
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Most likely between $296.5K and $840.1K. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Look, its a fun game. It just GRINDS TO A HALLT Its fun untill you spend all your time trying to chop enough trees to do the quests, but you never chop faster. never auto chop. No. just slowly chop down trees 4wood at a time to save up the 2k required for an upgrade. Its just too mcuh. I cant do it
Habe im ersten Durchlauf fast 12 Stunden gespielt und gespeichert. Am nächsten Tag starte ich das spiel, klicke auf Spielstand laden und mein kompletter Spielfortschritt ist einfach weg. Ich bin jetzt so circa irgendwo in meiner ersten Spielstunde. Mein richtiger Spielstand ist nicht mehr auffindbar. Ich werde das Game nie wieder anfassen.
I enjoyed most of the game. It's like a more refined Forest Hustle or A Game About Chopping Trees. The late game was quite a slog though. The work hall has no "maintain stock" crafting mode, which means you need to spend a lot of time interfacing with the terrible and unsorted inventory. The work hall inventory is also not connected with your own, furthering the same issues. Perhaps some of those things unlock later, but I feel like I've played enough. Oh, and the crafting tables really need to show how much stuff you have. 0/2 birch beams shouldn't turn into 2 birch beams, but for example 23/2 birch beams.
I bought this game expecting it to be similar to other small progression games: random exploration and maybe 5hrs of gameplay. Holy crap was I wrong. This game kidnapped me for 11hrs on my first sit-down. I was glued. I think I may have left my chair once?! There's plenty to explore and develop, and the game rewards you for being curious in the funniest ways. It's a quirky game with a mix of exploration and progression. The game isn't linear - you can end up finding or doing missions in various orders, or end up feeling "stuck" only to realise you neglected something else needed to progress. I like that the game doesn't hand-hold you or "make" you do anything - except the tutorial. ;) I've enjoyed trying random things just to see if it's an achievement. I love the humor woven through the script, the deaths, and general game interactions. There might be some minor frustrations like the food buffs being so small or the number of missions to complete late-game (it does feel like the only thing left to do now is collect wood, complete missions, collect wood, complete missions) but I find it quite relaxing. Cozy chill fun. I am very tempted just to throw money in the cannon though - sans building even more furniture. :P Based on my experience, I would buy other games from the same creators. TLDR; Love the humor, a fun relaxing game. Rewards curiosity. Hours of entertainment and chill progression.
Also die ersten 15 Stunden ca. waren das absolut beste am ganzen Spiel. Die Welt ist echt schön und überall gibt es etwas interessantes zu finden. Genau so muss es sein. Auch die Atmosphäre und der Sound sind echt top. Aber am Ende bricht das Spiel einfach in sich zusammen. Man muss nur noch übertrieben hart Möbel grinden, wobei die Automatisierungen echt kaum eine Hilfe sind. Die sind einfach extrem langsam und man kann auch immer nur eine Baumart zur Zeit züchten. Das reicht alles im Midgame noch aus, aber im Lategame hackt man sich weiter tot, sogar mehr denn je, weil man halt auch hart viele Rohstoffe braucht. Außerdem zieht es sich nur um so mehr, weil es halt gar nichts anderes mehr gibt. Nur noch Massen an Möbeln raus hauen, um sie Fun Corp um die Ohren zu ballern oder die Quests bei den Bewohnergruppen ab zu schließen. Das Spiel wird derbe monoton und langweilig. Man sieht da auch an Hand der Achievments, dass es fast allen Spielern so geht. nicht mal 10 % aller haben das Ende erreicht. Leider kann ich auf Grund des miserablen Lategames hier nur eine bedauerliche 6,5/10 geben.
Awesome humor, great fun! Runs smooth! Enjoying greatly!
아니 제작자님들아 나무를 하루 종일 캐야하는 게임인대 통나무가 자동으로 안먹어지는게 말이되나? 내가 그러면 이 마음에 안드는 조작감으로 하루종일 나무캐면서 시선을 아래로 내려깔고 땅바닥에서 이삭 줍는거마냥 통나무를 일일히 주우라는거냐? 초반 워크밴치랑 제작대 위치 고정인거도 얼척이 없는게 테이블같은거 3개정도 만들면 테이블이 내 작업공간을 가려서 화면을 나가서 먹고 다시 만들어야한다. 릴랙싱게임이라는놈이 유저 편의성을 철저히 배제해서 기분이 영 좋지가 않다. 왜 그렇게 까지 말하냐고? 아니 아이템 자동으로 먹어지는 놈들이 있다니까? 이놈들 할줄 알면서도 일부러 클릭질 한번이라도 더하라고 이러고있어서 놀라움을 금치 못했다. 아니 물론 현실에서 나무하는게 불편할순 있겠지 나도 나무 해봐서 그정도는 알아 근대 이건 릴랙싱 게임이라메 이렇게 까지 나무캐는게 불편할꺼면 마인크래프트는 뭐고 테라리아는 뭐냐? 할말 다해서 환불은 안하긴 할껀대 이 게임 살 생각 있는사람들 에게는 딱히 추천 못하겠다. 이거보다는 더 재미있게 나무캘 수 있는 게임이 어딘가에는 있을태니까 그거하러가라
thee humor, the style the gameplay.. top notch! but please add a search bar for the automated crafter
13$ Roblox game got bored pretty quick
This game is amazing and well worth the money. The foundation is strong but we need some QOL features. We need a sort, filter, and search option for our menus and inventories. We need to be able to change the craft multiplier. The building mini game is very touchy and borderline frustrating at times. All that being said the humor and gameplay loop are addictive. If you are considering it just buy it. I can't seem to stop playing it.