
Inspired by the classics such as Resident Evil, Silent Hill and Alone In the Dark: Detective Stone investigates a shadow conspiracy. Explore atmospheric levels, fight monsters, and solve puzzles. Unravel a story of twists and turns. Choose classic fixed camera, or over-the-shoulder.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Solve the craziest case of your detective career by finding clues, battling zombie-like creatures and hair-raising bosses. Solve mind-challenging puzzles and explore a story of twists and turns. Opt for classic survival horror fixed camera, or over-the-shoulder.
In this heart-pounding horror mystery puzzle game, you'll dive headfirst into a world of horror and intrigue, stepping into the twisted mind of the antagonist using cutting-edge mind-space technology to gather clues and solve puzzles.
Battle creatures and bosses with unique fighting styles that challenge your combat abilities.
As you make your way through the twisted mind, you'll encounter puzzles and challenges that will test your mettle.
Choose between two camera modes to tailor your experience to your playstyle. Want a classic, old-school vibe? Go for Fixed-Cameras mode and feel that nostalgic Resident Evil energy. Or, if you're all about action and thrills, go for Over the Shoulder mode for a more modern perspective.
Are you ready to prove your skills and uncover the twisted secrets within the mind?
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A decent enough retro survival horror for the fans of the PS2/PS3 era. Around the level of Hollowbody, not as good as Tormented Souls or Post Trauma. Pros: - The difficulty is just right, but the boss fights are more difficult than average. - The puzzles are quite decent. - The story is not bad, but the voice acting makes it cheesier than it's supposed to be. - The game never outstays its welcome. - It has an optional "retro" filter that makes the graphics pixelated and it actually looks better that way. Cons: - There's nothing memorable here. - The monster designs leave a lot to be desired. - Gen AI was used for a few pictures, and one of them looks horrendously out of place.
В стиле Sillent Hill, Resident evil, как написано у разрабов, в стиле редкостного gavna эта parasha
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +6 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сюжет от Evil Within интерфейс и геймплей от Resident Evil. Скопировано всё. Своих идей нет. Всё криво, дёшево, вторично. Зачистил все локации, все карты синие (т.е. зачищены), но не хватает одного, второго, третьего. То ли баги, то ли такая фича. В итоге битва с боссом - патроны девать некуда, но босс всё-равно живёт, кушает их и просит добавки. Пушку, которую нужно собирать по частям, не собралась, дверь в лабе одна закрыта, а ключ от замка в церкви также где-то существует. Для тугодумов - я облазил ВСЕ комнаты и локации и все они синие. В итоге у меня половина пушки, 24 заряда от неё, но использовать я их, очевидно, не могу. Враг умирать не хочет, хотя патронов как у дурака фантиков. Загадки некоторые антиинтуитивные, другие настолько простые, что ощущение, будто разраб меня за своего отца держит. Я понимаю почему столько полож-ых отзывов. Больше половины хвалят игры забросив их на половине, как правило, и проходить они их не собираются (проблема зумеров?). Игра вторична, не продумана, скучна. Сделана разрабом для самого себя, чтобы потом показать на собеседовании свою убогую поделку. Типа "смотрите, я умею". Возьмут такого бездаря совсем уж бедняги. Плюсов я тут вообще не увидел. Музыки - одна композиция на всю игру, звук отвратительный (шагов врагов разрабы завозить не собираются. Шаги - миф), персонажи и сюжет - зачем он здесь? Всё скопировано, своего ничего нет от слова совсем. Требую от разраба денежной компенсации за 6,5 часов моего времени.
Bin nach 4 Stunden mit dem ersten Durchlauf fertig. Das Spiel hebt sich vor allem durch die Story von anderen Resident Evil Klonen ab. Hier sind es mal nicht die Biowaffen, die Zombies hervorbringen. Ist mal was anderes und weiß durchaus zu begeistern. Spielerisch ist das ganze sehr gut umgesetzt, man rätselt, erkundet, besiegt Gegner und erfährt durch Dokumente und Dialoge was eigentlich vorgefallen ist. Das Spiel ist grafisch durchaus gelungen. Bei diesem Preis nicht selbstverständlich! Die deutschen Untertitel sind nicht immer Perfekt, aber immer verständlich. Technisch hatte ich keine Probleme mit dem Spiel, wenn dann waren es manch knackige Rätsel, die nicht immer ohne Hilfe zu lösen waren. Es gibt 2 verschiedene Enden. Man kann zwischen Third Person und Fixed Camera wählen. Ein sehr gutes Spiel für wenig Geld. Absolute Kaufempfehlung für Survival Horror Fans!
Muito bom, recomendo!
NGL; I came fresh off from recording Tormented Souls 2 and slogging through that trash heap of a game, that this game, and it's charm and gameplay was a breath of fresh air, it was short, fun and I had a blast from start to finish and It didn't feel like a slog.
oyunu küçük bir ekibin yaptığını düşününce eksikler göz ardı edilebiliyor.. genel anlamda iyi bir oyun, oyunu sakız gibi uzatma derdine düşmedikleri için anlatmak istediğini kısa ve net bir şekilde anlatabilmiş, mekanikler ve oynanış genel anlamda iyi hikaye iyi en büyük eksiği vuruş hissi zayıf.. ama şans vermeye değer, keyif alacağınız bir oyun olduğunu düşünüyorum.. bitimiyle yeni bir oyuna bağlanacağı da kesin gibi, umarım eksikleri gidererek bu kalitede bir oyun daha yaparlar..
Rick Grimes in The Evil Within, with a dodge roll https://youtu.be/RNarI2XsELo
A very fun and classic feeling survival horror game that doesn’t overstay its welcome. I’ll be largely reviewing this game as a fixed camera survival horror game, as that’s my preference. I did give it a go with the over the shoulder mode after beating it on fixed camera, but it wasn’t really clicking for me in that camera style so I gave up about halfway through. Connection: The Nightmare Within is...surprisingly challenging. Maybe I'm just not that good at it, but I dunno...I play a lot of fixed camera survival horror and survival horror in general, and I found some segments of this game to be pretty damn tough. The game sets itself aside from many of its peers with the inclusion of a dodge roll. No, it doesn't really take away from the survival horror-ness of the experience, the enemies are quick and you'll be needing the dodge roll to evade attacks. There are a couple of combat arena sections that'll have you under high pressure to manage all the threats, so expect more reaction time/skill based action than you'd get in many fixed camera style games. Honestly, overall it was handled pretty well, but yeah, challenging for sure (with the exception of the last boss - that was not hard in a fun way, it was just too hard). The game has some really nice camera work and great framing of shots in the fixed camera mode, and some nice atmosphere with the music and lighting. It’s very cool how they used the “mind space” environment to tie disparate regions together seamlessly. I love to see the developers embracing their choice of environment and playing to the strengths of that choice. Now, for some complaints... Man the characters are stiff. It actually made the game come across as a lot more humorous than I am sure was intended, especially in conjunction with the hamfisted voice acting. I can’t say it was the worst offender for this (looking at you - Fear the Dark Unknown), but it still makes it a bit hard to take the game’s story all that seriously. Tiny text...I am constantly at war with tiny text and needlessly small icons, so, although this game is not as bad as it can get, it’s still got a bit of a leaning towards these things. In an era of accessibility, it is truly baffling to me that it isn’t common practice to just let players dial up the size of text to be comfortably legible without having to lean into the screen. The whole trend of having the inventory shoved off to the side of the screen is pretty tiresome too, for the same reason as the text. If you are going to be minimalist you had better have a good reason. That said, the inventory on the side in this game is justified (it’s just unnecessarily small) as it follows the Tormented Souls approach to puzzles, using a cursor to drag items from the inventory to the required spot. Anyway, don’t mind me, it’s not gonna bother everyone, it’s just a pet peeve - I know what I like and why I like it, and I like not having to strain to read/see things in games! Although I appreciate the addition of the low poly/old school filter option in theory, this game was absolutely not designed for it and it genuinely just makes everything muddy and harder to work with. Things that are supposed to be clear become sludge and it's just genuinely uglier. I love the oldschool aesthetic and I'd almost always take it over the glistening hyper realism and homogony of modern day graphical styles, but yeah...this filter is not it. Okay, issues aside, this game was a blast. Some nice authentic survival horror puzzle box level design, engaging and challenging take on the action that ends up heightening the challenge level significantly, some lovely atmosphere and music...and even at full price this is a good deal of content for what you pay. Absolutely worth a go! And come check out my curator page and scour the 3rd person survival horror oddities that may have slipped you by, all meticulously organized into lists of styles because, well, steam won't do it, so I guess I will! https://store.steampowered.com/curator/45050657/
高仿生化的小饼干,打折才十几块钱,差不多4个小时左右的流程,记不清是1个还是几个生化粉做的,玩的时候有一瞬间想说射击手感也太差了吧,下一秒反手给了自己一个大嘴巴,就TM你事儿逼,沙县还想吃出米其林的口感?蜜雪冰城啥时候用隔夜柠檬了?那是我前一天买完忘取了,人家给我留着的呢
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Players by region
Where this game's players are, estimated from review languages.
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