
Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite the name there's no chivalry to be found in these dark times.
Game is absolutely dead but the one lobby of degenerates playing this game was kind of fun. No one taking it seriously, everyone lining up for 1v1s. HONOUR IN DEATH.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Russian, Polish, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The community banter and silly roleplay was the only charm back in the day, yet now the silence is deafening, leaving only the echoes of what was once a thriving medieval warzone.
I've played Chivalry: medieval Warfare since 2014. Something that is funny about that is that I actually purchased the game on Steam a couple years earlier. I wish I had really started playing and gotten into the game when I first purchased it, because I felt stupid when I finally jumped in and starting having the most fun I've probably every had in a POV fighting game. My fascination with this game started when I first saw that it was a fighting game that put you behind the eyes of a warrior wielding a two-handed sword, as well as many other medieval weapons. My excitement about that kind of game stemmed from when I first saw the Star Wars Trilogy arcade cabinet in a movie theater and saw the part where you play as Luke Skywalker fight Darth Vader in their light-saber battle in the Emperor's throne room. The first time I saw that, I said to myself, 'they've finally made the game I've wanted forever!' So, when I saw that Torn Banner had basically based an entire game around that premise, I loved it and haven't stopped loving it. The rest is history.
Better than Civ 2
it was great while it lasted...
[u]Review based on 100% completion of the game.[/u] [hr][/hr] [h3]7/10 - Good medieval fighting game, but near-dead community. Buy at your own risk![/h3] This game was a hell of a lot of fun even years after it came out. The game is typically easy to learn, hard to master. You have a couple of classes of medieval fighters to choose from, with outfits you can customize to your liking. Each class comes with their strengths and weaknesses related to armor and stamina and besides some shared weapons, they have unique weapons for the most part. Each weapon is unique and has 3 different stats, i.e. length, speed and damage. There are a couple of different swing techniques that each have different animations and wind-up times. The game becomes hard to master once you realize that the veterans of the game understand that you can manipulate where in the swing of your weapon you actually force the hit registration. By swiping your mouse you can hit at the start, middle or end of your swing, and with certain longer weapons you can actually curve around the defense of an unsuspecting defender. Coupled with ping differences and long windups and the amount of stamina that you have to carefully manage, it quickly becomes evident that to understand the depths of this game, you have to understand the swing times and lengths of each weapon to really stand a chance in a fight against a veteran of the game. The game also has a multitude of voicelines which make for some hilarious situations when other players reciprocate. The remaining community is fun and for the most part very helpful and that's a nice segue into the population of the game. This game is pretty much dead, you'll see a lot of the same people playing this game at this point and if you are new you are in for a rough time. Another problem I have with this game, albeit minor in comparison to the dwindling community still playing, is that due to ping differences, this game can feel clunky, or janky at times. Combat and especially the archer class can feel sluggish and not fluid. Overall, I had fun playing and 100%-ing this game and for that I'll give it a thumbs up and 7/10, meaning it's a good game and well above average, but I wouldn't recommend new players to buy this game at this point.
After careful consideration and evaluation, we’ve made the decision that after 12 years of support the official servers for 2012’s Chivalry: Medieval Warfare and its DLC Chivalry: Deadliest Warrior, will be taken offline as of April 8th 2024. This decision was not made lightly, and we understand it may impact those dedicated players who wish to play one of their favorite games.
Great Game but they should remove it from the store, seeing as the game has Sunset.
I really enjoyed playing this back in my high school days! I also miss some of the late nights playing with randoms and talking sh!t to them. Fantastic combat game with a lot of gore. It will take some time to get use to the combat gameplay but once you learn, you will have ball of a time. I would also wait until it goes on sale due to it being an older game. Definitely one of my personal favorites.
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