
CloudDwellers is a 2D simulation and city-building game set in a world of scattered floating islands. Guide your settlers to harness technology, optimize production, and transform fragmented skies into a thriving, beautifully crafted aerial haven.
Modeled estimate, not a reported figure. How we estimate →
About
You've awakened.
You find yourself in a mysterious world of floating islands, where the sky shimmers with an ethereal glow. The islands drift like fragmented dreams, surrounded by unfamiliar flora and an unknown ecosystem.
You gradually adapt to this world's rules. You'll need to build a home and develop technology, starting from scratch—from primitive tools to advanced machinery. Craft technological marvels, explore uncharted islands, and search for other survivors. Uncover the origin of this strange world, unravel the mystery of how you came to be here, and ultimately, find your way back home.
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"To get rich, first chop trees." You can acquire vast amounts of resources by gathering from resource points and opening resource chests. All resources are the fundamental fuel for civilization upgrades; without resource accumulation, development will be impossible.

The growth of your home base relies on sound planning. You need to reasonably allocate your workforce and set production tasks, transforming raw resources into precision industrial goods. Plan efficient industrial zones, strategically lay out facilities to build a production network, and use the power of machinery to break through productivity bottlenecks, extending your tech tree into the future.

On the floating isles, you’re free to design and expand as you like. Shape barren land into a thriving skybound home—complete with functional facilities, green spaces, and living quarters—using nothing but your creativity and vision.

Across the expanse of the floating isles, dwellers discovered a rare mineral known as Mysterious Glowing Stone, which harbors immense energy within. By channeling the shimmering waves it emits into dormant mechanisms, they learned to awaken ancient machines—setting them into motion and freeing humankind from manual labor.
Yet this was only the first glimpse of the power within these waves. Greater mysteries await those who dare to harness them further.

Is your character's movement speed too slow? Is their work efficiency too low?
Don't worry! You can enhance your character's abilities by wearing equipment and using idols, boosting their work efficiency and making every action quicker.

The world is vast and ripe for discovery. Venture into diverse regions, each a unique ecosystem teeming with exclusive resources and hidden opportunities. Every journey holds the promise of rare materials, lost technologies, and new frontiers.
All English text in the game was translated with the help of AI, so some lines might sound a little funky here and there. If you catch anything that makes you go “wait, what?”, feel free to swing by our Discord and let us know — your help might just save us from sounding like robots pretending to be human!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Parece interesante pero estaría bien poder jugar una partida/tutorial como ocurre en otros juegos de este estilo.
こういったゲームは初めてではあったのですが、時間が過ぎるのを忘れて遊んでしまいました。 キャラも可愛く、釣りをしたり本を読んでいる姿を見ているのを眺めているだけでも癒されます。 現状はクエストの様な物はなさそうなので、ユーザーで目的を見つける必要はあるかと思います。 拡張するも良し、拠点を整えるのも良し。 今後のアップデートにも益々期待ができる作品です!
虽然是类缺氧型游戏,但是比缺氧的难度上简化了很多 更加适合新人的游玩 前期的指引对新人来说也更加的友好 能够给人更加轻松的体验。资源的采集有了幽波的辅助让小人做更多其他的活而不是都把时间花在采集资源上:当有找不到资源的时候也有寻找器作为辅助(当然解锁这个科技前,部分资源寻找还是比较困难的希望可以改进一下)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体还行,待优化细节
建议全网资本家人手一份
戦略性がなくリソース管理に注視できるRatopiaといった印象。まだたどり着いていないが、自動化要素もあるらしく期待している。 ただし、碁盤の目族の私からすると、地形操作ツールがなく、初期配置される木やツタが破壊できないために、どうしてもウニャウシャした拠点になってしまうことが欠点。 ただ機能として追加してほしいのは地形変更よりも、現状ON/OFFしかない作業優先度。
[h1]《遗民天境》:你有玩过“小人饿不死”的缺氧吗?[/h1] 除了玩法有趣的模拟经营基建游戏以外,《缺氧》也是一款高难度的资源管理生存游戏,因为除了基建以外,你需要时刻关注小人的生命与健康状况,除了让小人可以实现自动工作的流水线以外,你还需要建造厕所以及足量的食物供应,稍有不慎,便会满盘皆输。 而现在,如果告诉你,有这样一款《缺氧》,小人虽然依旧需要进食,但游戏允许你即便不解决食物供应就长时间挂机,小人也永远不会饿死呢?《遗民天境》做到了。 这是一款几乎完全没有资源管理失误惩罚的偏放养类《缺氧》游戏,玩家需要连接游戏中随机生成的各种带有资源的空岛进行开采与探索研究。为了方便运输,游戏中加入了单双向滑索等专门针对空岛主题设计的位移系统,小人也可以在玩家的工作安排下实现从收集到制作再到储存的流水线自动化。 本作的优势基本上就在于纯自动化以及低成本的资源管理要素,玩家可以利用较为漫长的挂机放养时间在游戏中获得足够的成就感。当然,除此之外,本作最引以为豪的就是游戏内置的“幽波”系统,玩家需要通过镜面反射以及分散将三种拥有不同效果的不同颜色水晶发出的单条激光混合出另外三种额外颜色,然后用这六种颜色的激光在镜面反射的定向导向下使其遍布所有岛屿,最终照射到需要不同激光的设备上去,进一步实现可以脱离小人或是增强生产效率的生产自动化。 简单来说,本作就是机制不简单但是难度简化版的缺氧外加激光反射解谜游戏,玩起来压力低且可玩时间长,能够提供绝对长线的优质游戏体验。 [table][td]欢迎关注鉴赏家[url=https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
面白い、ハマる
普通におもしろいです。 最初行き詰りましたが、左下アイコンの建設さえ気付けたらゲームは進んでいきます。 時間が溶ける良ゲーだと思います。まだやり込んでないので、ストーリ、エンディングがあるのかが 気になります。
在浮空岛上建村子,探索广阔的天空寻找各种资源和居民,布局全靠玩家的想象力。 从零开始探索研究,逐步完善设施非常有成就感,从一开始的土木工程过渡到砖瓦结构,再到未来科技什么都能造出来。 随机的地图资源分布让规划也变得很有乐趣。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $3.5M | 4.6K | 88% | $22.00 | |
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| $1M | 935 | 87% | $14.99 | |
| $13.2K | 38 | 53% | $11.99 | |
| $7.9K | 22 | 91% | $9.99 | |
| $1.9M | 2.8K | 84% | $19.99 |
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| $20.2K | 356 | 70% | $3.99 | |
| $20.3K | 143 | 80% | $7.99 | |
| $20.3K | 80 | 81% | $8.99 | |
| $20.3K | 96 | 86% | $9.99 |