
A chill game about using plants to overgrow abandoned wasteland dioramas
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About



Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 2.3Kreviews | 95% | — | $1.5M |
| $8.99−50% | 18ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
植物を覆い茂らせるステージクリア型のゲーム。 おおまかにいうと 植物のタネを置く→近くに空き缶などの「物」を置く ことで植物が成長。 成長した植物からはタネが取れる→タネを回収して再配置→置けるだけ物を置く →覆い茂り率が規定のパーセントまで到達→クリアという流れ。 基本はクリア重視で配置していきますが、ジオラマの風景的にココにコレを置きたい!という気分になっても、クリア効率重視で「やっぱやめとくか...」となることもあり、ちょっとゲーム性とクリエイティブ性が衝突してしまっている気もします(遊び専用のクリエイティブモードもあります)。 でもそれなりに適当に配置してもなんとかなるので、ある程度雰囲気でも大丈夫でした。クリアできなかったらガチる感じで...。 それはともかく 荒廃した人工物だけのジオラマが、クリアした頃にはいい感じに植物に覆われた風景に変わっています。 超クリア重視でも、適当に置いててもだいたいそれっぽい見栄えになるのが面白い。 おや、なんだろうこのメモ...。 [i] クリアしたらステージを眺めましょう。 [/i] [i] かつての文明と時間の流れに思いを馳せましょう。 [/i] [i] そして酒を一口飲みましょう。 [/i] [i] それがCLOUD GARDENの魅力でしょう。 [/i]
Media

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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Russian
| $17.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyable game. Peaceful, yet satisfying. Would recommend. :)
廃墟に種を撒いて植物を育てる、チルなリラックスパズルです。 パズル要素はほぼないに等しいです。 何も考えずに植物を配置し続けていると手数が足りなくなる場面もありますが、難易度と呼べるほどのものはありません。 可愛らしく美しいビジュアルで、登場する植物はどれも個性があり癒されます。 ステージも多彩で、様々な廃墟が舞台として登場します。 そのどれもにどこか退廃的な儚さがあり、植物に覆われていく廃墟の姿を眺めているだけで満足できます。 何かの休憩としてのんびりと楽しむのにちょうど良い作品です。 ゲーム性をしっかり求める方には退屈かもしれませんが、 このゲームを手に取る層はそもそも雰囲気ゲーが好きな方がほとんどだと思うので、大きな問題にはならないと感じます。
Cloud Gardens was a quick bounce for me. I really love the art style, and conceptually I like the idea of this level designer where you're building set pieces that nature is reclaiming in this apocalyptic aesthetic. But I didn't really ever find myself wanting to play Cloud Gardens more. I wasn't really sure if the game was about building, about "puzzle solving", or about casual vibing/aesthetics, and it feels like maybe it doesn't know, either. More often than not, I found myself "solving a problem" and not finding much joy or reward in doing it, and very rarely did I get to both complete a level and truly like the result aesthetically. I think it missed on both fronts. I'd like the concepts and aesthetics of Cloud Garden to go somewhere - but I think it would need a much stronger gameplay direction for me to recommend it.
Fun little plant-growing, cutesy industrial buildy game.
Such a chill game. Very zen and beautifully done.
被生活毒打后在种花中安息了,上头,十分上头
Great presentation, music, and vibes. Good game to relax with.
This game is incredibly relaxing and absolutely recommended to people who enjoy building within games
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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