
Hungry? Take your restaurant from a one star abomination to a five star wonder in Cook, Serve, Delicious! Plan your menu, upgrade your equipment, and master challenges with easy-to-learn, hard-to-master gameplay!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your journey to culinary greatness begins today. Take your restaurant from a lowly 1-star eatery cooking corndogs to a luxury 5-star establishment serving delicious steaks.
Throughout your journey, you'll improve your restaurant with new equipment, food upgrades, and more.
In Cook, Serve, Delicious you can cook 30 different foods. Upgrade individual foods to add new ingredients, increase menu prices, and up the difficulty.
Meanwhile, dynamic events such as weather will impact the popularity of your menu and encourage you to keep things fresh!
Cook, Serve, Delicious comes packed with a multitude of local multiplayer modes!
Co-Op Campaign: Play through the entire campaign with a friend. One plays as the expediter who sends orders to the Chef, while the other cooks orders given to them.
Tag-Team Local Multiplayer: Grab up to four controllers as you take turns manning the chef station in the Battle Kitchen. You only have fifteen seconds to cook, and five seconds to explain to the next cook what to do first!
Endurance Mode: Tag team with up to four players to make as many foods perfectly as possible.
Strike Challenges: Take on 12 new challenges alone, or with up to four players.
Cook, Serve, Delicious includes two huge expansion packs! Battle Kitchen Edition introduces new modes and 25 playable cameo characters from other indie games. Meanwhile, Extra Crispy Edition adds 10 new foods to the base game.
So what are you waiting for? Let's get cooking!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 5.7Kreviews | 94% | — | $2.9M |
| $3.49−73% | 55ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Exactly the kind of challenging cooking game I was looking for. The humor of the game is the cherry on top for me
Very fun but after a while you get burnout from the slight repetitiveness unless you decide to switch foods frequently. It's easy to fall into that trap because it's in your comfort zone and you don't get penalized harshly for it. Even then you'll experience some fatigue. Wine bottle's constant tapping is also annoying. Robbery sketch is a bit too difficult so I try to skip if possible.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $12.99 |
| 37ratings |
| 84% |
| — |
| not modelled |
| $12.99 | 12ratings | 78% | — | not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is bugged. I got stuck on the third star, right before getting the fourth. There was a bug that the last required safety inspection arrived at the 20th day but a rubbery happened that day. The rubbery made us fail two chores or so. Although we still received the "inspection passed" mail afterwards, the "pass four inspections" requirement was never checked on the checklist while everything else is passed. Continuing playing more days didn't make the inspector appear again, so we basically got permanently stuck at three star. ♥♥♥♥ this game. There were still tons of other complaints I had. The gameplay is very repetitive. Once you have enough practice, which is around two or three hours into the game, you can complete most dish very quickly. Preferably, the game wants you to try different dish to keep things fresh, but once you discover some of the most profitable one, there is barely any reason for you to change the dish, and you just rotate between two or three dish repetitively. Dish upgrades don't come soon enough, and even when you do get the upgrades, those don't raise the difficulty much and you will get used to it in the next couple runs. The co-op mode is essentially separating the whole game into two parts without making any change. You might as well play singleplayer and let your partner take control half of your controller or keyboard. Calling this as "co-op" is an insult to good co-op games. Not to mention the workload one is afforded with is very disproportionate between player 1 and 2. The one being responsible for cooking has to sweat through the whole stage like hell while the other being responsible for "expediting" (taking and completing orders) numbly sits there waiting for stuff to finish. The difficulty design is very problematic. The standard difficulty has huge down time in a stage where there is literally nothing to do, and you just look at the screen waiting for customers to come or chores to do. I don't understand why the game has to design with such a long duration each run (approximately 7 minutes each day, and you must at least play for 100 days) while there is such a long down time with nothing to do. The extreme difficulty should be the default, as you unlock dish that has no reason to be locked behind meaningless progression levels and you have way more customers to deal with. But even then, you are just busy doing things all the time and the things you do aren't challenging or fun, once the excitement of seeing something fresh has gone. I bought this game to play with my wife. After around 40 days or so on extreme difficulty, she got really bored and would want to play something else after a few runs. This game is in a way exhausting and boring at the same time, as it only makes you look busy but the things you do aren't challenging or fun at all.
Game had me off my rockers... serving: chill vibes! And I'll be brief with this; this game took me on the metaphorical lazy river. Exciting!, Exciting!, Exciting. IYKYK: semi-colon, closed bracket, and FULL STOP
This game became too hard for me after 3 stars (may be the team deck button set up). Also, it was so incredibly tedious getting to that 3 stars that I just didn't care to try to change the configuration. One of my favorite games was Cake Mania, and there's a lot of elements the two games share that I did enjoy, so not a huge thumbs down.
it's a 'sick' game like peggle and that sort
CSD is a fun and challenging game that easily becomes addictive. Its fast-paced gameplay keeps me engaged, so I often play it during short breaks in my busy schedule.
I loved playing this game and 100%'ing it. It was chaotic but fun! Now that I work in a kitchen I can say none of this is an exaggeration. Only thing that is missing is running out of toppings on the prep line and having to sprint to the walk-in cooler before the customers start eating you alive
Love the series but the controls on this one are diabolical. It really needs a remake. Which they are making or have made already. Haven't tried it, but definitely go for the remake, or the sequel.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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