
Dust off your coffee machine and prepare your warmest smile to meet your customers again in the second episode of the much loved coffee brewing and heart-to-heart talking simulator; Coffee Talk Episode 2: Hibiscus & Butterfly.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 2.5Kreviews | 97% | — | $1.2M |
| $14.99 | 1.8Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cozy and chilling game, continues the first game story. Really worth buying it!
Eu não achei que fosse possível superarem o "Coffee Talk", mas conseguiram! Junto as referências ao antigo jogo, mais o lindo ambiente, com músicas boas e relaxantes, história incrível e os finais diferentes, o aprofundamento que temos dentro das personalidades novas foi o que mais me fez apaixonar por esse episódio 2 e valeu muito apena!! xD
前作プレイ済み、今作実績全解除しました( *´艸`) 登場人物は前作からの続投組もいるので、できれば通してプレイしていただきたい♪ 居心地のいいお店でおいしい飲み物と小粋なトーク、みたいなTHE憧れお店wもうみんながそれぞれの幸せを手に入れる度ににやにやしてしまいますwあったかすぎで優しくてプレイしてても幸せー(*´ω`*) 1週目はまずそのままお召し上がりください。そして2週目あたりから攻略サイトなど見つつ堪能していくのが、おいしくプレイしていただけるおすすめになっておりますw
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Turkish, Indonesian, Russian
| $8.99−40% |
| 12ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 meu favorito da trilogia, novas bebidas, saldade da freya q n fez tantas aparições, mas é muito bacana os novos personagens e as histórias, as musicas ficaram ainda melhores, gosto muito da hyona, pra platinar essa belezura eu tive q fazer os finais ruins e por mais q eu n goste de finais ruins por conta do gosto amargo q eles deixam, eu amo esse jogo
That cozy feel good game got a sequel and loved it just as much.
超爱这一作的全好结局!露亚和贝贝太好磕了❤❤也超级喜欢瑞秋和海德!!
[h1]買就對了 JUST BUY IT 4/5[/h1] 喜歡一代的話可以無腦入,水準有維持住,也有很多老面孔。
İlk oyunun o huzurlu, lo-fi atmosferini ve sıcaklığını birebir koruyarak hikâyeyi kaldığı yerden devam ettiren harika bir devam yapımı. Yine yağmurlu Seattle gecelerinde tezgahın başına geçip eski dostlarla özlem giderirken, kadroya eklenen yeni karakterlerin (örneğin hevesli bir rüzgâr elementi sanatçısı olan Riona veya ork taksi şoförü Lucas gibi) dertlerini dinliyoruz. İkinci oyunda baristalık mekaniklerine tatlı bir dokunuş yapılmış; içeceklere artık ebegümeci (hibiscus) ve mavi kelebek sarmaşığı çayı (blue pea) gibi yeni malzemeler ekleyebiliyor, hatta müşterilere hediye vermek için dükkânda bir "kayıp eşya" çekmecesi tutabiliyoruz. İlk oyundaki gibi her diyalog detayını keşfetmek, farklı sonları açmak ve yeni tarifleri tutturmak için tezgahın başında epey vakit harcatan, yine tam kafa dinlemelik nefis bir devam oyunu.
Окееееееееееееееееееееей. Я еле как прошел игру, и вот почему. 1) Первая часть серии новелл Coffe Talk показывала нам маленькую неизвестную кофейню с загадочным баристой во главе. К нему время от времени заглядывали постоянные клиенты. Одна из них - писательница, которая строчила очерки для какого-то знаменитого интернет журнала. Для сохранение своей работы она начала писать книгу, вбирая истории из кофейни. Тем временем в кафешку заходят разные гости со своими жизненными историями и секретами. Концовка первой части заканчивает главу с писательницей и подводит итоги всех путей персонажей. 2)А что во второй части? Новые знакомства, старые гости. Сюжет, сплетенный как паутина. По началу ничего не понятно, и в конце не очень становится понятно, про кого все-таки была игра. Про загадочные преступления? Про поиск себя в этом мире и своего места? Про будущее? Про изменения? Много сюжета засунули в новеллу. В первой части с этим попроще. Это не хорошо и не плохо. 3)Медленная подача сюжета. Долгие диалоги. Ох. Я мог пройти первую часть примерно за 4-6 часов, тогда как во второй части диалоги затянуты. И этот факт больше всего меня триггерит. Между заказами напитка может пройти 5-10 минут. Ты, как игрок, сидишь и думаешь, когда ж они перестанут говорить. Закажите уже кофе, ей богу. Складывает такое чувство, что разработчики специально растянули "хронометраж" произведения. 4)Много прикольный моментов, отсылок на поп-культуру и фильмов. Плюсик к карме. 5)Достижение. Первую часть я прошел на 100%. Я хотел ее пройти на 100% и я сделал это. А вторую.... Я не хочу. Просто не хочу. Куча достижений, изменяющие концовку незначительно. Ради чего мне перепроходить дни, читая, тянувшиеся, как резинка, диалоги? Да, в игре есть перемотка диалогов, если они до этого попадались. Но мы же не хотим упустить мельчайшие частички сюжета?
1作目からの完全な続きものです。 2からの購入は絶対におすすめできません。 ムードメーカーのフレイヤの不在の中、1作目から続くカップルと新キャラの話が中心ですが、 正直印象的なイベントは何も起きません。 コーヒー作りも材料が一切増えておらず、内容は1作目でDLCで出す程度のボリュームです。 翻訳は素晴らしいですが、一本のゲームとして評価はできませんでした。 1をやって、とにかくあの世界観の続きをみたい!という方だけにおすすめします。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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