
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
돈값합니다 적절하게 즐길수있음 센시체험판게임
The visuals are colorful and cartoony, but there's just not much to the game. Danger is minimal to the point that I never once died during my playtime. There are four zones, after which the game just...ends. There are no boss fights. Instead, each area ends with a DPS time check against a treasure chest. IncreKnight is very similar, but does the concept way better.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dobry zabijacz czasu
A welcome change of pace for an incremental, mixing in a dungeon crawler. Nice art style, and the progression flows well. Aiming attacks felt wonky until I found the keyboard direction setting in the options, which is worth switching to if the mouse control bothers you. It also gets hard to see your character in the later part of dungeons, but you can switch off damage numbers in the settings to help a bit. Under 4 hours to 100%, so it is quite short, but definitely worth it.
Praticamente Cult of the Lamb e Vampire Survivors hanno avuto un figlio Semplice, carino e decisamente più addictive di quanto volessi ammettere
le jeux est bien mais beaucoup trop court (je l'ai 100% en moins de 4h avec un peut d'afk)
жду продолжения! очень милые томатики
Fun 6 hours - hope they add more content
Simple and fun. A Balanced Top Down upgrade game that has good pacing and makes you want to keep playing. :)
A short, sweet incremental game. Kill stuff for ingredients, make food, sell it, buy upgrades, repeat. Fast progression, almost too fast. No real bottlenecks. Not a lot of grind. A good afternoon's waste of time, if you're into this kind of game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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