
Cherry Tree High Girls' Fight is a strategic turn-based card battle fighting girl raising simulator where you play the role of the new coach in the circuit. Train your team to become #1 among all of the rival schools!
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tldr.: Sorry to say it but this game is bad. Dont waste money on it. Long: - There is next to no story. - What you get to know and HOW you get to now about the girls feels arteficial at best. (to much i would have to explain so trust me when i say, its realy bad) - Music is average. - Battle system is underdeveloped (and i understand how it suppost to work). In short, its realy not good. - The game has some nice artwork, thats the only good think i can say about it.... sorry
É um jogo bem legal, você treina três garotas, um jogo de apenas escolhas, o objetivo é ganhar o campeonato de luta feminina, nesse jogo tem que ser bem estratégico e contar bastante com a sorte, tanto nos treinos quanto nas lutas, talvez eu que seja ruim e não entendi certas coisas do jogo, mas eu só consegui zerar uma vez no fácil.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plain RPG mechanics would have just fine. The girls are manly delinquents with some that are likable. Run, for your RPG loving life as there is some "role playing" but it's the simple, I like or disprove of you and not really your fault shortcomings now get back to training. Lets say a game with random and/or bland girls and simple rpg mechanics (and MORE time between combat) Is worth more than this hack of poker "game". Like Monster Rancher.
I honestly don't know why I bought this.
RAGAZZINE CHE SI MENANO FORTISSIMO (Cherry Tree High Girls' Fight) - Novità Uno pensa che questo sia un picchiaduro e invece è un gioco di carte. uno pensa che sia una visual novel e invece è un bishoujo raising game. Insomma un gioco che non posso dire non mi abbia sorpreso. https://www.youtube.com/watch?v=K__c8kfLMCo
I am really fond of this game, I like the characters design and story the most, although I would really like to see replay endings option.
Recommended on sale for fans of casual management games, card battlers, art, and light anime VNs. Fairly simple and low budget but plenty of charm and battles are a fun way to see your training pay off. Some people have complained about RNG and difficulty but I think they misunderstood the system. You need to choose one stat (ex. STR for punch/kick), learn new moves about 1x/wk, and focus the rest of the time on training that stat + HP or defense. During battles, you will only get attacks if you choose high cards and faster attacks than your opponent. Speed = card# + 5 - Attack Lv. If your card is a 4 and you pick a Lv 1 attack, your speed is 8 and you will beat any enemy attack slower than that. Save high level attacks that you learn for when you are sure to hit, and guard if you can't use the right stat or don't have high cards. +Music +Art style +Character designs, variety +Choice of manager traits at start +Selection of teammates +Variety of moves/attacks to learn/use +Variety of choices for training +Build connections, conversations +Affinity for moves increases with use +Turn-based card battles +Steam trading cards -No widescreen (black bars if fullscreen) -No voice -Lacking attack animations -Barebones options (msg speed, volume, animations only) -Hidden controls, no key rebinding -AP for converstations restored 1x/week, not per day -No achievements -Hidden stats (bond levels, energy) -Minimal relationship building -Autosave only, unclear when saved -Short, ~3-4 hrs per run -Possible to make battles unwinnable with training choices
В этой игре приятная визуальная составляющая, техническая часть подвела. Окно игры открывается в маленьком разрешении. Саму игру можно пройти быстро на легких уровнях сложности, но можно устроить и челлендж для самого себя, выбрав сложность пожестче. Механика игры и геймплей весьма приторны, лично мне надоели довольно быстро, не стал бы рекомендовать игру, но кому то может и зайти.
Bon petit jeu pour se detendre , a coup de tatanes dans la g***** des filles adverses .
This is a stat building simulator game, where fighting is simulated through card battle. It took me awhile to figure out how the card battle works, and I can see why many people are frustrated due to lack of transparancy. I would still recommend this game because I've ejoyed playing it and 773 / Seikai Project has made efforts to improve the game. Card battle tips here: http://www.giantbomb.com/cherry-tree-high-girls-fight/3030-54287/ [u]Positives[/u] [list] [*] Good music [*] Good anime styled art work [*] Good visual novel styled dialogue [*] Replay the game to learn different character's strengths/weakenesses, discovering 'scenarios' for each character (keywords), and Online Rankings [/list] [u]Negatives[/u] [list] [*] Card battle is not transparant, the tutorial doesn't go into detail and you can't view opponent's stats [*] Too many variables that is RNG based, which alters the outcome of the card battle [*] No PvP, only single-player on Easy/Normal/Hard mode(unlocked upon 1st completion) [/list]
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