
Clonizer combines Hex-based tactics and roguelike deckbuilding! Play cards, manage clones, explore unique charming planets and outsmart aliens. Craft a powerful deck through your expedition and Clonize the universe to become employee of the month of CLONPO!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muko bir oyunrakanıza yaslanın ve sadece oynayın
Fun take on a roguelike deckbuilder meets hex strat game. The art / humor are surprisingly good and there's a lot of charm in the package. The main issue is that runs are a bit short and a bit too samey (which are two sides of the same problem). The shortness means you can't get into really 'interesting' decks... which means that most decks develop in generally similar ways... which reduces the randomness and makes runs feel very similar. Hoping that the devs continue to add to solid base. 7/10, but could easily go higher if they add another act or two.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese* +2 more
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
大推,基本上就是戰棋+肉鴿要素,他的數值蠻緊湊的算比較硬一點,但玩法真的很多樣,流派很多,連初始能帶出去的選擇都超多,我很享受那種像RTS一樣可以用大堆雜魚掃蕩的玩法
It's a really fun game with huge potential but there is no motivation for replaying once you win. There are some achievements you can do if you feel like trying to meet the specific conditions but there is no accession levels and there doesn't feel much like point to unliocking more planets or cards when it's the same run over and over again you've already won
It's good.
I hesitated a little bit on this one, purchased on sale. It's a great game! Could use a demo, might bring more sales.
This one is good. And I'm picky about deck builders.
pretty garbage , i see the idea but card manipulation upgrades and timings are sooooo awful , the last planet literally takes 2 to 3 hours or boring same cards over and over , the balance of the game is FULLY wrong and needs a huge nerf in the players favour(and yes i completed it)
[code] [url=https://store.steampowered.com/curator/36948155-Card-Game-KING/] FOR MORE CARD AND BOARD GAMES FOLLOW US [b]CARD GAME KING [/b][/url] [/code] I love when deckbuilders explore other mechanics different from the Slay the Spire formula and Clonizer does just that. Instead of pitting you against enemies room after room, it has you play on the map, summoning units and completing objectives. Clonizers is a weird mix of unit management, map control and deckbuilding and it works. With only 3 energy per turn and periodic attacks you'll be consistently assessing how to best spend your resources, which units to upgrade, and how to build your deck. It's not terribly deep, but feels tactically satisfying nonetheless. The boss fights also have unique mechanics making each an interesting fight. That said, it does has some shortfalls. Slow unlocks and limited card pool means fewer variety between runs. The different starting decks are simply not distinct enough from each other, although there are two ships to play as, each with their own set of cards (like characters in StS). All in all, Clonizer is a worthy pick up that adds refreshing new way to play a deckbuilder. Bonus: I want to address some common grievances mentioned in negative reviews. The game does have a sort of timer within each mission in the form of ever increasing attacks on your ship, however I never felt rushed and had plenty of time to finish a mission without taking damage. As for the balance, while not perfect, it's pretty good and the difficulty is just right. [h1][b]Favorite mechanics[/b][/h1] • Map movement and focus on map control [h1][b]The positive[/b] [/h1] + Good card play + Objective based victory rather than just killing enemies + Interesting turn-by-turn decision making [h1][b]The neutral[/b][/h1] * Events don't show outcomes so it becomes a memory game. Thankfully most are positive. [h1][b]The negative[/b][/h1] - Very slow unlocks. The 2 cards and one item per run don't quite have a meaningful effect on run variety. - Can feel a bit 'samey' as there aren't that many cards and starting decks are not different enough. [h1][b]Conclusion:[/b] [/h1] Needs a bit more variety, but otherwise Clonizer a refreshing take on deckbuilding with objective based victory conditions and unit management. Recommended, 7.5/10.
玩法有意思,但作为战棋游戏,棋子性能有些偏弱,难度体验不好
Players by region
Where this game's players are, estimated from review languages.
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| $201.3K | 468 | 73% | $14.99 | |
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| $20.1K | 69 | 83% | $11.99 |
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| $85.9K | 155 | 33% | $13.99 | |
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| $85.8K | 103 | 77% | $19.99 |