
Codename CURE II is a co-operative first person shooter set in the aftermath of a zombie apocalypse. Create an elite military squad with up to five players and fight your way through hordes of zombies in a variety of dynamic objective missions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

“Stand to attention soldiers! We are looking a harsh new reality right down the barrel - the world is a post apocalyptic nightmare, all that’s left of humanity is pockets of survivors and organised military bases like ourselves. We prepared for this situation, the necessary equipment and resources were stockpiled long ago, knowing it was only a matter of 'when' and not 'if'. But we have a plan, an ambitious plan to wipe this zombie scourge from the face of the planet.
The enemy are no longer human, they are no longer your parents, siblings or friends, they are an organism of pure evil that seeks only to spread, mutate and destroy - its foul stench must be eliminated at any cost! We are looking for five volunteers to execute this plan - five soldiers to step up for what is almost certainly a suicide mission; which of you have the bravery and skills to get out there and meet this challenge face to ugly rotting face?"
- General Johnson, CURE HQ.

Codename CURE II is a free-to-play, co-operative, first person shooter set in the aftermath of a zombie apocalypse. Assemble an elite military squad of up to five players (or play offline with bots), and fight your way through hordes of infected in a variety of dynamic objective missions, utilizing a wide variety of weaponry, scavenging for resources along the way in order to fuel your squad's arsenal, offering a truly unique experience with each play through.
Choose between five distinct player classes; Pointman, Support, Assault, Technician, and Sniper, each featuring their own unique arsenal, abilities and play style.
Embark on various missions, featuring diverse objectives and dynamic maps, which ensure no two missions are ever the same; be prepared for anything.
Multiple infected enemy types; battle against a variety of terrifying enemies, from commons and fallen soldiers to feral zombie dogs, adapting the gameplay as you fight the infestation.
Reactive gore system; making neutralising enemies feel truly satisfying, featuring full dismemberment, body deformation and multilayered damage systems, and even having their clothes and flesh burn away when lit on fire.
Personalize your soldier; stand out in the field with a variety of uniforms, helmets and gloves.
Modify your arsenal with various new weapons, and equip skins on our wide arsenal of weapons, to slaughter your enemies in style.
Recoup and plan your missions back at CURE HQ, where you and your squad can gear up, try out new weapons, customization, and track your progress climbing the ranks between missions.
Fight your way through fully procedural maps, made out of tilesets featuring a wide variety of diverse locations. Every mission is guaranteed to be a unique experience!
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Languages: English*, French, Spanish - Latin America, Simplified Chinese, Russian, Hungarian, Spanish - Spain, Portuguese - Brazil, Turkish, Ukrainian, Italian, Romanian +5 more
Engagement
Reviews
Themes across 714 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Feels like a dated Left 4 Dead clone you'd play back in 2013. I'm sorry but these have to be one of the worst models I've seen in a game. Every character looks like they're made out of plastic, and they just have ugly designs. Single Player is the easiest thing in the world, because you don't even need to do anything. You can just let the bots do all the work for you. No I'm not kidding. The gameplay loop isn't fun either, and the map I played on just felt like every room was a copy and paste. Just when you think you're going to a new area, it's the exact same looking room that you just went out of. The zombie walking and running animation looks like the devs pulled it out of the unity store and called it a day. The whole game feels like the devs didn't care about what they were making. I cannot recommend this game to anyone. 3/10
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Hours played at review time, across 716 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Craziest comeback of the year
absolute game but please keep working on it. this game is going to beat killing floor 3 very soon and dont forget to add a survival game mod
Awesome game with awesome mechanics. I actually didn’t have much hope for this game. They have ranks but honestly you don’t need to care about it. If you don’t have friends, it’s okay, because there are the single-player ones, where you choose your class and have an AI team with you. You don’t command your team like Ready Or Not or something, but it’s good to have them because they provide support in many ways. You can also customize guns and even classes’s uniforms or things they use on face/head. It has three maps for now (since it is such a small game), but they can have different settings (like Dawn, fog, night, etc). You can also choose the difficulty (easiest is Casual and hardest is Insane). It’s honestly a great game for only 2 developers. The developers on the discord community are also active, even if I don’t use it much. I heard they are working on new maps and voice chat for the quick plays (where you are placed with real players on their teams).
i mean its fun and all but need alot of work but i think its got potential with time
cleared insane with the boyz
This game is god's gift to humanity
100% Achievements Free game that is super fun. All classes are viable to play as. Runs well, no performance issues. Already made some good QoL improvements in less than a month. Difficulty is fair, despite what other reviewers say. Skill Issue. It just needs more maps and tile sets, it does get repetitive quick even with some procedural generation of limited tiles. Dogs need a nerf.
I refunded a game just before playing this one. I would've much rather spent that money on this instead.
It's fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 44 | 66% | $4.99 | |
| $0 | 16.5K | 85% | Free | |
| $5K | 13 | 85% | $14.99 | |
| $1.6K | 69 | 74% | $0.99 | |
| $1.4K | 6 | 50% | $9.99 | |
| $832 | 3 | 100% | $10.99 |