valószínű a rengeteg monologban azért kiderült, hogy miért csináljuk ugyanazt minden pályán :D. Haragudni nem tudok rá, a zenéje viszont tetszett ezért pozitívra értékelem!
Не знаю кому как, мне - понравилось, 2 часа достаточно спокойной прогулки (хотя может быть чуть дольше провозитесь, если решите прям всё собрать/изучить, я же просто шел от маркера к маркеру, не отвлекаясь на дополнительные метки). Графика звёзд, конечно, не хватает (особенно мелкие островки, немного режет глаза трава висящая в воздухе над ними), но в принципе атмосферу происходящего передает. Платформинг не особо сложный, разве что в паре мест придётся немного осмотреться, чтобы найти как подняться к нужной точке, в основном на последней локации.
Удивительна моя библиотека
No hate I just cant recommend this to your average gamer gamer. Interesting little tech demo exploring the final moments of an astronaut caught in a temporal causality loop. I swear I can see some bits of Satisfactory's DNA here, sans the factory stuff. Unfortunately the corner-cutting is noticeable and takes away from the experience. It has the polish of a free VR 'game' or student project. Interesting, but purchasers should be aware going in. So not a hard 'no' but a maybe? I'm taking a break since this 'walking simulator' has friggen 1st person platforming... ya... but If you can tolerate jank and find mystery more interesting than the end explanation that will leave more questions than answers to fire the imagination(I'm guessing ). -think the movie Mission to Mars. Weak ending by modern story standards but old-old school sci-fi to a T - subverting your expectations with a pleasant ending. Showing your the monster for assuming the worst. Like something from Ray Bradbury or his peers, post their little green men phase. I'm guessing is whats in store. 3333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333
Utterly appalling and nugatory. Very few titles can boast of gameplay repetitive to such a magnitude that it causes physical and psychological pain. The level and art design is disgusting, I refuse to believe that any healthily functioning human looked at this and thought it was acceptable. The story wears a wretched masquerade of profundity in a vain attempt to vindicate its dismal existence. This certainly is a corpse, and the only thing to discover are the depths of your own misery. 2/10
This has potential and might appeal, but I can't recommend it based on my playthrough. I stopped playing on the second planet after failing several times on a platforming section near the end and having to replay over and over and kept dropping back to the start. I guess I got frustrated and wasn't hooked enough to continue to flail at the platforming to continue the story. I looked and see there's several more planets, platforming parts, and floating terrain so I stopped my playthrough there. + I was engaged in the story. Was honestly curious about what was going on. + Starting base visually appealing. + I only saw 2 planets/levels/generations, but was curious about the changes in the base between restarts. Seems foundation for interesting story there. + Planet generation reminded me a bit of No Man's Sky and first seeing and exploring new planet was pretty cool (but see below, exploration quickly gets kindof long and repetitive imho). + I am genuinely interested in one of the creatures I see - most of the game is traversing a map to highlighted waypoints. - distance between objectives is needlessly far apart, w/ lots of running and jumping. - lots of obstacles/ravines/cliffs/elevations/unnatural terrain that require round-about navigation that is already too lengthy. - often when reaching objective it's pointless or uninteresting - I found the platforming up the side of a cliff face to be frustrating (I kept failing/falling back to bottom or dying) and it was the main reason I stopped my playthrough. - the overall impression of exploration was kind of repetitive, sloggy and focused on difficult terrain without rewarding payoff. Overall I would not recommend this unless someone really like running/jumping with jetpack in platforming type activity.
Unfortunately, I found the game very boring. So much, in fact, that after a while I decided to try to find some minor spoiler to understand if it was worth to continuing playing it. And, for what I found, it wasn't... At the end, be warn that the game is pretty repetitive and the main plot very simple and... already seen (in better ways). For me it's a 5 on 10, because the price was pretty low, so... mediocre at best.
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $58.8M | 123.8K | 89% | $19.99 | |
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| $30.5M | 99.5K | 91% | $19.99 | |
| $20.2M | 18.2K | 94% | $23.99 | |
| $19.7M | 96.4K | 96% | $14.99 |
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