
Dig deep down the abandoned planet to find its secrets and earn cash by collecting resources. Spend your money on buying various trinkets and instruments that will help you along the way to earn even more profit.
Modeled estimate, not a reported figure. How we estimate →
About
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Colony 37 is a mining game with a heavy emphasis on exploration, loot hoarding, and simplified survival mechanics. Explore the hidden depths of a long-forgotten colony, find out the reason why it was abandoned, and earn plenty of credits, items, instruments, and a lot more.
Procedurally generated block-based world with a depth of 600+ meters.
10 underground biomes with their own threats and goods you can find.
Story-driven gameplay.
Dialogue system with small quests and rewards.
Hidden underground structures that moves the story forward.
Radiation, darkness, and lack of oxygen are your constant enemies.
Perk system.
Each biome has its own set of resources for you to gather.
Each biome contains its own set of items that you can find in underground chests.
The lower you go, the more valuable resources become.
Sell all of your found resources back at the base.
Even if you didn't manage to bring back your resources, each destroyed block provides you with experience that you can spend on upgrading your character.
Players can equip 3 instruments and 10 miscellaneous items. What kind of character build you want to make is completely up to you.
40+ instruments starting from pickaxes and shovels and ending with flamethrowers, dynamite, drills, and advanced firepower.
200+ trinkets that you can buy or find. Some of them boost your character's stats (damage, health, movement speed, etc.), while some of them allow you to create explosions with each hit, teleport, or even fly.
20+ consumables that are acting as emergency boosts of health/oxygen/energy in a tricky situation.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am digging a hole and collecting resources to sell. I am a simple man.
A really good game. The way the inventory does not save items mined when full is kind of iffy. It does make you pay attention and be more concerned, but it is also a bit more annoying if you are not paying regular attention to it. Oxygen initially does not seem like a big deal until you get to caves and find more difficulty in navigating the area. It is not difficult to upgrade or get to the first two locations, but I would like to see stuff changed in regards to potentially expand say the generator area into a mini mining spot where you can put a bed or refill oxygen or something and basically have a thing where as time progresses, you can have more npcs fill out some of the areas you find. Something annoying is that when you find items, you don't have the choice to equip when you have free spots. It seems like it will be a lot more difficult than people think namely in the way of pathfinding. Yeah you can build stuff, but it is not exactly something you want to do a lot of initially. Also, a choice between individual blocks or multiblock breaks would be good to have for the shovel. Having a permanent multiblock can be helpful until you get to points where precision is key.
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Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Whats the story? Your a dude digging a hole for money to buy gear to dig more holes to get more money to buy guns to dig more holes. I bought this on a whim and I've put 15 hours into a single playthrough I highly recommend.
I got this game on a whim and can honestly say I am really glad to support the dev and see where this project goes. Dev is very active, working one-on-one with players who experience issues, and has already added tons of content. Dev, thank you for such a cool game and good luck! (Also, don't be afraid to take breaks- you have been working like HELL!!!). I can't wait to play more!
A very compelling game with a solid loop that transcends it's inspirations. It's got a lot of novel and complex interactions between weapons and equipments to keep the more cerebral player engaged and invested, but a straight forward risk/reward loop if you just want to dig. There's a growing glimmer of an involved story developing too. Definitely worth a buy for the price, and a standout in the novel subgenre of games where you dig... deeper, always deeper. Down to the hole that lies beneath all things, the place to which all stones must fall... It's a [b]lot[/b] of fun!
It's fun to find loot, right? Many of the upgrades and accessories you can get add an increased chance for better loot. You have your own room to save in and you have your own locker for your stash. The developer works hard on the forum to help people and continues to improve the game. Buy this and enjoy!
game is awesome. some bioms mightnot be to your liking, i didnt like the second one at all but i highly reccomend at least the Prototype A and some energy regen when going to the Red F...... lots of fellas to shoot. and dont go back into the mask room unless you want to walk through the entire area again -__-
This game is good. I haven't encountered any bugs or crashes. There are _lots_ of items you can use. It is fun to adjust items and perks to make your own build. The story line is not finished yet, but still, the game is worth more than it costs now. I also played the game a few months ago, and it improved greatly since then. Also, the developer is very nice and responds to feedback.
SOLID game. The Spotter: Dig or Die, Prison Escape Simulator Dig Out, Minecraft, A Game About Digging A Hole.... these are have a similar feel to this game. Not sure exactly the genre, but it is a fun one, especially when I need a nice, relaxing, cool down type gaming session before bed. Then it's only $3 USD? Criminally underpriced, in my opinion. I've got about 90 minutes solid play time in, and I can feel there's quite a few more. One dollar per hour of entertainment is an insane steal, look at how expensive everything else is in life... Check it out if it looks interesting or if you enjoy any of those games or similar.
Fun game. Has the framework and potential to be great. That being said, it worries me that a single developer and his friends are working on it and updates might not come regularly enough to keep players interested in the game. With the time I played, I bought everything I wanted or needed to buy, reached the deepest part (won't spoil anything) and found myself with nothing else to do. The game is basically a big square pointing straight down that you can dig in. Every few meters you reach a new "biome" with new ores and mobs if you're not playing on peaceful, but again you are limited to a square box you can dig in and apart from some ores and buried chests spawning in different places, there isn't much of a procedurally generated randomness to warrant a second playthrough. Maybe if there were other planets or areas to dig, it would help the progression. I'm keeping it installed for now, but it's already a month with no updates, which again is understandable but with so many games fighting for a gamer's attention, it's gonna be hard to come back every once in a while just for a few new things. Good luck and all the success to the developer and his friends. You guys are doing a great job and can't wait to see what you will be able to achieve in the future with more resources/manpower.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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