
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really cute art style and nice gameplay. There was a little but of grinding for the green gems but it wasn't that long. The game gives you good playtime for the money and it was enjoyable to play.
Great fun little game to spend a couple hours on, I managed to 100% it in around 3 hours. There were some parts that felt tedious but I think that was mostly just me not picking good upgrades or limitations of such a short/small game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fine, a bit shallow in regards to the cooking and such You essentially have 4 biomes both with essentially the same recipes but just a different hazard, a good 50% of the upgrades are just "new dish takes longer to cook and sell so dump cash in it" but there are a few nice upgrades, some much better than others Wish there was more the gameplay variety, but for a fiver I'll gladly support and indie devs
Fun game, I got it for a dollar. It's literally what you expect from this genre. However, I found myself the entire time feeling like this is a worse Shelldiver in almost every way. I wish the game did 'more' with the cooking theme, and had a bit more to it in general. It's okay. It doesn't do anything new and it never tries. It knows exactly what it is. 5.5/10, but I'll recommend it due to it being exactly what I expected and nothing more. It's a 2-3 hour to 100% incremental game.
Fun game, Way too short for the price. 3H to 100%, about 2.25H to beat it. Grab it on sale
FUN!!!
2.5시간 정도 플레이해서 모든 업적까지 올 클리어 성공. 쉐프가 되어 고블린에게 맛있는 음식을 제공하는 요리사가 되는 게임. 처음에는 푼돈으로 시작한 요리가 일론 머스크는 저리가라급의 돈을 얻는데.. 대체 그 고블린들은 돈이라는 개념이 어떻게 된 것인지 알 수 없으나 쉐프의 주머니가 너무 무거워진 것은 사실 ..
It was a cute addictive game. 100% in 6 hours, but my husband did it in 3 so when I say quick I mean it. Despite that, I really thought it was worth the price. I had tons of fun.
yes
Super fun and satisfying to play! I just wish there were more levels.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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