
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Satisfying and Quick game to 100% Good Job Devs 👍
Very enjoyable incremental game. definitely a recommend. 100% achievements in 3 hours.
Sick little game. A bit weird that the left trigger skill is on the right side of the screen and the right trigger skill is on the left, though...
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $555K | 775 | 78% | $27.99 | |
| $555K | 1.2K | 94% | $14.99 | |
| $554.8K | 1.1K | 77% | $24.99 | |
| $554.8K | 506 | 70% | $39.99 | |
| $554.6K | 2.5K | 94% | $19.99 | |
| $554.6K | 1.4K | 77% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.2K | 45 | 69% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.5M | 18.1K | 99% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun surprise.
爽!慢悠悠玩也能4小时全成就,后面割草真的是爽爆了!
A nice short game, addictive and satisfying. It did get repetitive by the third or fourth level and wish there was a little bit of variation. PS : Near the end of the game there's so many sound effects they completely break, that could use fixing/limiting
The game is overall very good, the combat, progression and systems are really fun and it always feels like you're making progress. That being said the game is incredibly short I was able to complete it in just over 2 hours. It lacks replayability so it's most one and done. Because of that the price might seem steep to some.
Very fun! Good theme, lots of upgrades that felt impactful and interesting, progression loop was satisfying and fun. Beat it in just under 3h.
Realy good short and simple game [and it is cheap]. You don't have to grind for houers you can just sit, relax and forget abaut the whole world. 10/10
Not sure why it's overwhelmingly positive, it's pretty short and there's a few bugs for example the "10% for a super seasoning" thing never actually triggers. Also money becomes pointless before the end of the game which is a little weird! Otherwise everything you'd expect from an incremental. I enjoyed my 3.6 hours, just would have rather paid < £4 for it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.