
Chrono Ark is a singleplayer roguelike that combines elements from deckbuilders and party-based RPGs. Recruit, train, and build a team of unique Investigators to restore the Twisted World!
Modeled estimate, not a reported figure. How we estimate →
Prices
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About
ChronoArk is a party-based deck-building roguelike single player RPG game about rescuing the world from chaos.
Recruit, train, and build a team of unique investigators throughout the abandoned land and restore the Twisted World!
Party-styled, card-based battles Recruit up to 4 party members and synergize each card you have to win the battle!
All skills and perks will appear as cards during the battle.
It is up to you to customize your own characters!
RogueLite RPG Unlike classic RPGs, everything you gain will reset when your party is eliminated. However, you will discover more options as you play through the game.

StorylineA long time ago, the world was covered in the Black Fog and mankind evacuated to the Ark.
There is only one way to restore the world: collecting the Time Shades scattered around the Twisted Land and running the Clock Tower.
The world will return to its peaceful days if the Clock Tower starts to tick again…
‘Lucy’ ends up opening her eyes on the Twisted Land beneath the Ark.
Only thing she can remember is a mysterious message to operate the Clock Tower…
You will set up your Investigation Team with Lucy on a journey to gather the Time Shades.
20 collegues, numerous skill cards and items, relics, Lucy's unique skills, events, and bosses with patterns of their own.
Discover the Twisted Land, and complete your battle strategy!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Anime slay the spire but better and with a good story. Actually has had me hooked for weeks straight non-stop. Had to 100% this ♥♥♥♥ just in case so I can die with no regrets if I suddenly get ran over.
(Review at 9 hours. Will probably post an update when I "beat" it.) Most of the positive reviews about this game discuss its story. While I really like the presentation, why does nobody mention the awkward stilted translation? It makes it nigh impossible to take seriously, and this is coming from a Matchless Kung-Fu enjoyer...I also made it past the reaper on my very first run and got a cutscene that was saying "sorry we didn't think you'd make it so have a reward and then get outta here". Honestly this game is making me rethink every review of translated "hidden gem" narrative games. I'm not really finding the gameplay particularly engaging, either. I'm probably going to keep playing because I have brain damage and am hopping it redeems itself.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不推荐给希望能娱乐放松的玩家,玩起来实在太累了,感觉不是在玩游戏而是读作文,文本量太大,各种装备,遗物,技能,BUFF五花八门的效果,玩起来真的比任何动作游戏都要累 每遇到一个新BOSS光是机制就得让我读半天,但实际表现效果又有可能跟你理解的不太一样 且这个游戏BOSS数值和机制卡的非常死,无关打牌技术,你build不好就是不可能通关的,熟练难度情况下数值纯恶心人,要么你天胡build,把BOSS几回合之内秒了,要么你就跟BOSS耗去吧,耗个十分钟大概率最后死的还是你,一局的时长实在太长太长了,起码两个小时,从而导致每一次失败挫败感都很强 其中阿扎尔就是最狗屎的狗屎,三个阶段,熟练难度下会用削手牌,加费用,锁技能这种任何卡牌游戏里都恶心的要命的招式,而且这些状态甚至还能共存,伤害更是逆天,砍我方坦克两刀一个,一回合砍三刀,这还不算场上的小怪,如果做不到三回合之内秒一个阶段,你就放弃准备下一把吧 另外手柄支持奇烂的同时还有BUG,不会做能不能别做
I really loved this game and wanted to leave a review to help it get the recognition it deserves. The story just keeps unfolding and unfolding and it had some really surprising and interesting ideas and twists. I found the deckbuilding gameplay some of the best I've played and would love to see more games like this that are thoughtful and compelling with solid gameplay. Took me on a real journey.
战斗又臭又长,UI反直觉(喜欢我打牌游戏但是牌都龟缩在左边你必须把光标移上去才能看到的大段技能说明吗),剧情中二,技能和boss机制效果谜语人(大段的文字看得明白吗?如懂)。单纯喜欢女主和卡伦才坚持着把真结局打出来的,再也不想打开了。
I went in thinking it would just be funny Roguelike Deckbuilding stuff (which it was, because id have stopped playing otherwise), but the story catches you so off guard, its crazy Very well delivered and captivating
同一个角色使用卡牌后该角色的卡牌费用+1。 这种反直觉的设计直接让我呕吐了 还有备受好评其实毫无亮点的美术、演出、剧情 难道我真的老了吗 因为这款游戏的高分评价我多次质疑自己的判断,在第五次从训练关退出后我接受了自己浪费钱的事实
I got this game on a whim. I don't remember the last time a game not only challenged me but pulled me into the story so well, with all the settings and ways to progress a run, you can truly go at your own pace. If you're looking for something to sink your teeth in narratively and mechanically, I cannot recommend this game more.
有趣的游戏玩法,好听的游戏配乐,加上漂亮的战斗演出! 非常好二次元卡牌肉鸽游戏,已严肃期待制作组新作🥰
Azar payed for my college tuition and got me a Lamborghini
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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