
The Contra Anniversary Collection brings this classic Run and Gun franchise back to modern platforms and a new generation of gamers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 73.5/day in the week to Jul 15 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.5Kreviews | 76% | — | $576.9K |
| $19.99 | 2.8Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While it's true they're selling you 10 games for the price of 1, many are actually versions of the same title (just changing the language, for example), so there are really only less than the half. And let's be honest, if you're buying this, it's only for Contra I and Contra III. It has serious latency issues stemming from trying to emulate so many games from different systems at once, the audio is strange, the remote play service is quite unusable, it has a system that locks and unlocks the frame rate depending on the game's demands without prior warning which ends up feeling like fps drops; and although there's a 4:3 filter, it uses scanlines which darken the image. This is very frustrating for me because, ultimately, the best way to enjoy many of the titles here is still through an emulator 😶. It's even worse when you investigate and discover that the problem is poor optimization of the emulator kernels they use, so it will only get worse over time. It has genuinely comical features, like having to press Alt+F4 to exit some games because they didn't include a simple exit option. I recommend not buying it and waiting for a well-made new version when this one becomes completely unusable.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When I was your age, we had to blow on the video games to make them work.
Для меня Contra — это не просто игры, а целый кусок детства. Когда у нас только появилась Dendy, мы с друзьями могли часами сидеть перед телевизором, передавая друг другу один из свободных джойстиков (тогда все их называли именно так) после каждой неудачной попытки. Но самые тёплые воспоминания связаны с тем, что в Contra я играл ещё и с отцом. Он рассказывал, как сам проходил её вместе со своими друзьями, ведь тогда приставки только только появлялись у всех, я вспоминал сложные моменты, какие боссы будут дальше и какие уровни нас ещё ждут. Тогда для меня это было как настоящее приключение — я слушал его рассказы и представлял, что же будет впереди, а потом с огромным интересом пытался добраться до этих мест сам. Тогда каждая новая локация была настоящим открытием. Никто не знал, что будет дальше, поэтому проходили буквально методом проб и ошибок, запоминали, где появляются враги, где лучше взять усиление, а где лучше вообще не спешить. Особенно запомнились Contra и Super Contra. В те времена пройти их полностью казалось почти подвигом. Мы радовались каждому новому уровню, спорили, какое оружие лучше, снова и снова начинали сначала после очередного поражения и постепенно учились проходить всё дальше. Именно это и делало игру такой запоминающейся — каждое прохождение ощущалось как настоящее достижение, но в итоге я научился проходить эти игры в одиночку с S-кой, которая считается самой имбовой. Contra Anniversary Collection вернула эти ощущения. Очень приятно, что все классические части собраны в одном месте, есть региональные версии, галерея с материалами о разработке и возможность делать быстрые сохранения. Для современных игроков это удобство, а для тех, кто вырос на этих играх, — отличный способ снова пройти любимую классику без необходимости искать старую приставку. Да, сборник нельзя назвать идеальным. Хотелось бы увидеть сетевой кооператив, а некоторые шероховатости эмуляции так и не исправили. Но лично для меня это не стало серьёзным минусом. Главная ценность коллекции — возможность снова испытать те самые эмоции, которые испытывал много лет назад. Если вы тоже проводили вечера за Dendy, играя в Contra с друзьями, братом или родителями, то эта коллекция почти наверняка подарит приятную ностальгию. А если знакомитесь с серией впервые — это отличный шанс понять, почему Contra до сих пор считается одной из лучших игр жанра run-and-gun.
yep, no rewind feature sux, im like almost 50 now, as much as i cherish these games from my youth, i don't have the reflexes i once did, but at least i can save it whenever, otherwise it is great to have such a thorough collection,reaaly fun especially playing the o.g. arcade game on my big screen lol
Самый лучший Денди? Конечно же, «Контра». «Контра» пример того каким должен быть идеальный двухмерный шутер с кучей оружия, постоянно спавнящимися врагами и с переходом перспективы от вида с боку на вид от третьего лица. Дополняет весь этот коктейль идеально выверенное управление с отличным ощущением стрельбы, идеальными прыжками, умеренной сложностью и отличным дизайном уровней. Надеваем синие штаны, хватаем большую пушку и с голым торсом несемся по джунглям, распугивая всех вокруг в поисках базы пришельцев!
The games are classic, but the ports is terrible. Audio files are corrupted which I'm assuming Konami will never fix. Missing control remapping. Very lazy company. Shouldn't be surprised after their long run of messing up ports. No quality control apparently.
The SOUND is TERRIBLE!!
This game does not work as it is supposed to, only a few keys work, & no controller buttons work for it at all.
This is not the old console game for Super Contra that I remember playing. There is a delay when moving gun to fire in different positions (up, diagonal, straight in front of you or behind). Jumps make situation worse. Jump, want to shoot straight up while moving horizontally at the time? Good luck. Sometimes, doesn't fire at all. Even when mashing shoot button with or without rapid fire. Just .... nothing. So I land on some enemy and life gone. Without jumping and trying to go from horizontal to vertical, first round or two end up going diagonal. Top down view (2nd area) makes this much more difficult. Need to move to avoid enemy rounds, fire at various angles, and the delay makes shots miss a lot. Feels like the only way to actually send the round to a desired location in top down view is just to remain stationary for a second or so, then fire. That's not good for that 2nd area. Prefer playing this on my old console. Controls are just bad for aiming. Want to mash buttons, fire at stuff, and the aim doesn't work unless wait a half to a full second. I don't see a way to stand still and fire diagonally. So that's a real problem in several areas for me. Continuing is also strange for me. Have to load up a token or something (can set which button in options to do that). Then, can continue with Start button. I often press start and nothing happens, because no tokens. Have to remember to put in tokens. Press shoot button and get ' no shoot button ' text. Press again, and game over. Press Start enough times with no tokens, game over too. Tokens don't cost any money. Just have to remember to have one before trying to continue. Seem to be able to load up more tokens than are possible to use via continue. Continues are limited. Game has a save feature. Saves progress, I think. You can pick it up from a particular area if you get that far. Don't know if you get 3 continues after that or not when starting at a later time. The aiming delay situation is just too frustrating for me. I don't remember this on the console version. That was a long time ago, though. Laser is next to impossible to use due to delay in aiming and firing. So easy to send the single shot laser beam in the wrong direction. I remember console game being more fun and easier to fire and aim properly. Also, graphics look bad on 1080p monitor. Grainy, unclear. Console was easier to look at. I put hours into console games. HD monitors don't display old games well, I guess. Sad. Got it on sale. By the time realized the delay thing made progressing very difficult and frustrating, past the refund time window. Still laugh when I play this for some reason. Jump didn't work. Aim failed again. Watching the thing blow up that I got to destroy. Right on. Party dance. Oh, dude showed up from side of screen and fired at me. Fun while the party lasted. Who invited them anyway? Can't even watch a hard fought thing blow up to nothingness without creeps shooting at me.
Controller only works in some of the versions. No obvious full screen. Not sure what this product is trying to do. Seems like a cash grab with no real work into getting these games running smoothly.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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