
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 46.3Kreviews | 83% | — | $55.4M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I get why so many people recommend Code Vein. It's really good. My only issue is why the hell am I getting frame rate drops going up and down stairs? I'm playing with a 5070 and this is a 7 year old game...
O MANEIRO QUE DA PRA JOGAR COM AMIGOSSSSSSSSSSSSSSSSS
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
одна из игр, которая точно запомнится мне надолго. сюжет здесь интересный, хотя под конец игры конечно уже надоедает собирать и смотреть осколки. единственное, хоть локации и красивые, во многих местах они повторяются и часами плутаешь вокруг да около. не лучший сосалик точно, но мне понравилось. красивый дизайн персонажей, огромный выбор кастомизации своего персонажа да и вообще стиля игры. по скидке вообще самое то
Well, you can call it anime soulslike. Character customization is limited, but okayish. story is okay and interesting a little. Gameplay wise, it is not as simple as it looks but gameplay challenges are mixed between easy and frustrating. fighting mechanics is okayish and weird, but does the job. The bloodcode mechanic (character class) is very interesting, you can switch, mix & match to your liking (some restrictions apply) on skills and perks to build your ultimate skillsets. DLCs is basically waste of money, unless you wanna fight broken elites(same as vanilla game but over-leveled) and unique area bosses with stupid challenges to get their blood code, some alternative skins (i think 3) for each of your companion, some "uinique" weapons (basically vanilla weapon with built in element infusion) overall, it's not a bad game. it had interesting ideas but not the perfect way to execute them. If it interests you, buy it on sales.
[h2]ク ソ マ ッ プ[/h2]な白い血の聖堂を除けば良ゲー。 2の方から入ったクチだがダ〇ソやエル〇ンと比べて自機キャラクターに愛着を持てるのが大きい。 初代ゆえ調整不足は否めないが、セールで1000円程度ならば買って後悔はない。 (逆に言えばフルプライスでは買うな)
-Arte de niveles: Hay tres tipos de arte de niveles: Escombros, roca e iglesia. Espero que haya más, pero es que no he aguantado más lo malo que es este juego. -Diseño de niveles: La cosa menos inspirada de la historia de la historia de los soulslike. Los niveles se "autocompletan" como en dark souls, excepto que no hace falta que esto ocurra. Me he pasado dando vueltas 20 minutos en el ultimo tramo del nivel de la iglesia, porque no hay nada relevante para poder acordarme como volver, no hay diferencia con un laberinto. -Multiplayer: No hay multiplayer, el juego dice que si, pero no. El multiplayer consiste en un quick time event de 10 segundos en el que llamas a otros jugadores, no puedes ponerlo de fondo y ayudar a otros jugadores, no, tienes que quedarte quieto y esperar a que otro jugador busque "pedir ayuda". -La historia: si te importa el drama anime postapocaliptico, este es tu juego. Yo he pasado la mayoria de cutscenes. -Armas: hay gran variedad. Excepto que hay 4 "movesets" y la diferencia entre armas está en el modelo y las stats. No se pueden empuñar a dos manos. No se puede empuñar el arma en la mano izquierda. -Parries: No se puede. Hay enemigos que son tan rapidos que no te deja meterte en el frame de parry. En lugar de respetar el "poise", te stunea y te deja abierto a otros dos ataques. -Enemigos: Hay 10 tipos de enemigos, encariñate, porque los vas a ver una y otra vez. -Cada x tiempo te "invaden" que significa que viene una oleada de enemigos clonicos pintados de rojo a darte de palos. No se puede skipear. -Si llevas armas a distancia, el personaje no se pone a mirar al objetivo cuando disparas, dispara a donde estaba mirando. -RPG: es un rpg porque te puedes crear un personaje, solo te puedes subir niveles. -Dificultad: Dead easy. El compañero te pone bufos, se tanquea y hace daño brutal a los enemigos. Los enemigos son bastante predecibles, excepto cuando de repente se ponen todos de acuerdo para atacarte a la vez y hacerte un 100-0. -Diseño de personajes: Están bien. Si te gusta el anime, te va a gustar. -Rendimiento: Aún teniendo una rx6800, que es muy potente para este juego low poly, cuando alguien invoca un efecto de partículas, bajan los frames a 10. -Sonido: Se hace repetitivo escuchar los mismos efectos sonoros una y otra vez. En cuanto a los personajes, se juega mejor con el compañero calladito. Conclusión: No merece la pena.
(Вода) Некоторое время в моей жизни я очень хотел поиграть в какой нибудь сосалик, а денег не было и один мой друг начал рекомендовать мне код виен, ну я пытался эти рекомендации до последнего игнорировать. Я купил дс2 прошёл его и через несколько месяцев решил посмотреть что же это за код виен. Ну и вот что понял Это лютая херь. Единственная игра из моей библиотеки за которую мне грустно что я не могу вернуть деньги. Боевка настолько скучная и душная что уже на 1 часе я хотел ее скипнуть нах, но терпел. Решил попробовать понять сюжет и понял что сюжет настолько каловый насколько это можно было сделать. В этом казуальном куске кала настолько тупая прокачка что ты просто качаешь уровень перса без выбора чего именно - стамины, урона и т.д. Мир тоже дерьмо, настолько каловые и не интересные локи это придумать надо. Короче за эти деньги можно купить из сосаликов что-то получше например mortal shell или накопите на ds2 dx9 итак стоит 1700р. (Это мнение человека что прошёл все части дмс и байонетту с ультракаллом, так что сильно ко мне не прислушивайтесь, но всё же обдумайте стоит ли эта игра даже 300р ибо за эти деньги я купил себе ac7 за 400р)
Completely not as good as Dark Souls, really bad controls and maps
Hmm..... ok, ok. I'll give this a [b]POSITIVE[/b]. But... BUT.... [b]BUUUUUUUUUT!!![/b] The cathedral is one of THE single worst designed maps in gaming. Blighttown seems bad, but it's actually cleverly designed. 4-2 (Demon's Souls) is pretty bad, but at least you can more or less sprint through the main path without confusing turns and branching paths. Water temple (OoT) is bad, but comparatively manageable. The cathedral is essentially Anor Londo, but where every-f**kin-corner and drop loops into a different path, that branches into 3 more paths, that further has 2 more drops and a ladder at the end of it. It's awful. Legitimately awful design. It's just a confusing mess of drops, t-sections and ladders that make no sense at all. There's a "quick cathedral guide" on Youtube, and it's the quickest I've managed to find; it's [b]17[/b] minutes long. In comparison, Anor Londo's "quick guide" is 5:50. This one area is why I dropped the game several years ago, and why I'm now picking it back up again, but going through this god-awful area using a guide. That aside, it's ok. Even fun-ish? I wish there were more weapon type options, but even in the same weapon class movesets can differ, so it keeps it interesting enough. Magic is a viable option, too, as is ranged. Decent enough game; phenomenal customization. Do NOT pay full price though. It's not worth $70-80 (not even close). Wait for a hefty 60~90% off. EDIT: already got bored of it after playing for like 6 hours. It's an easy game to get bored of. Enemies, locations, all seem kinda samey after a while.
Its so goated
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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