
Collapsed is a post-apocalyptic roguelike action-platformer. Hunt your prey through vast procedurally-generated levels filled with tough enemies, useful loot and experience points. Fight alone or with a friend – either way, it won’t be easy!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 180reviews | 72% | — | $52.2K |
| $14.99 | 39ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This fails at the basics of being a roguelite. You keep all your equipment upon death so there is no real reason to look for more during a play through. There is a skill tree that you think will provide constant upgrades. That is until you realize that you have to equip every passive buff and you only got like 7 slots. We are talking passive buffs like carrying 10% more ammo or doing 5% more damage. Stuff that shouldn't need a whole equip slot.
Prelim Review (thorough in the future), Short - Hidden Gem game for those that love an 'Artistic Quality' to their games. Very Fluid full 360 Twin-Stick combat. _This game is great value at 10 or less dollars._ But for 15 or more dollars it will seem 'cheap', unfinished, too short and possibly a down-vote for most people. Ideal for 'night' play for an hour or two to relax and wind down, and online co-op support for 2 people (so you don't waste time trying to get 'remote play' to work) ------- Longer Prelim Review - -- This game has fantastic art and art direction - even though it doesn't use actual '3D' models (it uses that 'cardboard pin-wheel' vector style, which I detest), the art direction and art are fantastic in this game, Yes, it actually brings up the overall game 'rating' many levels - if you are an artist or into artistically presented games you will notice and really enjoy the game, if you couldn't care less about art or artistic direction in a game you will hone in on the mechanics etc, - This game plays very smooth and fluidly - it's a twin (more solo, more introverted) version of 'Rogue Stormers' (which is a fantastic game but marred with some technical bugs), It's a small game and do not expect a 'huge expansive' game. This is one of those smaller games you play if you want to beat something in a shorter amount of time (what I'm guessing based on the time of a 'walkthrough' on youtube, and the design and reviews), solo or with a buddy. It's procedural, so it does have replay value (though of course that means the quality of stages are hit+miss). It has 4 characters, each with relatively different playstyles (and all look really cool). Although the art direction and hand-drawn art is fantastic, the levels themselves are a bit lacking in graphics as they do not have 'depth' or layers to them, they come across as looking like a cheap platformer, which I think affects how people view the game ( if it 'looks' cheap, it must be cheap). This is one of thsoe games that look and feel a lot better if actually played than viewed in trailers or on youtube. This is actually one of the coolest purchases I made during the 2021 Autumn sale, but due to it's 'cheap' looking presentation in videos and small scope, some people won't be impressed and might rate it down. Obviously I would've loved it to have a much more thorough design, much grander scope, greater depth to the environments etc, but for what it is (in the small, truly 'indie-ish' scope and budget), I think it does quite well and I consider it a hidden gem in terms of expanding my art reference material (games that inspire me artistically and help to perfect my art proficiency)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese*, Portuguese - Brazil**languages with full audio support
| $14.99 |
| 24ratings |
| 76% |
| — |
| not modelled |
| $14.99 | 21ratings | 76% | — | not modelled |
| $15.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Чем-то похожа на Badass Hero, есть что-то новое, но всё выглядит однотипно, враги на каждой локации похожи, такое ощущение, что играешь один и тот же уровень
интересный коктейль из hack'n'slash и шутера. так же есть много интересных задумок. разрабы реально постарались создать уникальную игру, которая вызывает интерес и удовольствие.
Niby fajne być powinno, a jednak jak się pogra to lipton. [b]3/10[/b]
联机的加我 最后两周目打不过去了
Данную игру можно охарактеризовать одним словом-топор.Топором делали и им же правили и им же выпускали. Геймплей-топор, анимация-топор, играбильность-топор, по-сравнению с другими похожими рогаликами держится на плаву как тот же топор. В общем явный закос под Dead Cells не увенчавшийся успехом и с треском провалившийся.
Очень понравилось, проиграл на пиратке до 5 узла, затем купил и дошел до 6... Думаю пройду полностью. Если читаете то крайне советую поиграть или купить.
Action-Roguelike und Koop ändern leider nichts daran, dass die Menge der Level sehr spärlich ist und es zu wenige Fähigkeiten und Items gibt, die mit jedem Speicherstand nur in einem höheren Level gefunden werden können. Für aktuell 3,24 € haben sich die 3-5 Stunden Spielzeit gerade so gerechtfertigt.
太无聊了,装备系统烂成S
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Players by region
Where this game's players are, estimated from review languages.
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