
Dust off your coffee machine and prepare your warmest smile to meet your customers again in the second episode of the much loved coffee brewing and heart-to-heart talking simulator; Coffee Talk Episode 2: Hibiscus & Butterfly.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 2.5Kreviews | 97% | — | $1.2M |
| $14.99 | 1.8Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
More of the same, in the most positive sense. Essential to start with the first one.
man i wish i got to see more of freya
After playing the first Coffee Talk, I kept a close eye on Coffee Talk Episode 2 until I eventually got to play it through Xbox Game Pass. I was excited to see the characters again and find out how their stories continued. I became quite invested in getting the best endings possible. I tried to remember every character’s preferences, pay attention to what they said, and serve the correct drinks during my perfect run. I also liked seeing how their stories could develop differently when I made mistakes or handled certain situations badly, even if it was slightly difficult to see their disappointment when their stories did not go as well as they did on the best route. Like the first game, it made the café feel like somewhere I would genuinely enjoy spending time. There was something appealing about a place where different people could regularly meet, talk about their lives, and gradually become familiar with one another. Seeing characters who had never met in the first game finally interact was also very pleasant and made the café feel even more like a real hangout. It was a very enjoyable continuation that gave me almost everything I wanted: more drinks to learn, more stories to follow, and more time with characters I had already grown attached to. Overall, just as peak as the first one. Maybe even more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Turkish, Indonesian, Russian
| $8.99−40% |
| 12ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ламповое продолжение, с приятной музыкой и историей)
me gusto, relajante como el primer juego, muy recomendado
Un juego muy bonito y para jugar tranquilo, como el primero, no decepciona. Me ha encantado.
Os personagens são super cativantes
Café só que 2
A sweet epilogue :__; If you liked the first one, this one wraps up any loose ends while introducing 2 new characters. The only minus is getting a perfect run is tedious and pretty much impossible unless you follow a guide for every drink >__>
so so good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 12.6K | 95% | $6.49 | |
| — | 0 | — | — | |
| $1.1M | 1.8K | 89% | $17.99 | |
| $247.7K | 494 | 90% | $14.99 | |
| $3.9K | 17 | 100% | $5.99 | |
| $0 | 115 | 90% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.6K | 84% | $12.99 | |
| $1.2M | 1.6K | 95% | $19.99 | |
| $1.2M | 1.5K | 41% | $12.34 | |
| $1.2M | 11.5K | 47% | $5.99 | |
| $1.2M | 790 | 81% | $29.99 | |
| $1.2M | 2.7K | 78% | $24.99 |