
Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−70% | 13.5Kreviews | 91% | — | $1.3M |
| $22.49 | 39.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just a wonderful experience!
Очень хорошая игра. Сюжет с первых минут затягивает и читается легко. Очень интересно сделали текст в виде поэмы и хочется читать с выражением. Голос рассказчика приятный и русская озвучка очень приятная. Прикольно выглядит 2д фон с 3д персонажами, хоть в некоторые моменты 3д не красиво выглядит. Геймплей не привычный. Я ожидал что будем мечем махать, а тут полу-пошаговая. Классно сделали что мы можем противников замедлить светом и так первым их атаковать. Сама графика выглядит что все от руки рисовали и вложили в это душу. Моя оценка 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.2K | 70% | $19.99 | |
| $1.3M | 1.5K | 88% | $39.99 | |
| $1.3M | 2.1K | 87% | $19.99 | |
| $1.3M | 1.7K | 75% | $19.99 | |
| $1.3M | 2.3K | 96% | $19.99 | |
| $1.3M | 1.6K | 98% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 16K | 96% | $14.99 | |
| $24.3K | 82 | 66% | $14.99 | |
| $21.5K | 96 | 73% | $9.99 | |
| — | 0 | — | — | |
| $144M | 423.2K | 89% | $19.99 | |
| $29.3M | 71.5K | 95% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian**languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played this game with my younger sister on the Wii U about four years ago. It is an absolutely beautiful game, fun and funny. The fights are both fun and in depth, the exploration is engaging and makes you want more of the world. Rare Ubisoft W.
Very elegant rpg with interesting combat mechanics. On top of that, it has gorgeous art style and outstanding soundtrack. Navigating throught the world in 2D painting like envirments is always pleasant. Other than that, it's a very standard game of it's genre, a very competent one thought.
O jogo possui pontos positivos e negativos. Os positivos, a arte do jogo é muito linda. É como se todo o visual do jogo tivesse saído de um conto de fadas infantil de um livro ilustrado. A trilha sonora é excelente! Lembra as musicas dos filmes mágicos da disney com um toque muito sentimental. O principal ponto negativo é combate, como é um rpg de turnos que não tem profundidade, ele se repete durante horas e horas sem nenhuma variação.
Absolutely beautiful (if a bit unfinished) RPG intended to be played with a child on your lap.
A sweet game in a fantastic drawn palette of scenarios, a turn-based combat system that's quite fun and a simple, yet relatable story that keeps you engaged. It's a small nice adventure that focuses on hope and light vs dark. Beautiful soundtrack too. Totally recommend it. :)
Je pense que le point fort majeur du jeu réside dans sa musique, ou plutôt SES musiques. Je les trouve absolument magnifiques, et tous les musiciens apprécieront sans doute de les reproduire. Child of Light date de 2014, si je ne me trompe pas, et fait partie de ces jeux qui vieillissent bien. La direction artistique reste toujours aussi agréable à regarder. Quelques petits bémols : - Il n'y a pas de succès à débloquer via Steam. - On doit déséquiper les oculis de ses personnages pour pouvoir en fabriquer de nouveaux. Niveau UX, ce n'est pas très pratique. (Par contre, j'ai beaucoup aimé le fait de maximiser mes compétences grâce à ces pierres précieuses) Revenons aux points positifs, car il y en a plus. Le système de combat au tour par tour est vraiment bien conçu, et le jeu offre une expérience intéressante en mode difficile. Les personnages et les ennemis sont très variés. On peut optimiser nos équipiers de différentes façons. Par exemple, vous pouvez choisir de faire d'un allié un soutien axé sur le soin, la défense, l'accélération des coéquipiers, ou encore sur le ralentissement et la paralysie des ennemis. Les personnages sont attachants et ont chacun une personnalité bien définie. On s’y attache assez facilement, et on prend plaisir à les écouter échanger entre eux, les dialogues étant bien écrits. Certains m'ont même touché, malgré une histoire assez simple. Vous trouverez également quelques poèmes qui valent la peine d'être lus. Bon jeu à vous si vous vous lancez !
This is one of my favorite games, I love the storyline, art, and this game's style of turn-based fighting
It is a fun game to explore. The story is nice, but I manly love the art style. Combat is fun, and simple.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.