
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.

In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.


With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.


Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99−20% | 278.7Kreviews | 95% | #82 | $202.3M |
| $45.19 | 104.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best game ever this is what satisfied my turn base hunger.
This game is tight. Absolute cinema. 33/10 would get depressed again
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #57, worst JP #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 80.14/day in the week to Sep 15 → 70.75/day in the week after.
Of the 4 markets with a position on both sides, 4 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 93.71/day in the week to Sep 14 → 68/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
| $49.99 |
| 45.5Kratings |
| 94% |
| — |
| not modelled |
| $39.99−20% | 873ratings | 92% | #274 | not modelled |
| $49.99 | — | 98% | #67 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
要美术有美术,要战斗有美术,要剧情有美术,要数值有美术。 前期还觉得好玩,到后期数值完全崩坏,还有那些沙滩小游戏是真神了
一年前玩的,补个好评,年度最佳没毛
This game is so tight. 33/10
Отличная игра
I have a hard time comprehending why people like this games so much. It must be one of the mose overrated types of media ever created. The story? 10/10!! Amazing! To bad it falls flat on its stomach when it comes to gameplay.. This is esentially a parrying/dodging simulator. 10-15-20 minute battles that hang on you getting a perfect parry every single time? No thank you. Everytime you face a new enemy you have to fail first in order to learn their attacks so you can try and time the parry/dodge. You might be thinking "But there has to be a lower difficulty setting?!" There is, it is for those who want to focus more on the story. Like me. The game is still relentless in that you have to have perfect parrys/dodges. For some reason there is a setting under accessibilty that allows you to "skip" QTEs by automating them. If a person needs help with QTEs then i would be willing to bet they need help with the parrying/dodging too. I kept thinking i will get in to it, but no. After re-doing a battle for the fifth time, a battle that lasts for 10 minutes. You loose me, its not fun anymore. I wish i could still re-fund this.. You can tell it was made by the french.. (Not because its basically set in france..)
Sat in my library for a while so I gave it a chance. I remembered why I stopped playing; too many gimmick fights not enough substance. The world building is cool but it has very little replay value. At that point you're better saving your money and just watching someone play it on YouTube.
jogo incrível, simplesmente incrível e que mereceu tudo de prêmios que ganhou eu quis esse jogo inicialmente pela gameplay que achei legal, não esperava que a história fosse me prender tanto mas é excelente, músicas então nem dá pra começar a elogiar, cada uma mais foda que a anterior não encontrei nenhum bug que impedisse progredir no jogo ou algo parecido, e mesmo depois de fechar a história principal ainda ficou alguns bosses e áreas pra explorar
Je dois écrire cette critique en français. parce que les mots anglais ne peuvent pas décrire à quel point ce jeu est beau. il doit être écrit en natif. La musique est un jeu d'enfant et un homme qui aime les vidéos et les vidéos. La scène et l'historien sont au niveau du film de déversement.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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