
Relive nostalgic dream of that golden old age with the retrospective graphic. In this game, you play as a college student who meets diverse characters and solve multiple puzzles together with them. The story unfolds in different ways corresponding to the choices you made along with the gameplay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
复古的一款游戏,但是机制做的有点神秘,行动力回复机制和消耗机制有问题
玩到中途的来评价一下 第一印象是游戏画风好复古……?然后发现是真的好玩。游戏里包含了各种经典谜题,还顺便科普了一些浅显的网络工程知识,还挺有意思的,就是玩到第三章之后除了主线剧情之外流程实在是重复,打开游戏的积极性逐渐丧失……另外,在咖啡厅里打开创意工坊订阅的谜题会报错,是只有我会这样吗= = 但是我其实是为了看端木斐来的0w0我就是八卦啦,我就是想知道在家等他的到底是谁T。T
剧情其实还不错的,养成部分确实有点费时间稍显枯燥但也还行,毕竟还有支线在,解谜的话对理科生以及计算机相关专业还行,对文科生可能不是那么友好,可以入手试试
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
本人是从端木斐异闻录开始玩致意大大的作品的,当在本游戏中看到有端木斐的登场还是比较惊喜的,而且这个游戏不仅仅有只有这个亮点还有很多,本人比较喜欢的就是独数环节挺有趣的,而且在解密方面上也很有趣,解密方面也是这个游戏的很大一亮点。想玩解密的人买就对了
挺不错的,这个体量的游戏来说很有惊喜。 养成部分太简单的,可以做难一点,然后分支提醒多一点。现在感觉养成的游戏性不足,除了开头以外基本聊胜于无。 整体游戏性不怎么样,第1-4章都只依靠玩家对小谜题(脑经急转弯)的爱意坚持下去,但是第5章的玩法挺让人惊喜的。 第5章机制值得一夸,跟剧情融得很好,可惜前期暗示不足导致过分超展开。
存档功能给我亖 因为换的壁纸out of memory报错,只能选退出游戏,再进游戏就寄了。回到十月三号,我他妈的。 ---------分割线--------- 我好了 ---------分割线--------- 我又不好了 在28号死了三回了。nmd。
ストーリーも重要ではあるのでしょうが、ずっとストレージ入れ続けているのは、 [url=https://store.steampowered.com/app/1973700/_/?curator_clanid=33017595]連海カジノ[/url]同様、ミニゲームとそこに至る会話が楽しいからです。数独の解が必ずしも一意ではない、24四則演算は必ずしも4枚使わなくてもいいという「完璧でない」点も味があります。割と碌でもない手で解いても、"Crack it!"と大げさな演出でパラメータアップ!……ええ、ごめんなさい。詰まらない手で解いてしまって…… あとは着せ替え、カレンダー・PC壁紙の入れ替え、色々良い点がありますが、イベント回想は欲しかったですね。 最終イベントを見ることは簡単なのですが、セーブ可能数の関係上、デートイベント辺りまで後から見直すのは難しいので。
第一次玩这个系列的作品,画风什么的都很古早,纯冲着剧情玩下去的,没看攻略玩了一遍 前面的时候奇缺行动点,随便干点什么就要喝咖啡睡觉,事情扎堆来,有点应付不来;后面就行动点溢出,天天熬夜都消耗不完,且养成极其冗长,每天不知道哪里可能触发剧情,只能挨个地方点…… 真正劝退是在真结局前的部分,要回档找人,硬生生从那个月份的存档点了十几天的养成,发现啥也没有,心态炸了 只能说游戏剧情吸引了我,养成和操作劝退了,实在没有那个精力为了看个结尾痛苦熬日子。 本来想全成就的,现在决定放过自己T-T 大约不会再打开这个游戏了
[h1]美术和配乐是这个游戏的主要好评部分。[/h1] 关于游戏内容,谜题和养成部分评论的看法都比较一致,看个人喜好的门萨谜题和稀碎的养成系统,这里就不提了。[spoiler]计算机系的表示答题不难,但能不能提高点名的几率和成功率啊,点名成就也太难了吧[/spoiler] 剧情方面主线前四章以类似单元剧的形式引出各个人物,还算比较平稳,许多梗的埋藏也能让同好会心一笑,谜题的适时出现也能提起玩家的兴趣。但最终章直接来个惊天大反转,[spoiler]看得出想想模仿黑客帝国,还顺便借角色吐槽了一下译名[/spoiler]着实让人有点摸不着头脑。 前期铺垫太少,最后强塞概念,强行结局,感觉十分仓促。 剧情上的漏洞很多,比较像是作者编不下去了摆烂随便写出的结局,亦或者是腰斩的作品赶紧大结局收尾了,很多地方不能自圆其说。加上操作上的诸多不便,其实是不推荐的,只是OP个人实在喜欢。 总评:4/10
可以的,只是刷屬性太麻煩 還有不看攻略也不知道怎樣去結局
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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