
Monster Tamers and Farmers... Catch, train, and evolve unique creatures, harness them to grow your farm, and build friendships as you help restore villages and reclaim what was lost.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Set in a post-apocalyptic world teeming with mysterious creatures, Chronomon combines monster taming and farm sims for a single, seamless experience. Catch them, train them, evolve them - then take the fight to the Epoch Syndicate, while uniting towns through trade, non-linear quests, and, of course, defeating the villains that threaten everyone. Don't forget to take care of yourself: Hearty meals and plenty of sleep matter as much as chronomon in the vibrant, ever-changing world that's yours to explore!
Want to share the experience? Play anywhere thanks to cross-save support for all devices (Mobile Android/IOS) and take your game on the go! Consoles and Smartwatch ports coming soon.
Catch over 100 monsters (in both regular and rare varieties with unique traits), who will fight for you, explore for you, work the farm for you - and more!
Train each monster to tweak and tailor them to fit your playstyle, thanks to a robust RPG system: 39 skill trees and over 300 distinct skills, upgraded further by scoring Perfect Hits in combat, monster Imprints, and special passives!
Solve puzzles with the chronomon, using their unique abilities to overcome challenges scattered across the map and unlock special treasures!
Put them to work on the farm, rebuilding it from scratch and gaining special rewards!
Plant and cultivate over 50 distinct types of crops, then turn them into a variety of meals to keep yourself alive and your chronomon in fighting shape. Then trade the surplus with nearby towns for essential goods.
Head out into the world to gather raw materials for the farm and take a break while fishing, with a chance to catch over 20 types of fish (and then cook or sell them).
Use your chronomon to maximize production on the farm, using their unique abilities to turn it into the agricultural heart of the world.
Customize and decorate the farm to your liking, making it a spot of joy and hope in an apocalyptic world.
Head into town to undertake quests to rebuild them and forge lasting friendships. Each playthrough is unique, thanks to branching storylines and choices that matter!
Adventure across a dynamic world, changing with the time of day. Head out at dawn for casual, mostly safe exploration - or strike out at dusk on risky expeditions with high rewards.
Experience a dynamic weather system, with drizzling rains, freezing blizzards, and other natural disasters that directly affect chronomon battles and your farming efforts.
Free the world from the oppressive Epoch Syndicate, seeking to conquer the survivors of the apocalypse for its own, nefarious ends! Players can choose to progress the story as a Farmer or Monster Tamer.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its have its bugs i like to use a controller some times skips item in hotbar and you don't do the tutorial u can't get item that cuts up fish I like night time you get more XP but the catch is they are harder deal with
Controls are utterly abysmal. never made it far in the game as I just tend to get pissed off at the absolutely terrible controls. Want to open a menu? Sure! oh by the way you cant use the controller to tab through all the bars because it gets stuck on your monsters, and you end up requiring a mouse. Want to use mouse and keyboard? Goodluck on knowing the controls unless you decide to memorize the entire control scheme from the hotkeys menu. Game Might be good, I will probably never know, as the controls are infuriating.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
今天小更新一下之后战斗的时候放技能过后就没反应了 卡在战斗界面 就只能退出重开游戏 然后进去第二次遇怪战斗的时候还是这样 放技能之后就没反应了 卡在战斗界面
재미는 나름 있습니다. 업데이트도 나름 해줍니다. 다만 한국어로 설정하면 80%가 네모로 나옵니다. 차라리 못 알아먹을 번역이라면 해석이라도 해보겠는데 그냥 네모라 해석을 할 정보조차 없습니다. 영어로 플레이 하세요.
The game is really fun, like Pokémon on a higher difficulty. However, it doesn't feel like a copy at all. The fights can be difficult but it's fun to grind. The mines and getting to explore them is also a nice touch. The fact that you can choose a Chronomon to follow you is also a really sweet perk. Maybe in a future update, you could add being able to interact with them and maybe have them find items once they have a certain number of hearts? I think that would that be nice. I am looking forward to the future updates. Good job, devs(s)!
I tried to play this, but partway thru the tutorial, it bugged out and completely broke the questline. Instant refund.
Short version: Stardew Valley meets Creature Collector. As noted in my longer description below, my concerns are all related to the UI. A ton of potential hidden behind a really clunky and unoptimized UI. At a minimum, six months; likely a year to fix most of the UI issues. All the content-related things you would want in a game, and some pretty rich mechanics too! (If you can get past the UI issues.) Long version: If you can get past the clunky UI, this game has a lot of potential. There are all the regular things you like from something like Stardew Valley, with building/mining/farming, etc., but with some good creatures for good measure. Once you can figure out how the mechanics work, it's pretty enjoyable. Feedback: This game seems like it was tested on a controller. If I hover over items in the inventory with mouse and keyboard, they don't show information, but when I use WASD to flip between them, they do. In addition, moving a Chronomon from storage to serve as a farm helper is a drag-and-drop operation. That is not clear and is probably a wasted mechanic, instead of selecting a Chronomon and then placing it in the farm hand spot. I spent more time than I'd like to admit trying to figure out how to get a Chronomon to work on Steam Deck, and had to switch to a computer to do it. Money is a huge part of this game, but knowing how much (and why they're priced a certain way) would be helpful. Crops clearly have value, but something with similar health benefits (like milk) nets you one dollar each. That seems odd considering your initial start is a lot of collecting from Chronomon. Ability selection - Choosing your new abilities is really clunky. I thought I understood it, but I didn't get the new skill I wanted.
I want to recomend this game. I do. I know its early access and I hope theres a lot done on this to improve the game. Things I dont like: Ill start with the cons. Some might just be my opinion. -Cant skip intro quests to move on and come back later, Im stuck on fishing, it sucks, and I cant catch a fish. Im wasting all my energy every in game day trying to dig up worms, to go fishing. Maybe some might have a better time at this, but it also should just be the onlything going on to advance the game. If you dont. You are stuck. I get fishing mini games are alweays hard, but this is silly and the having to find a worm and then you fail, then you have to dig again....feels even more punishing unessarly. the having to find worms is cool.....maybe there could be something to balence this? Maybe more luck base, and less skill when fishing? Maybe if you get a worm it helps feel a small one in? idk. Good Luck everyone struggling on this. -Clunky and counter intuitive. I find myself pushing puttons of things I dont mean to do, I cant swap hot bars I cant scroll the hotbar. -Art could use some tweeks, but not really bad, and thats a highly personal preference thing. -Although im not one to think the wheel has to be reinvented. There could be more to distance itself from stardew/harvest moon meets Pokemon/Monster taimers, and blend it a little better, its hard, but just some food for thought. There were times I was like...this is just stardew. -The starters, were not interesting to me. And they lacked information, like types etc, you could kinda bring up stats but it was hard to see types and it felt clunky and I think i did it by accident, or it was after I picked one? or something? I love that theres controller support but it was glitchy. it worked half the time, and would stop on the tabs or wouldnt let me get over to certin areas of the menu and I would have to then switch to mouse. -Not sure why called Chronomon yet. Is this just a name that "Sounds cool" or is there a purpose? I was thinking at first its because you had to go back in time pre-post apcolypic times....but im stuck on fishing, so maybe its later. Might not get there because I raged quit on fishing and it feels like a waste of time. Although I want to play more. Maybe sometime if I have time to waste (which is rare) I will come back, and try gain. -Although a neat concept. Monsters farming, you have to go and manually collect what they harvest. and the first monster you get besides your starter, they kinda like you to put that monster to work on the farm. Would be a better leter game thing. Things I like: Again. Might just be my opinion. + I do like that the tool seems to select the right tool when it comes to digging, farming, cutting down trees, smashing rocks, etc. + The enimies seem interesting from the little I saw them before getting stuck on fishing. + The plot and world is interesting, although...kinda odd. Post apcolypic, then not kinda, but again, stuck so I wasnt able to progress. + Monsters being able to help farm is a neat concept. + I like that there is a tutorial for battling, and using your monster, and farming, but that should be an optional tutorial. as a side to the actual game. multiple quests at once. Rewards for doing the tutorials, but not a nessary plot progression. Because of the state its in, and not sure how much and if they will work at this I cant recomend until its out of early access or further along. At that point I will change My reveiw if I can, and I will tell all my friends about it. Right now. I cant. Sorry. Its charming, and I hope the devoloper keeps at it. I got this game on sale.
Un jeu très sympa, cozy et prenant. On retrouve les même éléments qu'un jeu [strike] pokémon [/strike] jeu de capture de monstre très connu, à la différence que si vous voulez des potions... Il va falloir cultiver les ingrédient d'abord ! Les +++ -Variation du gameplay : pas envie de faire de combat ce soir, pas de soucis, il faut développer la ferme. Ou, au contraire, laisser les chronomons qui sont à la ferme gérer tout cela, et se contenter de récolter les bénéfices -Progression de l'histoire en affrontant tout le monde sur son chemin... ou en finançant la rébellion avec des ressources de la ferme. -Un monde très grands à explorer. Chaque ville aura son histoire -Cycle jour nuit, mais personne ne tombe de fatigue à minuit... On a une jauge d'énergie à gérer, et si on veut faire une sieste au milieu de l'après midi pour pouvoir affronter les monstres nocturne, c'est possible, et même encouragé! -Des passifs à débloquer, qui varient d'un chronomon à l'autre, même s'ils sont de la même espèce Les --- -Les graphisme pixelisés ne sont pas pour tout le monde -Nécessite un peu de grind : Même en se focalisant sur le travail à la ferme, il va falloir augmenter vos chronomons, si vous voulez atteindre la prochaine ville en vie...
Nope, I really tried to play this but the controls are so painfully clunky.
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Players by region
Where this game's players are, estimated from review languages.
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