
Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−70% | 13.5Kreviews | 91% | — | $1.3M |
| $22.49 | 39.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Art style and OST are both beautiful. The rhyming dialogue is really unique and I enjoyed the turn based combat. Would recommend.
Игра не запускается на современной системе и при этом она всё ещё продается. Игра хорошая, но не рекомендую к покупке т.к игра не работает
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian**languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's good, from back when Ubisoft used to make games other than Assassin's Creed.
Their launcher won't even let me play the game trying to bind it a second time to another account which obviously won't work. There's even no way of changing anything so I'm basically locked out of the game after only playing it one time. Stay away from their ♥♥♥♥♥♥ launcher. Shame since the game seemed good.
This game is great but ubisoft forces you to play games through their launcher which at least for me doesnt even launch the game. I am going to keep trying to play the game but right now it isnt worth it. Play it on a console.
Jogo muito bonito, gameplay legal e relaxante, bons personagens e história. Mas pelo amor de Deus que bug sinistro esse do jogo crashar assim que inicia dependendo do seu processador e os desenvolvedores não fazerem nada. Tive que recorrer ao tutorial dos usuários para conseguir jogar, e ainda tive que fazer mais de uma vez porque as vezes ele simplesmente voltava a não iniciar. Acho que quem tiver processador com mais de 8 núcleos vai ter que seguir os tutoriais de compatibilidade para poder jogar.
My favorite game maybe of all time. Beautiful music and art, fun and interesting characters, a lovely story that all happens through rhymes! An amazing fairy tale game.
Juego bastante competente, con un apartado gráfico muy bonito propio de un cuento de hadas. Es bastante corto y muy asequible para jugadores novatos, además de que es muy fácil, y más cuando descubres cómo subir de nivel rápido (ahí, literalmente rompes el juego). Tiene fallos tontos menores, que molestan poco y que no echan a perder las experiencias.
[h1] Как будто в сказке [/h1] Эта игра будто создана по мотивам всеми любимых детских сказок, которые нам читали на ночь, из-за чего сеттинг игры очень сильно привлекает: летающий остров, деревушка в лесу, город с мышками на ходячем великане. Визуал на любителя, но лично мне очень понравился, как будто от руки нарисованные локации, диалоговое окно, как будто картинки в книге, в общем все сходится к тому, что игра переносит тебя в волшебный мир, где все приятно глазу. [h2] Стихотворения [/h2] В игре повествование от лица рассказчицы ведется стишками и локализованы они прекрасно, голос девушки прекрасно вписался в роль мамы, которая читает тебе сказку на ночь. [h2] Боевка [/h2] Не самая сильная сторона игры, сильно выдающегося здесь ничего нет, но и плохого тоже, стандартная боевая система для подобного жанра, с интересным элементом оглушения врагов с помощью компаньона-светлячка, благодаря которому кажется, что ты можешь самостоятельно влиять на сражение, а не действовать поочередно, как это обычно бывает в таких играх. [h2] Саундтрек [/h2] Прекрасный саунд, как в эпичном сражении, так и во время обычной прогулки по локации, порой даже хочется остановиться и постоять еще в локации, любуясь воздушным городом на заднем плане) [h2] Сюжет [/h2] Не хочу ничего спойлерить, просто скажу, что сюжет также берет свои корни из детских сказок, про злую мачеху и все в этом роде, но при этом он все равно интересен, хоть и до банального прост. [h2] Итог [/h2] Игра создана для любых возрастов, ребенку будет интересно поиграть, взрослому поностальгировать, и все получат лишь приятные впечатления от игры. Ставлю 7/10 за примитивную боевку и сюжет, но рекомендую всем, ведь обыденность - не есть плохо)
Very charming game and artstyle, with great music as well!! Comes with a very fun twist on Active Time Battles: everyone moves along the timeline based on their Speed, and each attack has a separate casting speed. If you (or an enemy) get hit while casting, you get interrupted and set back part of the timeline. The twist is that you have a resource that can be used to slow enemies, which means battles are a mix of juggling health, mana, casting times, and using that resource to interrupt enemies to minimize the number of hits you take. The exploration and puzzles are simple but satisfying Definitely worth it on sale :3
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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