
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the game! It's 100% worth the price. The art style, writing, and characters are amazing and very funny. The "You Died" Screens get me every time. I would recommend giving this game a try if you're looking for a funny, casual, pay-at-your-own-pace game.
Fun game, very relaxing, bonkers and entertaining story that draws the player forward without forcing them to progress. 9/10. would play again.
Media

Related
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| $384.3K | 460 | 74% | $19.99 | |
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| $384.3K | 986 | 95% | $24.99 | |
| $383.9K | 539 | 40% | $19.99 | |
| $383.8K | 303 | 57% | $39.99 | |
| $383.7K | 451 | 89% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $59.3K | 170 | 79% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2M | 3K | 86% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simple à prendre en main, satisfaisant à optimiser, et drôle en plus. Je recommande sans hésiter !
Amazing game, but was wondering if anyone else had the same issue of the 1337 tree not working? i walk up to it and nothing happens, i just left it, but im trying to 100% the game so its a tad annoying
Super relaxing and exactly what you expect
fun game well worth the price
Das Spiel erinnert mich sehr an Slime Rancher 1 was ich sehr gerne gespielt habe Da es sehr viele unterschiedliche (große) Zonen gab Ich war etwas enttäuscht das die Zonen in "Chop Chop Inc" etwas klein sind, so machen die Portale leider für die meisten Spieler kaum Sinn Ich fände es besser wenn die einzelnen Zonen noch mehr unterschiedliche Bäume (3 pro Zone ähnlich wie in Slime Rancher) geben würde und ich würde mich ebenfalls über ein Jetpack freuen Stahl, Zement oder Ziegelbäume, das man eigene Strukturen bauen kann Ich würde aber generell sagen die Welt ist etwas zu klein Slime Rancher 1 habe ich 3 mal komplett durchgespielt (trotz das das Game eine große Welt hatte) Denn man wusste selbst wenn das Spiel eigentlich vorbei ist gibt es immer noch etwas zu tun Ich hoffe meine Verbesserungsvorschläge werden möglichst gut umgesetzt und nicht den riesen Wasserhahn bei den Updates vergessen
I found it really fn and a good time sink when you don't have time to invest into a big long game. The humour was pretty good and the grind was satisfying. I do agree that there needs to be some kind of search menu late game, but I ahd a very fun and enjoyable experience.
*fui demitido ( com aquele clássico motivo de corte de gastos) * me usaram como projétil de canhão para me tirar do estabelecimento * caí no meio do mato e comecei a falar com uma caixa de madeira *caixa de madeira me humilha e me diz para trabalhar pra ela * virei funcionário de uma caixa de madeira * cortei mais madeira que uma micro empresa * descobri que além das espécies nativas de árvores, temos também árvores de pedra, de metal e até de ouro ( pelo visto haviam muitas destas em brasília) * fiz missão para um culto de patos * escapei da morte por patos canibais *ajudei um pinguim a dar um salto no ar *lidei com burocracia da prefeitura ( ah de novo não....) *derrotei um boneco de neve * conheci um casal de hamsters que adoram fazer amor e comer pepino com chocolate (ugh...) * ganhei um machado de ouro * fiz missões para pessoas desocupadas e grupos totalmente inúteis para a sociedade * construí um canhão * ajudei uma tartaruga a bombardear a empresa da qual fui demitido * mostrei o dedo do meio 711 vezes ( sim, eu contei) para a minha antiga empresa * criei um mega satélite e detonei de vez a empresa que me demitiu * a caixa de madeira falou que não fiz nada além do meu trabalho e disse que sempre duvidou da minha capacidade.. *jogo 10/10
Chop Chop Inc ist ein richtig schönes Cozy-Game mit ganz eigenem Humor, welches sehr viel Spaß bietet. Die Questreihen sind ziemlich cool gestaltet und leicht auszuführen auch wenn es mit bei fortlaufenden Quests lieber wäre Folgequests in die Information mit eingebunden zu bekommen, statt immer wieder hin- und herlaufen zu müssen für die Ressourcen! Es gibt aber auch andere Dinge die meiner Meinung nach eine Veränderung oder Verbesserung benötigen würden! Eine Sache die mir aufgefallen ist die mich schon etwas stört ist, dass man für Missionen einfach oft keine Vorinformation bekommt bzw. Missionen annehmbar sind bevor man überhaupt Zugang zu benötigten Rezepten oder Ressourcen hat. Missionen annehmen zu können, deren Voraussetzungen man gar nicht matched sind für mich persönlich ein No-Go, besonders wenn man nicht mal die Information bekommt, dass man diese noch nicht matched. Hier wäre ein Hinweis dafür von Vorteil, im besten Fall bereits bevor man die Mission annimmt, damit man sie nicht abbrechen muss um sie nicht weiter im Bild angezeigt zu bekommen oder zumindest eine Warnung, dass einem zum Abschluss dieser Mission noch etwas fehlt. Ansonsten fehlt mir für einige Dinge die man freischalten kann nur ein spürbarer oder fühlbarer Zweck oder Sinn. Wie zum Beispielt (ACHTUNG SPOILER) ### das Freischalten von Bobbas Bruder, der uns Geld kostet aber dann nur in einer Maschine sitzt und im Grunde nichts macht - man kann ihm weder Anweisungen geben noch sonstiges - man kann die Luke in der er sitzt öffnen, dann schaut er uns doof an aber ist weder ansprechbar noch sonst was - und schneller arbeiten tut die Maschine auch nicht falls sie das sollte - ist also rausgeschmissenes Geld und bringt gefühlt keinerlei Vorteile ### Aber bis auf so Kleinigkeiten die ich entweder nicht mag oder deren Sinn ich nicht verstehe, ist dieses Spiel auf jeden Fall sein Geld wert und ich freue mich auch auf diverse Updates und mehr Kontent. Wer sich dennoch nicht sicher ist, kann einfach mal die Demo anspielen, auch wenn diese sich kontenttechnisch schon etwas von der Vollversion unterscheidet aber man kann auch die Demo quasi endlos spielen auch wenn man bei der Demo irgendwann keinen echten Vorschritt mehr macht. von mir gibt es hier auf jeden Fall eine gute 7,7/10 denn mir macht es sehr viel Spaß die ganzen Bäume auf der Map immer wieder zu verkloppen :D
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