
Company of Heroes 3 combines heart-pounding combat with deeper strategic choices in a stunning Mediterranean theatre of war. In Company of Heroes 3, every battle tells a story...what's yours?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Company of Heroes 3 brings the series' acclaimed authentic and tactical gameplay to a stunning new setting. Immerse yourself in two epic campaigns, four unique multiplayer & co-op factions, and a breathtaking new theatre spanning from the sweeping deserts of North Africa to the rolling hills of Italy. Join the Fight with new features such as Full Tactical Pause and our Dynamic Campaign Map, which enable you to take complete control of the battlefield.

The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters.
Overwhelm your opponents with four unique factions and all-new international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map - no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre featuring next-generation destructible environments, all powered by Relic's proprietary Essence Engine.

Company of Heroes 3 delivers the next generation of acclaimed tactical gameplay. Beloved combat mechanics collide with authentic new gameplay features, making for the deepest tactical experience to date.
Make use of daring flanking moves to expose enemy side armor, experience all new infantry breaching mechanics allowing you to flush enemy units from their garrisons, and master elevation to enhance your line of sight and gain the upper hand.

Welcome to the Mediterranean - a breathtaking new theatre filled with untold stories of war. Engage ferocious enemy forces across Italian mountain passes, breathtaking coastal vistas and the sweeping deserts of N Africa. Stunning visuals deliver authentic and highly diverse environments designed to keep you on your toes.
Mountainous maps will require uniquely different strategies from coastal towns, with verticality now greatly affecting units’ line of sight (True Sight). Desert plains will call for careful reconnaissance and daring armored maneuvers. On this new frontline, intelligence trumps speed and clever use of local terrain will let you bewilder your opponents and route them from the field.

Experience the biggest single-player campaign in franchise history. The new Dynamic Campaign Map delivers full ‘sandbox-style’ gameplay, allowing players to command the overall war effort and experience an unprecedented level of strategic choice.
Establish vital supply lines before deploying rear guard defenses to secure your advance. Launch air and naval strikes to weaken and scatter enemy forces or liberate a nearby town to develop a Partisan spy network. Choose your forces and upgrade your veteran companies to match your playstyle. Meanwhile, the optional Full Tactical Pause feature allows players total control over the pacing of single-player action. Plan your attacks, then effortlessly queue up lethal precision plays that will give you the edge in battle.

Company of Heroes 3 promises to delight even the most ardent WW2 enthusiasts thanks to the largest number of launch factions in the series to date.
New army customization mechanics will allow you to call in the help of a varied cast of specialist units. Take up the fight with new elite squads including the American-Canadian Special Service Forces, the revered Gurkhas from the Commonwealth and many more.
From devastating tank destroyers to clandestine recon vehicles, Company of Heroes 3 features the largest roster in the series to date. The super-light Weasel, the armor-sniping Nashorn, and the Chaffee Light Tank are just a few of the units making their debut. Also, let's not forget revamped classics like the M3 Recovery Vehicle Halftrack, which can now be used to repair and steal abandoned enemy vehicles!

Feel the blistering impact of every mortar shell and naval bombardment with Relic's state-of-the-art Essence Engine. In Company of Heroes 3, every location becomes a fully destructible sandbox, opening up limitless tactical gameplay options for you or your enemy to exploit.
Bring fortified buildings crashing down onto enemy squads, then witness enhanced destruction mechanics at play as soldiers exploit fresh ruins as dynamic cover. Stunning new rendering and particle FX technology depicts fire, sand and smoke like never before. Brilliant new soldier animations combine with enhanced AI, delivering realistic squad reactions to the battlefield. Optimized for DirectX 12 and multi-core CPUs, Relic's new engine technology will deliver cinematic action to rival any Hollywood blockbuster.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 40.3Kreviews | 57% | — | $37.2M |
| $59.99 | 2.4Kratings | 76% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1466 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
시리즈 중에 최악
Hmmm. I dunno. Need to play more.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Jul 24 → 25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil +3 more
| $59.99 |
| 954ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
なぜここまでつまらないゲームになってしまったのか… 砲撃一発で時間かけて揃えた分隊が壊滅するゲーム 砲撃が最強すぎてゲームにならない 歩兵がコストに見合わない最弱の消耗品 ATGUNが戦車に弾2発打つだけでほぼ無力化でき、 歩兵から無限に兵士補充できるので修理待ちの戦車より確実に強い。 とりあえず砲撃ですべてが終わるゲーム。 初めから入っていても良いくらいの内容をDLCで追加購入させる。 そしてすべてのDLCが一本ゲームが買える強気の価格。 誰が買うの?この会社アホなの?
Stop with the freaking paid battlegroups, commanders. Your best reviewed game had none of that crap.
玩一半报错闪退是何意味啊
Wow this game is poorly optimized. If even optimized at all. I dont have a potato pc, In fact i usually run games at high or ultra settings running 60-100 fps. This game can barely run 17 fps with all settings at low or disabled.
Acredito que depois de um lançamento traumático, CoH3 se consolida (2026) como uma evolução natural de CoH2. Seu tanque ainda pode escolher o pior trajeto possível ao recuar, mas com menos intensidade que seu antecessor. CoH3 é um pouco mais realista que CoH2 (difícil não estranhar uma tropa de 5 Guard rifles abatendo um Sturmpanzer sem que o blindado oferecesse muito perigo). Em suma, com a física revigorada e gráficos atualizados, Company 3 é uma boa pedida para quem curte RTS sem dever nada ao seu antecessor.
I've been playing off and on since launch (pre ordered) and i think the game is finally starting to grow on me... its had its rough state and some may still say were in it (we kind of are) for ex.. the ai could really use some love like why don't they build anything? why can i only buy the packs and not individual battlegroups if they did this id spend more money but I don't wanna buy a pack for 2 factions I don't play.... Lasty why cant i spend Merits (in game earnable currency) on battlegroups anymore? Other than that the game feels pretty solid now and is starting to get me addicted on the level on my Halo Wars addiction back in the day so hopefully this game can go in the right direction more and maybe just maybe we can purchase battlegroups individually or with in game currency again overall imo id say 7.5/10
Company of Heroes, a franchise that shouldn't require any introduction. The first game is nearly universally praised as a classic masterpiece. the second installment had a subpar launch and a few rough spots throughout its lifespan, topped off with some questionable DLC policy. But after some tuning and polish became nearly as loved as the original. So where does that leave the 3rd entry? In this review I'll mainly be comparing this game to the previous entries since I have over 400hrs in COH2 and over 100hrs in COH1. COH3 is a WW2 real time strategy game, the content is split into a dynamic campaign set during the US invasion of fascist Italy, the linear German Afrika Korps campaign, and the multiplayer co-op/pvp. This review will focus on the multiplayer since that is where I spend most of my time. Pros: - All 4 factions come with the base game for the first time in COH history - The battlegroup system is a welcome improvement over the commander 'doctrine' system of COH2, a lot of the commanders in COH2 were near indistinguishable and were bloated with a lot of junk abilities. Excluding the DLC factions from COH2, the commander choice just really didn't feel impactful. Battlegroups on the other hand are all pretty unique from each other and come with interesting unique units and playstyles. - Quality of life improvements, ranging from auto reinforce to auto vaulting, to base building not requiring an engineer squad, and others. A good chunk of tedium has been removed from the gameplay. - Variety, while it's a shame we no longer have the Soviets. Seeing Italian, French, Australian, Canadian, and Polish units is really cool. While many players are angry that we didn't get more factions for the more minor nations, I'm still happy to see more countries represented even if it's just through some battlegroup units. - Lastly, I am happy to see consistent updates still being sent out, especially with this game's controversial launch and mixed reception. Even if I don't adore everything about this game, I am happy to see work still being done on it. Neutral: - Graphics, I'd say are a sidegrade from COH2. The fidelity is good but some of the style is off. Some of the units especially have ugly looking uniforms compared to the previous games (unless you pay for the cosmetic skins), and the maps lack the apocalyptic war torn atmosphere that you get from COH2 after a hour long annihilation comp stomp. - Cosmetics, while some of the skin packs do look good they can be really expensive. Some of them nearing the $25 mark which is really steep for just some unit skins. Thankfully they're just cosmetics so they can be ignored unless you want to support lelic or get some drip for your army. - Balance, which has been a problem in every game in this franchise. I'm not gonna mark this game down though because the fact of the matter is that if every faction was perfectly balanced then they'd all be the exact same and this game would be dirt boring. Over time I'm sure more patches will come out that gets us somewhere similar to the end state of COH2, which ended up being received fairly well. Cons: - Audio, while serviceable is a downgrade from COH1 and 2. explosions and weapons just lack a bit of 'oomph'. This results in battles feeling a bit less intense and immersive as the previous games. - DLC policy, the dlc is just too expensive for what you get. this is a near universal complaint so I won't add much more here. One improvement I'd like to see is the ability to purchase battlegroups separate, since I highly doubt everyone plays every single faction equally. - UI design. Why does every modern game have to have such mid UI. The menus in this game are pretty ugly compared to previous entries, and just lack character. Minor complaint though. - No 5th faction is disappointing. Mainly because we got one in COH2, which makes me scratch my head at why it can't be done now. The obvious answer would've been to give us an italian faction, but instead they are units in the German's battlegroups. I know I said earlier that I appreciate we still got some minor country units. Which is still true, but having a 5th faction again would've done wonders for replayability. In summary COH3 is a good game, it still gets a lot of hate due to the terrible launch it had, and some controversial design decisions and policies. My opinion is that if you've never played any COH game then buy COH1/2 first, they're still classics and can be found for cheap. Now if you're a COH vet and are maybe looking for something new then give this a try, it's not perfect but it's still COH and is still fun. Let's hope to see more improvements and content for this game down the line. 7/10
♥♥♥♥ off
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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