
2079. The sun exploded. The rich fled underground. You were sent to the top, where the sky burns. They call you Penthouse Rats. Descend into ruins crawling with smart, unique creatures. Make noise, one hunts you. Stay silent, another finds you. 1-4 player co-op horror.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The rich live underground. Safe. Shielded. Climate-controlled.
You live at the top, where the sun can kill you.
They call you Penthouse Rats. Useful bacteria. Every shift, you and your crew descend into the ruins of the old world to scavenge scrap for the machines below. The quota must be met. The creatures are waiting. And there is no safe way to move.
THE NOISE PARADOX One creature hunts sound: your footsteps, your gunshots, your voice. Another feeds on silence - stand still and it reads you as prey. When both are present, there is no safe behavior. You must constantly choose between two threats.
SMART CREATURES. EACH ONE HUNTS DIFFERENTLY Every creature on the surface has its own AI behavior and counterplay. One mimics your teammates. One grabs you and throws you across the room. One blinds you. One only moves when you're not looking. One holds you still while others close in. Learn every single one, or become what you're here to collect.
PROCEDURALLY GENERATED DUNGEONS Three distinct locations, a rusted carnival, a dead factory, and a forgotten subway. The layout reshuffles every run. Landmines. Turrets. Locked doors. Radiation surges. No two shifts are the same.
PROXIMITY VOICE CHAT Your voice carries through the corridors. Scream for help and your crew hears you, but so does everything else. Whisper to survive. Coordinate to extract. Trust no one who sounds like your friend.
MEET THE QUOTA, OR ELSE Scavenge valuable scrap from the ruins of human civilization. Dodge traps and creatures. Extract before the radiation surge hits. Sell enough to satisfy the machines that run what's left of the world. Fall short, and there won't be a next shift.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese, Korean, Russian, Turkish +3 more
Reviews
По крайней мере сейчас это ужасный кусок кала. Даже с подключением возникают проблемы, на геймплейном уровне это не дотягивает даже до звания игры на вечерок.
For a solo developer this game is quite impressive. Got the Phasmophobia vibes :) Couple of minor bugs at certain areas but overall game feels like it's worth more than 5$ Good job 👍
Great fun with your friends, rough around the edges but you can tell there is a lot more coming if developers dont leave the project. But,... I like the potential, enemies are sometimes too smart/powerful sometimes too buggy/idiot. Other than this I looove the environments, realism and game story. Worth it at this price.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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I only experienced brief fps drops at the beginning of the game a side from that, the game is quite enjoyable with your team and successful my overall experience is very positive and game looking promising future, I can easily recommend it, and game gets update very rapidly
Feeders gerçekten son zamanlarda gördüğüm en keyifli casual oyunlardan biri olmuş. Mekanikler çok akıcı, oynarken hiç sıkmıyor. Özellikle ilerledikçe strateji kısmı daha da sarıyor, sadece refleks değil düşünme de istiyor. Grafikler sade ama tatlı, gözü yormuyor. Geliştiriciler güzel dengelemiş, ne çok kolay ne sinir bozacak kadar zor. Böyle oyunların daha fazla çıkması lazım 👏
Playing with friends makes the experience much better. Communication becomes part of survival.
This game really nails its atmosphere. The whole “burning sky / underground elite” concept feels unique and unsettling, and the vibe sticks with you while you play. I especially enjoyed the survival aspect managing risk, staying quiet, and upgrading over time makes every run feel tense and rewarding. It needs more improvements , but the world, mood, and core gameplay loop are strong enough to keep you hooked.
Really fun experience. The atmosphere is intense and gives strong survival vibes, and the concept feels fresh and unique. The core gameplay and potential are definitely there. For the price, it’s totally worth trying and I’m excited to see how it improves with future updates.
Good game for this price
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.1M | 49.5K | 89% | $9.99 | |
| $1.1M | 4.9K | 84% | $9.99 | |
| $21.2K | 91 | 45% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 129 | 78% | $0.49 | |
| $1.2K | 77 | 84% | $0.99 | |
| $1.2K | 60 | 63% | $0.99 | |
| $1.2K | 80 | 60% | $0.99 | |
| $1.2K | 77 | 57% | $0.99 | |
| $1.2K | 125 | 93% | $0.99 |