
Company of Heroes 3 combines heart-pounding combat with deeper strategic choices in a stunning Mediterranean theatre of war. In Company of Heroes 3, every battle tells a story...what's yours?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Company of Heroes 3 brings the series' acclaimed authentic and tactical gameplay to a stunning new setting. Immerse yourself in two epic campaigns, four unique multiplayer & co-op factions, and a breathtaking new theatre spanning from the sweeping deserts of North Africa to the rolling hills of Italy. Join the Fight with new features such as Full Tactical Pause and our Dynamic Campaign Map, which enable you to take complete control of the battlefield.

The legendary strategy franchise is back! Company of Heroes 3 is the ultimate package of action, tactics and strategy. Take charge in the heat of real-time battle, then command as a General guiding the overall campaign where every decision matters.
Overwhelm your opponents with four unique factions and all-new international Battlegroups. Command ground, air and naval forces and build supply lines to crush enemy advances on the new Dynamic Campaign Map - no two playthroughs are ever alike! Play at your own pace across campaign and skirmish modes before diving into blistering multiplayer action. Discover the untold stories of a stunning Mediterranean theatre featuring next-generation destructible environments, all powered by Relic's proprietary Essence Engine.

Company of Heroes 3 delivers the next generation of acclaimed tactical gameplay. Beloved combat mechanics collide with authentic new gameplay features, making for the deepest tactical experience to date.
Make use of daring flanking moves to expose enemy side armor, experience all new infantry breaching mechanics allowing you to flush enemy units from their garrisons, and master elevation to enhance your line of sight and gain the upper hand.


Welcome to the Mediterranean - a breathtaking new theatre filled with untold stories of war. Engage ferocious enemy forces across Italian mountain passes, breathtaking coastal vistas and the sweeping deserts of N Africa. Stunning visuals deliver authentic and highly diverse environments designed to keep you on your toes.
Mountainous maps will require uniquely different strategies from coastal towns, with verticality now greatly affecting units’ line of sight (True Sight). Desert plains will call for careful reconnaissance and daring armored maneuvers. On this new frontline, intelligence trumps speed and clever use of local terrain will let you bewilder your opponents and route them from the field.


Experience the biggest single-player campaign in franchise history. The new Dynamic Campaign Map delivers full ‘sandbox-style’ gameplay, allowing players to command the overall war effort and experience an unprecedented level of strategic choice.
Establish vital supply lines before deploying rear guard defenses to secure your advance. Launch air and naval strikes to weaken and scatter enemy forces or liberate a nearby town to develop a Partisan spy network. Choose your forces and upgrade your veteran companies to match your playstyle. Meanwhile, the optional Full Tactical Pause feature allows players total control over the pacing of single-player action. Plan your attacks, then effortlessly queue up lethal precision plays that will give you the edge in battle.


Company of Heroes 3 promises to delight even the most ardent WW2 enthusiasts thanks to the largest number of launch factions in the series to date.
New army customization mechanics will allow you to call in the help of a varied cast of specialist units. Take up the fight with new elite squads including the American-Canadian Special Service Forces, the revered Gurkhas from the Commonwealth and many more.
From devastating tank destroyers to clandestine recon vehicles, Company of Heroes 3 features the largest roster in the series to date. The super-light Weasel, the armor-sniping Nashorn, and the Chaffee Light Tank are just a few of the units making their debut. Also, let's not forget revamped classics like the M3 Recovery Vehicle Halftrack, which can now be used to repair and steal abandoned enemy vehicles!


Feel the blistering impact of every mortar shell and naval bombardment with Relic's state-of-the-art Essence Engine. In Company of Heroes 3, every location becomes a fully destructible sandbox, opening up limitless tactical gameplay options for you or your enemy to exploit.
Bring fortified buildings crashing down onto enemy squads, then witness enhanced destruction mechanics at play as soldiers exploit fresh ruins as dynamic cover. Stunning new rendering and particle FX technology depicts fire, sand and smoke like never before. Brilliant new soldier animations combine with enhanced AI, delivering realistic squad reactions to the battlefield. Optimized for DirectX 12 and multi-core CPUs, Relic's new engine technology will deliver cinematic action to rival any Hollywood blockbuster.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 40.2Kreviews | 57% | — | $40.9M |
| $59.99 | 2.4Kratings | 76% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1411 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кусок не сбалансированного дерьма с блобом орды. У игры со соулштором больше общего чем с кох2
Final nail in the coffin was creating a wave defence mode but selling it as a standalone game. CoH3's been out for 3+ years at this point and the amount of content is dismal.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Jul 24 → 25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil +3 more
| $59.99 |
| 954ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Grand new Addition to the Greed Incorporated Pile. Every DLC is a complete Price Horror for negligible addtions. The Newest Last Stand DLC with a new Game Mode priced at 30€ again is the utmost hit in the face for a Game that's barely any different than it's predecessors. I bought the Base Game on Sale, was a long term follower, but this Series is now officially dead to a point where it's not even fun anymore. The Game itself is ok, But the DLC's are absolute ♥♥♥♥♥♥♥♥♥.
It's pretty good now. I highly recommend when on sale, as the asking price of 54,99€ is too high imo, especially since the DLC are expensive as well. Not as great as CoH2 imo, but something new and slightly different and I enjoy it for that. I mostly play the Afrika Korps and British, which are well done factions. What I don't like: expensive skins (25€ for a reskin of your faction? Wtf?) in an expensive as is game, no Italian nor French faction (they're part of special doctrines for the US/Germans respectively), no voice acting other than English (Coh1 and 2 had more languages!), the graphics look too bright and cartoony (Lime Green Panzergrenadiers for DAK? Blue Fallschirmjäger?) and the art direction overall is really bad, especially when compared to the predecessor. The pure gameplay on a mechanical level is so much fun though that I recommend this game, despite its many caveats.
Not Recommended I am beyond frustrated with Company of Heroes 3. This game is already expensive, and yet almost every new DLC costs more money. The problem isn't just the pricing—it's that the developers keep asking players to pay while failing to fix the core gameplay issues that have existed for far too long. One of the most ridiculous examples is the anti-air (AA) system. What is the point of building dedicated AA guns if they can't do their only job? Bombers can casually fly through multiple AA guns, drop their bombs, wipe out your army, and then escape almost untouched. It completely destroys the logic of the game. If I spend resources to build anti-air defenses, I expect them to actually defend my forces. Instead, AA feels weak, inconsistent, and almost useless against bombers. It makes no sense and completely ruins strategic gameplay. The developers seem more interested in selling expensive DLCs than fixing fundamental gameplay mechanics. Every time new paid content is announced while these broken systems remain untouched, it feels like a slap in the face to the players who supported this game from day one. Stop charging premium prices for DLCs while leaving basic mechanics in such a terrible state. A strategy game lives and dies by its gameplay balance, not by how many DLCs you can sell. At this point, it honestly feels like the community is paying AAA prices for a game that still plays like an unfinished beta. Instead of polishing the experience, the developers keep asking for more money. Do your job. Fix the broken mechanics. Make AA actually counter aircraft. Respect the players who spent their hard-earned money on this game. Right now, Company of Heroes 3 is a massive disappointment.
Finally got around for a review: I have been COH fan for a while, with over 3k hours across the series. BUT COH3 has been letting me down for a while now. Here are couple of pros and cons. Final say: DO NOT PURCHASE GAME AT THIS CURRENT STATE. Pro's - Decent graphics and physics compared to previous two. - Wide range of units and unique to the selected nation - With proper teammate you can really build some combos. Con's - Matchmaking - Average match making takes about 3 minutes, but whats more often that you can be disconnected or straight up lag. - ELO - with 1000 elo, I get teammates which are far from that rank. Needs a rework since the game is disbalanced. - Patches and Updates - either too buff or too weak, the units are changed constantly and you do not enjoy the nation overall. Used to play Afrika, but now its just too weak. - Paywall - $12 for a general? Why? Why cant I use in game currency? - "blobbing" - needs fixing. - COH3 generally uses COH1 designs in a new skin, MG placements, units, buildings and so on.
英军是制作组全家失散多年的野爹
Valve might not be able to count to 3, but Relic should learn to stop at 2. CoH2 should've been the base game to build from. Final Stand should've been a free update. Main Menu is a standard splash screen unlike CoH2's active main menu which changed art and music depending on your team choice. Store has barely anything. You can't buy battlegroups, commanders, or unit buffs (I have 80k points and none of the skin packs coming out are more interesting than the pre-order ones I own) Don't earn any xp or currency for playing. You only earn currency if you complete dailies/weeklies, but there is no incentive for playing more than 1-2 games a day unlike the previous title. It's been 3 years and after all the drip-fed content, CoH2 is still better.
Полное г*вно с сетевыми мощностями, постоянные отключения от серверов и невозможность играть из России. Нельзя да у х*й с ним, удаляем!
Actually the DLCs have made this game more unbalanced than it started. Home of too many abusers for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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