
Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−70% | 13.5Kreviews | 91% | — | $1.3M |
| $22.49 | 39.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
라이브러리에 있는데 돈주고 산건지 무료료 받은건지는 기억이 안남. 첫번째 보스(?)까지 깨고 날아다니기 시작하는데 음...여기까지는 별로 재미가 없슴. 더 진행하면 어떨지 모르겠지만 여기까지는 분명 재미가 없슴...조작도 두개를 동시에 해야해서 게임 속도가 안붙음. 솔직히 지겨움. 개인평이고 주관적인 입장이기에 난 비추함.
Foi a minha primeira experiência de combate por turno, sempre tive muito carinho pelo game. O estilo gráfico e o andamento do jogo é muito bom e levemente desafiador, recomendo para quem quer um jogo mais tranquilo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.2K | 70% | $19.99 | |
| $1.3M | 1.5K | 88% | $39.99 | |
| $1.3M | 2.1K | 87% | $19.99 | |
| $1.3M | 1.7K | 75% | $19.99 | |
| $1.3M | 2.3K | 96% | $19.99 | |
| $1.3M | 1.6K | 98% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 16K | 96% | $14.99 | |
| $24.3K | 82 | 66% | $14.99 | |
| $9.7K | 96 | 73% | $4.99 | |
| — | 0 | — | — | |
| $144M | 423K | 89% | $19.99 | |
| $25.6M | 62.7K | 95% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian**languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款完美的游戏,我心目中的绝世大众
super
我没招了, wasd玩家裂开了,我设置里上下左右键是wasd,一觉醒来**wasde控制不了人物了,输wasde跳出来系统输入法,挪动我好歹还有上下左右,e交互完全弄不了.为什么别的游戏没这问题??? 当初手柄玩没什么,现在换个键盘烦死了^^^^^音乐背景和演出做的比其他东西好多了,我也只能夸这个了.反正wasd没招了,,,,,,那天能玩了我再改评论
carino
Un clásico, un must play, obra maestra. No paro de escuchar su música, de recordar el viaje que recorrí en este juego, de recordar ese mundo. Un verdadero cuento de hadas que recomiendo a todos probar, y probablemente una de las últimas grandes obras que Ubisoft haya sacado
hermoso juego de estrategia y aventura lo super recomiendo
Alle Dialoge sollen sich reimen. Das passt oft überhaupt nicht. Aber märchenhafte Optik und die seichte Klaviermelodie machen das wett. Und so angenehm kurz für ein Rollenspiel!
absolute cinema de mais esse jogo incrivel
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.