
Grab your pickaxe, descend into the depths, and become the master of wealth! 45 pickaxes, 270 skills, 10 bosses, workers, enchantments and endless upgrades. Your mines keep working even while you're away.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Free to Play
Clicker Ore is in active development. New content, balance changes and systems are added regularly based on community feedback.
"Grab your pickaxe, descend into the depths, and become the master of wealth!"
You start with a single pickaxe. You hit a rock, a few gold coins drop.
Hours later every ore you break pays out billions; your workers dig for you, your pets fight beside you, the enchantments on your pickaxe amplify every hit, and you're already working out how to unlock the next floor.
Clicker Ore is a mining game that combines the comfort of an idle clicker with the depth of an RPG.
Every click makes you stronger. Every floor puts a new wall in front of you. Every upgrade is a way past that wall.
Start small, grow huge.
There's a long road from a rusty pickaxe to an arsenal of 45 pickaxes, 270 pickaxe skills, suits, pets and enchantments.
A bad investment slows you down; the right move multiplies your power.
The depths are waiting.
The deeper you go, the harder the rock and the higher the heat. Without heat resistance upgrades you can't go any further.
Some floors must be broken against the clock, and some ores only ever appear once. The elevator takes you back to any floor you've reached, so you can see what each floor earns per minute and swing your pickaxe where it pays best.
Build your crew.
Five workers unlock on their own as you pass floor milestones. Hand each one a pickaxe and they generate passive income with that pickaxe's power while you play.
Your pets fight for you. Your gold no longer comes from your clicks alone, but from your whole crew.
Enchant your gear.
Craft enchantments in four tiers, from Common to Legendary, using the dust and pieces that drop while you break ore. Every enchantment rolls random affixes; slot it into your pickaxe, suit or pet and build your own combination.
Trade surplus materials up to the next tier, and dismantle enchantments you don't need to get dust back.
Keep earning while you're away.
The mine doesn't stop when you close the game; the gold that piled up while you were gone is waiting when you return.
Daily rewards, daily missions, playtime rewards and the lucky wheel are there every session.
Keep an eye on the announcements; the promo codes we share give a small but real head start.
Never stop.
Prestige, earn Essence and unlock permanent upgrades.
The panels you've opened and the bosses you've beaten survive prestige; every reset carries you to the top faster than the last.
• 45 Pickaxes, 270 Skills – Every pickaxe has its own upgrade tree; where you invest shapes how you play
• 8 Active Skills – Upgrade them with Skill Stones, branch them in the Skill Tree, build your own style
• 10 Unique Bosses – Enter with a dungeon key, beat them before the timer runs out, collect special rewards
• 5 Workers – Assign a pickaxe and let passive income pile up while you play
• Enchantment System – Four tiers, random affixes, inventory, trading and dismantling
• Rare Ores – Special ores that appear only once, with an achievement tied to them
• Gold Balloon & Gold Crystal – Momentary chances that reward active play; the crystal turns the current ore into a timed bonus ore
• Daily Missions & Quest System – Missions that refresh every day, 65+ quests, spend Taskium, grab rare rewards
• Lucky Wheel – A free spin every day, with rewards that scale to the floor you've reached
• Offline Earnings – Gold keeps piling up while the game is closed
• Prestige & Essence – Reset your progress and grow stronger with permanent bonuses
• 100 Achievements and 100 Titles – Titles aren't just decoration, they give bonuses
• Suits & Heat Resistance – The only way to survive the heat of the depths
• Trading – Convert currencies and enchantment materials into one another
• Time Skip – Skip 8, 16 or 24 hours ahead; the gains are calculated from your current power
• Chests – Drop enchantment dust or pieces; the exact odds of every reward are printed right on the card
• Promo Codes – Enter codes shared in announcements and the community under Settings > Codes and claim your reward
• Activity Log – Look back at what happened and what you earned
• Leaderboards – Take your place in the click count, damage, boss, prestige and floor rankings
• 18 Languages – Full localization
• Cloud Saves – Your progress is tied to your Steam account and follows you across devices
Clicker Ore isn't just about clicking.
The right pickaxe, the right suit, the right enchantment, the right investment at the right time.
It offers the comfort of an idle game together with the strategic depth of an RPG.
Bad decisions slow you down; good decisions carry you to the top.
Early Access
Clicker Ore is in active development.
Content, balance and systems are updated continuously based on community feedback.
Join the Discord and tell us what you'd like added – most of our list comes from players.
Genres
Stats
Languages: English, French, Italian, German, Simplified Chinese, Portuguese - Brazil, Indonesian, Traditional Chinese, Japanese, Korean, Spanish - Latin America, Polish +5 more
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Insanely bad balancing. It seems smooth.. And then suddenly, your damage skyrocket, your gold skyrocket, and you progress through the 'level' at insane speed, you reach the last avaible boss quickly, which allow you to infinitely get prestige point without actualy prestiging ( since you can convert ore/skill orb to boss key, which allow you to grind those infinitely ) The heat resistance feature is literaly useless, just buy 200 level of each mining gear every once in a while and it will literaly never matter that the heat system exist The skill are 100% useless, because you one-shot everything anyway at insane speed. There's an entire tab meant for golem, which is a paid feature, but i'm sure they are just as useless considering you one shot everything at insane speed... It was clearly NEVER playtested before and it shows. I mean, putting a shop with a +1000% damage as a shop is a gigantic indicator that the dev clearly don't know how he should balance number to begin with. I want you to look at my playtime : I am at the rock level 1300, more or so. I've stopped there because i'm not interessed in this mess anymore.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es parecido a Clicker Heroes no esta al mismo nivel pero es bastante disfrutable
Хренов кликер.
A Clicker Heroes inspirational game, if you like Clicker Heroes, you will love this game and it's free win-win! ^_^
Clicker Ore is a free-to-play incremental mining game that takes the basic satisfaction of clicking for resources and expands it with RPG-style progression, equipment management, permanent upgrades, pets, bosses, and multiple currencies. Developed and published by Tiny Depth Studio, the game was released on July 26, 2026. Its central concept is immediately understandable: begin with a humble pickaxe, break rocks for gold, invest the proceeds into improvements, and gradually descend into increasingly demanding sections of the mine. What starts as a modest resource-gathering routine eventually becomes a much broader exercise in optimization, where equipment choices and upgrade priorities determine how quickly the player can overcome the next progression barrier. The mining loop succeeds because advancement is constantly visible. Rocks become tougher as the player descends, but improvements steadily transform obstacles that initially seemed difficult into trivial sources of income. Clicker Ore reinforces this feeling with an extensive equipment system containing 45 pickaxes and 270 pickaxe-related skills. Individual pickaxes have their own upgrade trees, allowing progression to involve more thought than simply purchasing the next item with a larger statistic. Eight active skills can also be strengthened with Skill Stones and developed through branching skill trees. These mechanics give players opportunities to specialize their approach and reward efficient allocation of resources. Depth is more than a numerical indicator because environmental difficulty increases alongside the durability of the rocks. Temperature rises farther underground, forcing players to improve armor and heat resistance before they can safely continue. This creates another progression gate and prevents raw mining strength from solving every problem. The elevator complements the system by allowing travel back to previously reached floors while displaying their gold production. Consequently, each floor becomes both a challenge to conquer and an economic asset whose value can be considered when planning future upgrades. The idle component is equally important. Mines continue generating gold while the game is closed, making Clicker Ore suitable for players who enjoy returning after an absence to discover that meaningful progress has accumulated. Pets further automate advancement by fighting on the player's behalf, while daily and playtime rewards encourage regular sessions. At the same time, critical strikes and Gold Balloons create moments that reward active participation. The balance between passive income and hands-on interaction means players can leave the game alone when necessary without making active play feel completely pointless. Bosses give the journey larger milestones. Ten unique bosses appear as tests of the player's accumulated strength and provide special rewards for overcoming them. More than 65 dynamic quests offer additional objectives, with Taskium functioning as another resource tied to valuable rewards. Dungeon Keys unlock special content, while titles provide permanent bonuses rather than merely serving as decorative collectibles. These systems help diversify the experience by ensuring that progression is not entirely dependent on repeatedly breaking stronger rocks. Prestige provides the foundation for long-term advancement. Players can voluntarily reset their immediate progress in exchange for Essence and permanent bonuses. Although losing accumulated advancement might initially appear counterproductive, subsequent runs become considerably faster. Returning to earlier areas with permanent enhancements makes the player's increased power immediately noticeable, producing the familiar incremental-game satisfaction of destroying in seconds what previously required substantial effort. Deciding when to prestige becomes an important strategic consideration because resetting too early or remaining in an inefficient run for too long can reduce overall progression speed. The economy adds further complexity through seven currencies that can be exchanged using the trade system. Combined with equipment, Skill Stones, Essence, Taskium, armor, pets, titles and Dungeon Keys, this creates plenty of simultaneous objectives. A leaderboard provides a competitive element for players interested in comparing their advancement with others, while Steam Cloud support is particularly valuable for an incremental game where preserving long-term progress is essential. The large achievement collection also provides additional milestones for completion-oriented players. The main limitation is that all of these systems still surround a fundamentally repetitive gameplay loop. Players who do not enjoy incremental games are unlikely to find the constant cycle of mining, purchasing improvements, reaching progression walls and resetting especially compelling. The number of currencies and upgrade systems may also become overwhelming, particularly when optimization starts feeling more like routine management than meaningful decision-making. Clicker Ore includes in-game purchases as well, so the long-term appeal of its free-to-play structure depends heavily on maintaining a satisfying natural progression rate without making optional spending feel necessary. Another consideration is that Clicker Ore remains under active development. Tiny Depth Studio describes the game as receiving new content, features and balance adjustments influenced by community feedback. This gives the project room to expand considerably, although it also means that its balance and systems may continue changing. The developer additionally discloses the use of AI-generated content for splash images and an icon, which is worth mentioning for players who consider the production methods behind visual assets when choosing games. Overall, Clicker Ore offers considerably more mechanical structure than its simple premise suggests. Its combination of 45 pickaxes, extensive skill development, active abilities, armor, heat resistance, pets, quests, bosses, trading, offline income, prestige and permanent bonuses creates a progression system with numerous interconnected goals. Its greatest strength is the persistent feeling that almost every action contributes toward becoming stronger, richer or more efficient. Repetition is unavoidable and the expanding collection of resources can occasionally make progression feel overly complicated, but players who enjoy optimizing incremental systems should find plenty to pursue. Tiny Depth Studio has built a promising mining clicker that understands the appeal of starting with almost nothing and gradually transforming into an overwhelmingly powerful operation. Rating: 6/10
Supports more languages, including Chinese, Japanese, etc.
💎⛏️⛰️⛏️💎⛏️⛰️⛏️💎⛏️⛰️⛏️💎⛏️⛰️⛏️💎 ⠀⠀⠀⠀⠀⠠⣤⣤⣄⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠈⠙⠿⣿⣿⣷⣦⡀⠀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠛⢿⣿⣇⠘⠿⠷⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠙⢿⣷⣤⣤⡀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⠆⠀⠙⢿⣿⣿⡄⠀⠈⣿⡟⠀⠀⢸⣿⣿⣿⠀ ⠀⠀⠀⠀⠀⠀⠀⣠⣴⣿⠟⠁⠀⠀⠀⠈⠻⣿⣷⠀⠀⣿⠁⠀⠀⠀⣿⣿⣿⠀ ⠀⠀⠀⠀⠀⣠⣾⣿⠟⠁⠀⠀⢠⣦⣄⠀⠀⠘⢿⡇⠀⠁⠀⠀⠀⠀⢹⣿⣿⠀ ⠀⠀⠀⢠⣾⣿⠟⠁⠀⠀⠀⠀⠉⠙⠛⠛⠒⠀⠈⠃⠀⠀⠀⣴⣶⣾⣿⣿⣿⠀ ⠀⢀⣴⣿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⠀ ⠀⠀⠙⠁⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⡇⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣃⠀⠀⠀⠀⠀⠀⠉⠻⣿⣿⣿⠀ ⠀⠀⠀⠀⣤⣤⣄⣀⡀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣶⣤⡄⠀⠀⠀⣠⣿⣿⣿⠀ ⠀⠀⠀⢀⣿⣿⣿⣿⣿⣿⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⢰⣿⣿⣿⣿⠀ ⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣦⣤⣽⣿⣿⣿⠀ ⠀⠀⠀⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠀ 💎⛏️⛰️⛏️💎⛏️⛰️⛏️💎⛏️⛰️⛏️💎⛏️⛰️⛏️💎 Keep diggin, there is gold in them there hills! ❤︎
1/10 nothing of value here - ai shart
keine erklärung wie man die coins für quest bekommt... braucht aber tonnenweise von.. begleiter nur für diamanten... keine diamantdrops.... nur echtgeld.. die boss keys extrem überteuert beim umtausch und wenn erfolge soweit durch hast bekommst nix mehr zum tauschen und musst echtgeld verwenden.. danke verzichte...
Yup, just another clicker time waster (with the same old progression stick up your a**)!!!!
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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