
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
der anfang war ist gut das ende ist es nicht mehr nur noch künstlich in die länge gezogen so end-finde ich es
Great game, fun to play (especially during the early/exploration part of the game). The game is very fun in both aesthetics and gameplay. It's worth the cheese, especially on sale, and you'll love every minute discovering every hidden nook and treasure. The pacing is rewarding and always gives you something to work towards. [b]8/10[b] [hr][/hr] [h3]Cons / For the Developer[/h3] Once the game transitions to the [spoiler]automation[/spoiler] stages, the lack of search in the crafters and [spoiler]auto-crafters[/spoiler] as well as the limit of only one pinned recipe makes mass-production of goods and mass-completion of single item missions very difficult. Only real bug I have seen during my time is the camera/crosshair misaligning with where the character is attempting to interact (ie, needing to aim up and to the right of where the crosshair dot is) and is easily fixed with respawning. Not sure how to reproduce it as it tends to happen when I do many mouse and button inputs quickly and consecutively. Love the game though and look forward to what you guys do. Keep it up :)
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little revenge-lumberjack game. Chop, craft, sell, uncover weird secrets. The world is packed with side stuff (ducks, well rituals, chicken king, fishing baits, beehive). 100% is doable but a few systems are janky — seed deliveries can fail if you buy a stack, and “pet the chicken” is not what it sounds like. Automation exists and it helps, but it’s not real hands-off production. More like extra workers so you can finish the story without babysitting every plank. I still liked it. Short, funny, good for a weekend 100%.
brak niepotrzebnego skomplikowania
Although I have few hours into the game, I would recommend this game. It's fun, kinda relaxing. NEEDS a MAJOR QoL input - search ability!!!!!! Would make making furniture by hand or auto so much easier, especially for contracts!!!!!
nice progression, funny
such a fun little quiet, relaxing game. if you like this style you'll enjoy this game.
sympatoche
Enjoyable quick gameplay full of secrets
So ein tolles Game. Es hat MEGA Spaß gemacht. Ich hoffe, es kommt noch etwas. <3 Kann es nur EMPFEHLEN. :)
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.